Player Matchup

Ra
Ra
GrungeNite
Ra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 150L
1,352 Elo+
Party 1
Arachne
Arachne
HnH Hanime
Arachne
Level 81
God Stats
23W - 11L
1,610 SR
Queue Stats
232W - 231L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
SaigoNoKenjin
Erlang Shen
Level 27
God Stats
2W - 4L
1,753 SR
Queue Stats
34W - 48L
1,306 Elo+
Party 1
Team Averages
Level 51
1,621 SR
1,358 Elo+

VS

Team Averages
Level 51
1,507 SR
1,381 Elo+
Sol
Sol
GrounKeepaWilly
Sol
Level 68
God Stats
4W - 6L
1,271 SR
Queue Stats
139W - 150L
1,383 Elo+
Party 2
Zeus
Zeus
drummer_boy_97
Zeus
Level 46
God Stats
33W - 30L
1,491 SR
Queue Stats
33W - 31L
1,391 Elo+
Solo
Chaac
Chaac
xXSancho69Xx
Chaac
Level 40
God Stats
2W - 1L
1,759 SR
Queue Stats
97W - 106L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 13
11,084
792
9,696
8,831
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Arachne
HnH Hanime
Arachne
15
15 / 0 / 2
12,754
911
17,886
15,083
8,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
SaigoNoKenjin
Erlang Shen
12
1 / 1 / 12
9,883
706
5,909
15,556
15,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
9,187
656
10,952
9,837
2,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 0
8,993
642
9,109
10,824
3,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 8 / 0
8,979
641
9,897
17,967
18,271
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
18
Kills
1
1
Deaths
18
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
2
0
13
8.5
W
Arachne
HnH Hanime
Arachne
15
0
2
16
W
Erlang Shen
SaigoNoKenjin
Erlang Shen
1
1
12
7
L
0
7
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,491
Damage
29,958
39,470
Taken
38,628
27,924
Mitigated
24,245
16,135
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,952
1,784
0
2,800
9,837
2,954
0
2,408
7,223
36,446
0
W
9,696
692
1,061
3,482
8,831
3,872
177
5,916
2,915
58,735
0
W
Arachne
HnH Hanime
Arachne
17,886
12,792
228
10,078
15,083
8,350
1,212
6,942
8,141
0
44,625
W
Erlang Shen
SaigoNoKenjin
Erlang Shen
5,909
2,984
0
1,286
15,556
15,702
0
7,813
7,743
0
18,806
L
9,109
721
0
0
10,824
3,020
0
2,304
8,185
36,912
0
L
9,897
1,604
0
3,262
17,967
18,271
0
4,724
12,691
0
38,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
27,159
169
Minions Killed
178
0
Camps Cleared
0
824,512
Distance Traveled
704,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,187
656
52
4
0
249,149
0
W
Ra
11,084
792
91
7
0
271,990
0
W
Arachne
12,754
911
53
4
0
283,569
0
W
Erlang Shen
9,883
706
25
2
0
268,953
0
L
Zeus
8,993
642
66
5
0
203,038
0
L
Chaac
8,979
641
60
4
0
251,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role