Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bulluga655645
Ah Muzen Cab
Level 69
God Stats
32W - 20L
1,663 SR
Queue Stats
499W - 495L
1,555 Elo+
Solo
Sobek
Sobek
GankTheLeftNut
Sobek
Level 124
God Stats
8W - 6L
1,484 SR
Queue Stats
224W - 232L
1,484 Elo+
Party 3
Fenrir
Fenrir
UrNotAloneAll
Fenrir
Level 172
God Stats
3W - 3L
1,500 SR
Queue Stats
160W - 148L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
Webatee
Nu Wa
Level 78
God Stats
52W - 48L
1,500 SR
Queue Stats
200W - 205L
1,464 Elo+
Party 3
Discordia
Discordia
kawaiikoochii
Discordia
Level 83
God Stats
47W - 36L
1,590 SR
Queue Stats
164W - 168L
1,488 Elo+
Party 1
Team Averages
Level 105
1,547 SR
1,510 Elo+

VS

Team Averages
Level 101
1,521 SR
1,553 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Darkninja997
Ares
Level 30
God Stats
8W - 22L
1,418 SR
Queue Stats
25W - 45L
1,765 Elo+
Solo
Danzaburou
Danzaburou
SBhenri
Danzaburou
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 110L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
VitinDeLara
Cthulhu
Level 83
God Stats
2W - 1L
1,685 SR
Queue Stats
28W - 46L
1,464 Elo+
Party 2
Agni
Agni
zerodes2809
Agni
Level 132
God Stats
84W - 87L
1,504 SR
Queue Stats
1,525W - 1,482L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bulluga655645
Ah Muzen Cab
12
2 / 1 / 4
6,652
1,330
4,218
4,001
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 4
6,871
1,374
3,113
5,809
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 0 / 1
6,297
1,259
2,798
3,529
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Webatee
Nu Wa
11
1 / 0 / 5
6,149
1,230
4,071
2,287
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
kawaiikoochii
Discordia
11
0 / 0 / 5
5,870
1,174
4,464
1,780
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

388

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 1 / 0
6,146
1,229
6,683
4,901
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,568
1,114
519
4,347
2,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SBhenri
Danzaburou
11
0 / 0 / 0
5,995
1,199
1,665
2,360
961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
VitinDeLara
Cthulhu
10
0 / 3 / 0
5,454
1,091
2,885
6,825
4,552
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 1
5,760
1,152
3,485
3,086
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
8
Kills
1
1
Deaths
8
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
0
1
W
Ah Muzen Cab
Bulluga655645
Ah Muzen Cab
2
1
4
4
L
0
2
0
0
W
2
0
4
4
L
Danzaburou
SBhenri
Danzaburou
0
0
0
0
W
3
0
1
3.5
L
Cthulhu
VitinDeLara
Cthulhu
0
3
0
0
W
Nu Wa
Webatee
Nu Wa
1
0
5
3.5
W
Discordia
kawaiikoochii
Discordia
0
0
5
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,664
Damage
15,237
17,406
Taken
21,519
9,777
Mitigated
11,248
1,601
Healing
1,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,683
486
0
195
4,901
1,962
0
2,275
2,626
0
12,816
W
Ah Muzen Cab
Bulluga655645
Ah Muzen Cab
4,218
2,252
0
377
4,001
1,322
0
1,335
2,366
0
23,817
L
519
44
0
586
4,347
2,695
0
2,361
1,986
2,480
0
W
3,113
58
0
1,146
5,809
5,734
0
2,425
3,084
8,543
0
L
Danzaburou
SBhenri
Danzaburou
1,665
236
0
320
2,360
961
0
1,276
1,084
0
23,992
W
2,798
318
0
0
3,529
1,520
0
1,418
2,111
0
5,277
L
Cthulhu
VitinDeLara
Cthulhu
2,885
96
0
0
6,825
4,552
0
4,304
2,521
8,176
291
W
Nu Wa
Webatee
Nu Wa
4,071
2,732
0
0
2,287
764
0
988
1,149
10,607
0
W
Discordia
kawaiikoochii
Discordia
4,464
172
0
78
1,780
437
0
282
1,198
10,460
0
L
3,485
138
0
0
3,086
1,078
0
1,432
1,504
12,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
28,923
102
Minions Killed
130
6
Camps Cleared
6
525,131
Distance Traveled
480,031
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,146
1,229
32
6
2
103,626
0
W
Ah Muzen Cab
6,652
1,330
35
7
3
106,693
0
L
Ares
5,568
1,114
2
0
1
67,367
0
W
Sobek
6,871
1,374
10
2
0
108,287
0
L
Danzaburou
5,995
1,199
52
10
2
107,960
1
W
Fenrir
6,297
1,259
12
2
3
116,363
0
L
Cthulhu
5,454
1,091
13
3
0
107,827
0
W
Nu Wa
6,149
1,230
26
5
0
92,595
0
W
Discordia
5,870
1,174
19
4
0
101,193
0
L
Agni
5,760
1,152
31
6
1
93,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role