Player Matchup

Charon
Charon
Isaiahinbr
Charon
Level 49
God Stats
2W - 2L
1,756 SR
Queue Stats
17W - 12L
1,512 Elo+
Party 1
Discordia
Discordia
Mamori_Taiiii
Discordia
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 1
Thor
Thor
Moxii_20
Thor
Level 101
God Stats
3W - 1L
1,506 SR
Queue Stats
44W - 28L
1,581 Elo+
Party 1
Team Averages
Level 57
1,587 SR
1,484 Elo+

VS

Team Averages
Level 74
1,545 SR
1,588 Elo+
Ix Chel
Ix Chel
DSFAFoidfsaj
Ix Chel
Level 60
God Stats
1W - 2L
1,356 SR
Queue Stats
14W - 10L
1,589 Elo+
Party 2
Chiron
Chiron
SVUHamptons
Chiron
Level 97
God Stats
0W - 1L
1,638 SR
Queue Stats
9W - 6L
1,588 Elo+
Party 2
Ganesha
Ganesha
italiacube
Ganesha
Level 66
God Stats
0W - 1L
1,642 SR
Queue Stats
13W - 11L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Isaiahinbr
Charon
12
0 / 4 / 8
10,674
712
5,646
14,305
14,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Mamori_Taiiii
Discordia
14
0 / 2 / 11
12,120
808
10,202
7,336
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
16
13 / 3 / 0
14,062
937
21,018
13,684
6,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DSFAFoidfsaj
Ix Chel
12
2 / 9 / 4
10,502
700
5,751
14,572
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
15
7 / 4 / 1
12,602
840
11,654
14,312
5,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
italiacube
Ganesha
13
0 / 0 / 9
10,395
693
3,494
14,025
13,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
9
9
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DSFAFoidfsaj
Ix Chel
2
9
4
0.44
W
Charon
Isaiahinbr
Charon
0
4
8
1
W
Discordia
Mamori_Taiiii
Discordia
0
2
11
2.75
W
Thor
13
3
0
4.33
L
Chiron
7
4
1
1.88
L
Ganesha
italiacube
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,866
Damage
20,899
35,325
Taken
42,909
23,404
Mitigated
22,918
5,397
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DSFAFoidfsaj
Ix Chel
5,751
464
687
1,056
14,572
4,783
0
4,041
10,448
34,407
0
W
Charon
Isaiahinbr
Charon
5,646
812
0
2,820
14,305
14,511
197
4,443
9,862
19,901
0
W
Discordia
Mamori_Taiiii
Discordia
10,202
1,323
0
855
7,336
2,536
710
1,659
5,677
53,585
0
W
Thor
21,018
5,647
0
1,722
13,684
6,357
1,745
3,850
9,834
0
71,869
L
Chiron
11,654
2,222
1,093
2,441
14,312
5,056
0
4,742
9,445
0
60,789
L
Ganesha
italiacube
Ganesha
3,494
335
0
750
14,025
13,079
0
6,552
6,831
8,141
278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
33,499
171
Minions Killed
135
0
Camps Cleared
0
787,954
Distance Traveled
867,072
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,502
700
53
4
0
247,461
2
W
Charon
10,674
712
17
1
0
249,239
0
W
Discordia
12,120
808
76
5
0
251,149
0
W
Thor
14,062
937
78
5
0
287,566
0
L
Chiron
12,602
840
82
5
0
250,417
0
L
Ganesha
10,395
693
0
0
0
369,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role