Player Matchup

Chronos
Chronos
MetalFragments
Chronos
Level 68
God Stats
5W - 8L
1,415 SR
Queue Stats
213W - 179L
1,559 Elo+
Party 2
Anhur
Anhur
Samaelx088
Anhur
Level 98
God Stats
4W - 6L
1,270 SR
Queue Stats
447W - 447L
1,513 Elo+
Solo
Jing Wei
Jing Wei
TrollFrog42
Jing Wei
Level 45
God Stats
5W - 8L
1,388 SR
Queue Stats
158W - 162L
1,528 Elo+
Solo
Awilix
Awilix
jeanps
Awilix
Level 65
God Stats
0W - 1L
1,283 SR
Queue Stats
113W - 103L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
skinnytiger88
Gilgamesh
Level 48
God Stats
0W - 2L
1,237 SR
Queue Stats
142W - 120L
1,520 Elo+
Party 2
Team Averages
Level 65
1,319 SR
1,539 Elo+

VS

Team Averages
Level 85
1,412 SR
1,520 Elo+
Fenrir
Fenrir
OpiumXSiempre
Fenrir
Level 118
God Stats
2W - 0L
1,321 SR
Queue Stats
203W - 196L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
TMGWish
Cthulhu
Level 123
God Stats
2W - 2L
1,320 SR
Queue Stats
87W - 68L
1,562 Elo+
Party 1
Osiris
Osiris
TTVfinsserYT
Osiris
Level 65
God Stats
3W - 2L
1,474 SR
Queue Stats
100W - 105L
1,442 Elo+
Party 3
Hera
Hera
XO1DM4G3
Hera
Level 99
God Stats
3W - 2L
1,448 SR
Queue Stats
114W - 100L
1,535 Elo+
Party 3
Zhong Kui
Zhong Kui
pespls
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 5
10,841
774
10,515
12,910
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
15
2 / 9 / 5
8,891
635
7,889
14,429
5,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
TrollFrog42
Jing Wei
18
3 / 4 / 7
10,296
735
8,683
10,237
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
jeanps
Awilix
13
1 / 7 / 6
8,159
583
6,151
13,391
5,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
skinnytiger88
Gilgamesh
15
1 / 7 / 5
8,564
612
7,733
16,320
14,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 16
10,164
726
9,164
13,365
9,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
TMGWish
Cthulhu
20
11 / 1 / 16
12,821
916
19,034
18,635
18,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
17
5 / 5 / 16
10,546
753
7,093
19,035
26,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
19
5 / 2 / 21
11,374
812
14,993
9,287
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
pespls
Zhong Kui
17
8 / 4 / 16
10,971
784
12,270
12,166
14,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
116
13
Kills
31
32
Deaths
14
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
W
2
2
16
5
L
Anhur
2
9
5
0.5
W
Cthulhu
TMGWish
Cthulhu
11
1
16
19
W
Osiris
5
5
16
2.6
L
Jing Wei
TrollFrog42
Jing Wei
3
4
7
1.63
W
Hera
5
2
21
7.75
L
Awilix
jeanps
Awilix
1
7
6
0.57
W
Zhong Kui
pespls
Zhong Kui
8
4
16
4
L
Gilgamesh
skinnytiger88
Gilgamesh
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,971
Damage
62,554
67,287
Taken
72,488
36,353
Mitigated
73,800
7,586
Healing
28,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,515
3,363
1,713
1,961
12,910
5,528
0
8,997
3,514
25,312
0
W
9,164
1,859
870
2,607
13,365
9,679
1,909
2,089
11,116
529
13,120
L
Anhur
7,889
2,920
572
460
14,429
5,681
24
9,596
4,369
0
18,960
W
Cthulhu
TMGWish
Cthulhu
19,034
238
6,753
6,958
18,635
18,162
1,409
2,275
15,997
50,591
1,158
W
Osiris
7,093
1,949
1,532
3,383
19,035
26,148
1,215
2,070
16,848
0
12,332
L
Jing Wei
TrollFrog42
Jing Wei
8,683
3,744
129
254
10,237
4,790
0
6,126
3,483
0
30,821
W
Hera
14,993
3,289
2,094
1,304
9,287
5,130
2,835
2,553
6,644
35,740
0
L
Awilix
jeanps
Awilix
6,151
1,271
389
1,290
13,391
5,653
0
9,022
3,761
0
13,515
W
Zhong Kui
pespls
Zhong Kui
12,270
2,540
1,270
1,820
12,166
14,681
1,301
2,931
9,143
18,338
0
L
Gilgamesh
skinnytiger88
Gilgamesh
7,733
1,096
0
818
16,320
14,701
0
10,687
4,761
2,849
12,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,751
Gold Earned
55,876
133
Minions Killed
161
0
Camps Cleared
0
1,036,388
Distance Traveled
1,382,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,841
774
31
2
0
221,759
0
W
Fenrir
10,164
726
17
1
0
284,060
0
L
Anhur
8,891
635
21
2
0
183,913
0
W
Cthulhu
12,821
916
80
6
0
308,243
0
W
Osiris
10,546
753
5
0
0
276,464
0
L
Jing Wei
10,296
735
62
4
0
187,789
0
W
Hera
11,374
812
48
3
0
260,913
0
L
Awilix
8,159
583
10
1
0
221,823
0
W
Zhong Kui
10,971
784
11
1
0
252,332
0
L
Gilgamesh
8,564
612
9
1
0
221,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role