Player Matchup

Nemesis
Nemesis
AhGottemGGs
Nemesis
Level 49
God Stats
7W - 2L
1,987 SR
Queue Stats
39W - 30L
1,535 Elo+
Party 1
Anubis
Anubis
DanaPotato
Anubis
Level 41
God Stats
2W - 3L
1,368 SR
Queue Stats
49W - 74L
1,386 Elo+
Party 1
King Arthur
King Arthur
DarksunSolus
King Arthur
Level 103
God Stats
3W - 0L
1,785 SR
Queue Stats
32W - 21L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeonVerz
Kumbhakarna
Level 110
God Stats
9W - 2L
1,644 SR
Queue Stats
36W - 24L
1,566 Elo+
Party 1
Cupid
Cupid
GW_Nephrite12
Cupid
Level 128
God Stats
1W - 1L
1,291 SR
Queue Stats
240W - 228L
1,477 Elo+
Solo
Team Averages
Level 86
1,615 SR
1,489 Elo+

VS

Team Averages
Level 86
1,556 SR
1,484 Elo+
Athena
Athena
Acsual
Athena
Level 27
God Stats
1W - 2L
1,726 SR
Queue Stats
20W - 25L
1,466 Elo+
Party 2
Odin
Odin
Miovi
Odin
Level 148
God Stats
12W - 8L
1,536 SR
Queue Stats
205W - 198L
1,547 Elo+
Party 2
Merlin
Merlin
QasualMike
Merlin
Level 24
God Stats
7W - 7L
1,440 SR
Queue Stats
14W - 17L
1,392 Elo+
Party 3
Bastet
Bastet
XvGrimHuntervX
Bastet
Level 121
God Stats
55W - 30L
1,666 SR
Queue Stats
146W - 154L
1,570 Elo+
Solo
Freya
Freya
YsofaKngBad
Freya
Level 109
God Stats
0W - 1L
1,412 SR
Queue Stats
98W - 119L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AhGottemGGs
Nemesis
11
1 / 0 / 7
5,995
1,199
4,253
3,235
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
DanaPotato
Anubis
11
2 / 2 / 3
6,259
1,252
6,326
4,197
2,195
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
DarksunSolus
King Arthur
11
3 / 0 / 5
6,494
1,299
6,321
5,363
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
DeonVerz
Kumbhakarna
11
1 / 1 / 7
6,254
1,251
2,438
3,774
3,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 4
6,145
1,229
4,507
2,668
987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

396

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Acsual
Athena
10
1 / 3 / 3
5,993
1,199
3,618
8,390
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Miovi
Odin
10
2 / 2 / 2
6,269
1,254
4,569
8,314
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
QasualMike
Merlin
9
0 / 0 / 0
4,866
973
0
0
0
11
0 / 1 / 1
5,712
1,142
4,294
3,923
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 2
6,036
1,207
4,719
6,466
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
9
Kills
4
4
Deaths
9
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
Acsual
Athena
1
3
3
0.83
W
Nemesis
AhGottemGGs
Nemesis
1
0
7
4.5
W
Anubis
DanaPotato
Anubis
2
2
3
1.75
W
King Arthur
DarksunSolus
King Arthur
3
0
5
5.5
W
Kumbhakarna
DeonVerz
Kumbhakarna
1
1
7
4.5
W
2
1
4
4
L
Odin
Miovi
Odin
2
2
2
1.5
L
Merlin
QasualMike
Merlin
0
0
0
0
L
0
1
1
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,845
Damage
17,200
19,237
Taken
27,093
10,545
Mitigated
15,768
2,933
Healing
2,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Acsual
Athena
3,618
487
0
168
8,390
5,798
0
3,034
5,356
8,479
0
W
Nemesis
AhGottemGGs
Nemesis
4,253
1,893
0
179
3,235
1,473
0
1,200
2,035
0
8,246
W
Anubis
DanaPotato
Anubis
6,326
384
0
1,472
4,197
2,195
0
1,435
2,762
24,608
0
W
King Arthur
DarksunSolus
King Arthur
6,321
617
0
194
5,363
2,787
0
2,493
2,870
0
8,909
W
Kumbhakarna
DeonVerz
Kumbhakarna
2,438
215
0
320
3,774
3,103
0
2,312
1,462
3,199
0
W
4,507
2,849
328
440
2,668
987
0
897
1,771
0
9,107
L
Odin
Miovi
Odin
4,569
859
0
269
8,314
6,004
0
2,925
5,089
0
7,997
L
Merlin
QasualMike
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
4,294
611
0
753
3,923
1,458
0
746
3,177
0
19,129
L
4,719
1,321
0
1,005
6,466
2,508
0
2,059
4,407
14,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
28,876
104
Minions Killed
76
3
Camps Cleared
3
473,674
Distance Traveled
358,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,993
1,199
14
3
1
83,544
0
W
Nemesis
5,995
1,199
20
4
1
102,013
0
W
Anubis
6,259
1,252
46
9
0
85,623
0
W
King Arthur
6,494
1,299
18
4
1
105,005
0
W
Kumbhakarna
6,254
1,251
0
0
0
97,314
0
W
Cupid
6,145
1,229
20
4
1
83,719
0
L
Odin
6,269
1,254
11
2
1
93,587
0
L
Merlin
4,866
973
0
0
0
3,173
0
L
Bastet
5,712
1,142
32
6
0
104,825
0
L
Freya
6,036
1,207
19
4
1
73,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role