Player Matchup

Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
Gabri40fps
Cthulhu
Silver III
Level 87
God Stats
3W - 2L
1,526 SR
Queue Stats
128W - 131L
1,311 MMR
Party 1
Scylla
Scylla
Gold IV
KennedyK
Scylla
Gold IV
Level 137
God Stats
59W - 43L
1,625 SR
Queue Stats
470W - 488L
1,386 MMR
Solo
Hercules
Hercules
Gold II
Raicos92
Hercules
Gold II
Level 152
God Stats
3W - 3L
1,604 SR
Queue Stats
144W - 136L
1,527 MMR
Party 1
Thanatos
Thanatos
Gold IV
iPwndYOU
Thanatos
Gold IV
Level 89
God Stats
28W - 24L
1,545 SR
Queue Stats
193W - 197L
1,647 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,560 SR
1,474 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,521 SR
1,477 MMR
Kukulkan
Kukulkan
Gold IV
AaraI
Kukulkan
Gold IV
Level 114
God Stats
12W - 5L
1,592 SR
Queue Stats
156W - 162L
1,365 MMR
Solo
Mercury
Mercury
Gold III
Euphrat99
Mercury
Gold III
Level 65
God Stats
6W - 2L
1,405 SR
Queue Stats
45W - 50L
1,633 MMR
Solo
Surtr
Surtr
Silver II
Virtuall
Surtr
Silver II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,429 MMR
Solo
Charon
Charon
Gold V
loaysy
Charon
Gold V
Level 87
God Stats
49W - 38L
1,542 SR
Queue Stats
542W - 550L
1,327 MMR
Solo
Jing Wei
Jing Wei
Gold I
nanjiro--
Jing Wei
Gold I
Level 137
God Stats
176W - 158L
1,566 SR
Queue Stats
319W - 323L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 4 / 1
8,283
436
6,051
12,718
5,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Gabri40fps
Cthulhu
14
2 / 6 / 2
9,314
490
5,924
21,122
19,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
KennedyK
Scylla
13
0 / 7 / 3
7,934
418
7,774
14,861
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Raicos92
Hercules
17
2 / 3 / 1
10,784
568
17,864
23,264
28,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
iPwndYOU
Thanatos
15
6 / 7 / 2
9,169
483
11,321
19,069
8,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
OsirisPeleBakasura

VS

Bans
ArachneAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AaraI
Kukulkan
16
4 / 2 / 9
10,520
554
20,062
9,548
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Euphrat99
Mercury
18
9 / 3 / 7
11,538
607
12,846
20,818
8,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
Virtuall
Surtr
18
3 / 2 / 1
10,992
579
10,037
18,816
16,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
loaysy
Charon
16
5 / 0 / 13
11,420
601
9,953
15,205
17,004
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
nanjiro--
Jing Wei
19
6 / 4 / 8
12,829
675
15,289
15,354
7,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
11
Kills
27
27
Deaths
11
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
1
0.38
W
Kukulkan
AaraI
Kukulkan
4
2
9
4.25
W
Mercury
Euphrat99
Mercury
9
3
7
4.17
L
Cthulhu
Gabri40fps
Cthulhu
2
6
2
0.5
L
Scylla
KennedyK
Scylla
0
7
3
0.21
L
Hercules
Raicos92
Hercules
2
3
1
0.83
W
Surtr
Virtuall
Surtr
3
2
1
1.75
L
Thanatos
iPwndYOU
Thanatos
6
7
2
1
W
Charon
loaysy
Charon
5
0
13
11.5
W
Jing Wei
nanjiro--
Jing Wei
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,934
Damage
68,187
91,034
Taken
79,741
67,490
Mitigated
54,135
27,906
Healing
21,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,051
4,162
0
3,107
12,718
5,390
0
857
11,861
0
56,778
W
Kukulkan
AaraI
Kukulkan
20,062
1,444
0
250
9,548
4,790
0
4,463
5,085
83,245
0
W
Mercury
Euphrat99
Mercury
12,846
8,133
0
2,772
20,818
8,575
1,894
3,284
17,534
0
102,137
L
Cthulhu
Gabri40fps
Cthulhu
5,924
151
2,197
3,165
21,122
19,565
0
13,367
7,755
26,804
0
L
Scylla
KennedyK
Scylla
7,774
643
0
1,332
14,861
6,045
0
9,509
5,352
67,110
0
L
Hercules
Raicos92
Hercules
17,864
8,460
0
9,157
23,264
28,046
0
2,148
21,116
0
98,214
W
Surtr
Virtuall
Surtr
10,037
4,619
0
8,426
18,816
16,155
0
0
18,816
1,044
77,004
L
Thanatos
iPwndYOU
Thanatos
11,321
3,841
0
8,948
19,069
8,444
0
4,446
14,623
0
68,204
W
Charon
loaysy
Charon
9,953
1,831
0
4,681
15,205
17,004
815
5,751
9,454
39,059
0
W
Jing Wei
nanjiro--
Jing Wei
15,289
13,239
0
5,667
15,354
7,611
3,863
844
14,510
0
130,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
57,299
499
Minions Killed
599
0
Camps Cleared
0
1,762,793
Distance Traveled
2,019,860
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,283
436
94
5
0
250,596
6
W
Kukulkan
10,520
554
119
6
0
420,430
0
W
Mercury
11,538
607
126
7
0
482,510
0
L
Cthulhu
9,314
490
36
2
0
379,663
2
L
Scylla
7,934
418
108
6
0
365,060
6
L
Hercules
10,784
568
176
9
0
378,220
0
W
Surtr
10,992
579
129
7
0
362,990
0
L
Thanatos
9,169
483
85
4
0
389,254
2
W
Charon
11,420
601
37
2
0
359,041
7
W
Jing Wei
12,829
675
188
10
0
394,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role