Player Matchup

Maui
Maui
BobLoblaw720
Maui
Level 126
God Stats
11W - 8L
1,575 SR
Queue Stats
443W - 428L
1,406 Elo+
Party 2
Ymir
Ymir
Butter06
Ymir
Level 124
God Stats
8W - 1L
1,837 SR
Queue Stats
304W - 293L
1,442 Elo+
Party 2
Raijin
Raijin
CM Yuichi
Raijin
Level 124
God Stats
4W - 3L
1,534 SR
Queue Stats
252W - 238L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
MCAdamsss
Jormungandr
Level 61
God Stats
2W - 2L
1,668 SR
Queue Stats
161W - 167L
1,405 Elo+
Solo
Hel
Hel
iPandaVII
Hel
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 152L
1,474 Elo+
Party 1
Team Averages
Level 104
1,623 SR
1,436 Elo+

VS

Team Averages
Level 73
1,672 SR
1,457 Elo+
Surtr
Surtr
CrAzy-MrWiggles
Surtr
Level 109
God Stats
2W - 4L
1,707 SR
Queue Stats
170W - 169L
1,498 Elo+
Solo
Yemoja
Yemoja
LowTierGod_6path
Yemoja
Level 67
God Stats
2W - 7L
1,456 SR
Queue Stats
332W - 339L
1,434 Elo+
Solo
Vamana
Vamana
S1ayer
Vamana
Level 80
God Stats
3W - 1L
1,866 SR
Queue Stats
301W - 273L
1,493 Elo+
Solo
Cerberus
Cerberus
SashaKirito
Cerberus
Level 59
God Stats
3W - 1L
1,832 SR
Queue Stats
76W - 65L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
ThexJoker420603
Ao Kuang
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
200W - 211L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 10
7,832
783
5,250
12,895
14,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
14
0 / 1 / 11
8,502
850
5,505
11,607
10,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
CM Yuichi
Raijin
18
12 / 1 / 4
10,385
1,039
17,215
7,596
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
MCAdamsss
Jormungandr
14
2 / 3 / 8
8,261
826
9,249
11,331
9,160
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 9
7,759
776
9,013
11,897
9,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
7,790
779
12,814
13,792
20,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 1 / 8
6,608
661
3,483
7,570
8,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
S1ayer
Vamana
13
2 / 5 / 3
6,931
693
9,077
14,204
13,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
SashaKirito
Cerberus
14
5 / 4 / 3
7,809
781
10,340
19,547
17,968
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
6
0 / 1 / 0
5,594
559
232
1,607
725

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
16
Kills
9
9
Deaths
16
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
Ymir
0
1
11
5.5
W
Raijin
CM Yuichi
Raijin
12
1
4
14
L
2
5
7
1.1
L
0
1
8
4
W
Jormungandr
MCAdamsss
Jormungandr
2
3
8
2
L
Vamana
S1ayer
Vamana
2
5
3
0.7
L
Cerberus
SashaKirito
Cerberus
5
4
3
1.63
L
Ao Kuang
0
1
0
0
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,232
Damage
35,946
55,326
Taken
56,720
48,450
Mitigated
60,925
23,980
Healing
21,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,250
739
1,612
2,009
12,895
14,437
300
3,702
8,852
9,018
0
W
Ymir
5,505
698
1,569
2,497
11,607
10,824
600
2,158
9,064
12,300
0
W
Raijin
CM Yuichi
Raijin
17,215
1,873
1,294
1,147
7,596
4,207
1,044
2,164
5,432
40,254
0
L
12,814
2,991
629
1,467
13,792
20,221
29
11,399
2,008
419
25,671
L
3,483
1,180
3,392
2,127
7,570
8,084
0
6,789
691
8,045
0
W
Jormungandr
MCAdamsss
Jormungandr
9,249
1,697
683
785
11,331
9,160
595
1,675
9,397
22,037
0
L
Vamana
S1ayer
Vamana
9,077
2,399
783
3,365
14,204
13,927
676
10,574
3,216
0
12,755
L
Cerberus
SashaKirito
Cerberus
10,340
251
1,118
7,971
19,547
17,968
0
14,739
4,373
17,324
1,470
L
Ao Kuang
232
0
0
280
1,607
725
0
1,407
200
475
0
W
9,013
2,167
7,587
4,797
11,897
9,822
1,148
3,223
8,557
13,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
34,732
153
Minions Killed
67
0
Camps Cleared
0
820,318
Distance Traveled
708,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,832
783
12
1
0
169,956
0
W
Ymir
8,502
850
18
2
0
173,447
0
W
Raijin
10,385
1,039
64
6
0
167,655
0
L
Surtr
7,790
779
22
2
0
169,138
0
L
Yemoja
6,608
661
9
1
0
169,598
0
W
Jormungandr
8,261
826
38
4
0
152,331
0
L
Vamana
6,931
693
10
1
0
166,899
0
L
Cerberus
7,809
781
26
3
0
182,807
0
L
Ao Kuang
5,594
559
0
0
0
20,022
0
W
Hel
7,759
776
21
2
0
156,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role