Player Matchup

Yu Huang
Yu Huang
Scottytheseagul
Yu Huang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,673 Elo+
Party 1
Nu Wa
Nu Wa
ScrapXkilla89
Nu Wa
Level 147
God Stats
156W - 140L
1,567 SR
Queue Stats
283W - 289L
1,500 Elo+
Solo
Janus
Janus
ThynameisPrice
Janus
Level 124
God Stats
66W - 52L
1,575 SR
Queue Stats
267W - 261L
1,602 Elo+
Party 1
Team Averages
Level 100
1,547 SR
1,591 Elo+

VS

Team Averages
Level 100
1,362 SR
1,503 Elo+
Baron Samedi
Baron Samedi
Noxa1599
Baron Samedi
Level 101
God Stats
2W - 3L
1,348 SR
Queue Stats
71W - 72L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
PredStix
Tsukuyomi
Level 152
God Stats
8W - 4L
1,257 SR
Queue Stats
167W - 162L
1,469 Elo+
Solo
Ah Puch
Ah Puch
ipwnkidneyz
Ah Puch
Level 46
God Stats
17W - 21L
1,481 SR
Queue Stats
175W - 189L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
1 / 9 / 7
10,376
741
9,992
14,949
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 3
10,131
724
10,961
9,322
2,484
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 6 / 1
10,830
774
10,187
13,417
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Noxa1599
Baron Samedi
15
4 / 2 / 9
11,184
799
10,483
13,330
13,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tsukuyomi
PredStix
Tsukuyomi
14
6 / 5 / 6
10,831
774
11,046
12,863
3,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
ipwnkidneyz
Ah Puch
15
8 / 2 / 7
11,934
852
13,712
14,618
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
18
18
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Noxa1599
Baron Samedi
4
2
9
4.25
W
Tsukuyomi
PredStix
Tsukuyomi
6
5
6
1.8
L
Yu Huang
1
9
7
0.5
L
2
3
3
1.17
L
6
6
1
1.08
W
Ah Puch
ipwnkidneyz
Ah Puch
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,140
Damage
35,241
37,688
Taken
40,811
11,659
Mitigated
23,266
4,251
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Noxa1599
Baron Samedi
10,483
712
1,153
5,274
13,330
13,205
181
9,570
3,340
46,219
0
W
Tsukuyomi
PredStix
Tsukuyomi
11,046
2,309
0
2,021
12,863
3,667
0
9,817
2,892
0
38,266
L
Yu Huang
9,992
132
111
1,119
14,949
4,278
0
8,075
6,488
25,005
0
L
10,961
4,925
270
1,161
9,322
2,484
132
5,534
3,581
42,343
0
L
10,187
554
0
1,590
13,417
4,897
0
9,970
3,174
44,573
0
W
Ah Puch
ipwnkidneyz
Ah Puch
13,712
204
0
4,175
14,618
6,394
371
11,225
3,299
59,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
33,949
141
Minions Killed
175
0
Camps Cleared
0
718,157
Distance Traveled
716,497
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,184
799
62
4
0
231,844
4
W
Tsukuyomi
10,831
774
27
2
0
249,944
0
L
Yu Huang
10,376
741
35
3
0
220,388
5
L
Nu Wa
10,131
724
43
3
0
240,244
1
L
Janus
10,830
774
63
5
0
257,525
0
W
Ah Puch
11,934
852
86
6
0
234,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role