Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SLAY MAN1AC
Bakasura
Level 182
God Stats
3W - 8L
1,345 SR
Queue Stats
351W - 332L
1,520 Elo+
Solo
Cabrakan
Cabrakan
Upcastlion
Cabrakan
Level 99
God Stats
3W - 2L
1,649 SR
Queue Stats
179W - 167L
1,466 Elo+
Party 2
Hachiman
Hachiman
warbatinc
Hachiman
Level 81
God Stats
6W - 7L
1,401 SR
Queue Stats
220W - 208L
1,459 Elo+
Party 2
Team Averages
Level 115
1,479 SR
1,489 Elo+

VS

Team Averages
Level 111
1,528 SR
1,495 Elo+
Nu Wa
Nu Wa
Big8008Becky
Nu Wa
Level 120
God Stats
3W - 5L
1,272 SR
Queue Stats
141W - 133L
1,534 Elo+
Party 1
Susano
Susano
GodslAyersAce
Susano
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 132L
1,463 Elo+
Party 3
Izanami
Izanami
Manyfacedgod287
Izanami
Level 120
God Stats
2W - 0L
1,782 SR
Queue Stats
92W - 93L
1,526 Elo+
Party 1
King Arthur
King Arthur
Ryoho20-04
King Arthur
Level 106
God Stats
4W - 8L
1,350 SR
Queue Stats
207W - 187L
1,443 Elo+
Party 3
Chronos
Chronos
Saint_broseph_
Chronos
Level 103
God Stats
2W - 0L
1,733 SR
Queue Stats
126W - 128L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 3 / 0
4,853
539
4,087
6,129
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
 
Amaterasu
6
0 / 1 / 0
4,219
469
971
4,464
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
SLAY MAN1AC
Bakasura
11
3 / 1 / 0
6,023
669
3,502
9,309
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Upcastlion
Cabrakan
7
0 / 0 / 0
4,551
506
2,110
7,509
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
warbatinc
Hachiman
8
0 / 1 / 2
4,128
459
2,164
5,240
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,914
657
7,238
4,803
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
3 / 0 / 1
5,718
635
2,924
4,779
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 1 / 0
5,213
579
3,358
4,564
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Ryoho20-04
King Arthur
10
1 / 0 / 0
5,785
643
2,643
6,408
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 2
5,151
572
3,270
5,367
2,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Amaterasu
 
Amaterasu
0
1
0
0
W
2
1
2
3
W
3
0
1
3.5
W
0
1
0
0
W
King Arthur
Ryoho20-04
King Arthur
1
0
0
1
L
Bakasura
SLAY MAN1AC
Bakasura
3
1
0
3
W
0
1
2
1
L
Cabrakan
Upcastlion
Cabrakan
0
0
0
0
L
Hachiman
warbatinc
Hachiman
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,834
Damage
19,433
32,651
Taken
25,921
16,930
Mitigated
11,865
13,910
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,087
863
0
1,240
6,129
2,045
0
4,831
1,298
37,240
0
L
Amaterasu
 
Amaterasu
971
544
0
1,609
4,464
2,757
0
368
4,096
0
12,830
W
7,238
1,890
0
1,240
4,803
1,603
637
2,990
1,692
44,126
0
W
2,924
580
0
2,458
4,779
1,699
0
1,114
3,635
0
25,997
W
3,358
2,134
0
906
4,564
1,818
1,218
597
3,796
0
45,351
W
King Arthur
Ryoho20-04
King Arthur
2,643
746
0
729
6,408
4,212
0
0
6,371
50
35,573
L
Bakasura
SLAY MAN1AC
Bakasura
3,502
2,515
0
6,584
9,309
3,837
0
1,688
7,621
0
29,935
W
3,270
1,026
955
2,110
5,367
2,533
342
1,496
3,546
18,106
0
L
Cabrakan
Upcastlion
Cabrakan
2,110
403
0
2,190
7,509
6,268
0
2,009
5,500
10,807
0
L
Hachiman
warbatinc
Hachiman
2,164
774
0
2,287
5,240
2,023
181
1,612
3,628
0
18,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,774
Gold Earned
27,781
208
Minions Killed
292
0
Camps Cleared
0
797,966
Distance Traveled
939,133
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,853
539
58
6
0
159,498
0
L
Amaterasu
4,219
469
22
2
0
77,605
0
W
Nu Wa
5,914
657
73
8
0
188,655
0
W
Susano
5,718
635
48
5
0
227,326
2
W
Izanami
5,213
579
85
9
0
177,449
0
W
King Arthur
5,785
643
61
7
0
170,514
0
L
Bakasura
6,023
669
88
10
0
202,112
0
W
Chronos
5,151
572
25
3
0
175,189
0
L
Cabrakan
4,551
506
10
1
0
184,173
1
L
Hachiman
4,128
459
30
3
0
174,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role