Player Matchup

Bastet
Bastet
 
Bastet
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Jiggy9
Baron Samedi
Level 129
God Stats
1W - 2L
1,505 SR
Queue Stats
23W - 26L
1,464 Elo+
Party 1
Janus
Janus
JuggsJoyful
Janus
Level 124
God Stats
3W - 2L
1,362 SR
Queue Stats
49W - 54L
1,497 Elo+
Party 1
Achilles
Achilles
L0YALXZ
Achilles
Level 144
God Stats
80W - 85L
1,530 SR
Queue Stats
90W - 98L
1,480 Elo+
Party 1
Ares
Ares
Tier 1 Killer x
Ares
Level 143
God Stats
28W - 22L
1,570 SR
Queue Stats
154W - 142L
1,565 Elo+
Party 1
Team Averages
Level 143
1,493 SR
1,501 Elo+

VS

Team Averages
Level 123
1,535 SR
1,483 Elo+
Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Errour
Amaterasu
Level 158
God Stats
8W - 7L
1,668 SR
Queue Stats
288W - 289L
1,514 Elo+
Solo
Surtr
Surtr
ShadowOfTudhope
Surtr
Level 102
God Stats
19W - 20L
1,515 SR
Queue Stats
77W - 82L
1,477 Elo+
Party 2
Susano
Susano
Sinemetsu
Susano
Level 140
God Stats
0W - 4L
1,495 SR
Queue Stats
57W - 67L
1,476 Elo+
Party 2
Eset
Eset
TasteGreenBean
Eset
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 104L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 0 / 0
4,094
819
3,112
1,431
403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Jiggy9
Baron Samedi
10
0 / 2 / 1
4,406
881
1,683
3,029
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 1
4,174
835
3,820
1,463
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
L0YALXZ
Achilles
9
0 / 0 / 1
4,047
809
1,443
2,419
1,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 0
4,551
910
2,281
3,546
2,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 1 / 0
4,821
964
1,327
3,074
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Errour
Amaterasu
10
1 / 0 / 1
4,752
950
2,125
3,888
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 0 / 2
4,022
804
1,611
4,132
2,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Sinemetsu
Susano
9
0 / 0 / 2
4,229
846
3,259
4,229
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,703
741
330
780
156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
3
3
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
0
1
L
Anhur
 
Anhur
2
1
0
2
L
Amaterasu
Errour
Amaterasu
1
0
1
1.5
W
Baron Samedi
Jiggy9
Baron Samedi
0
2
1
0.25
W
0
0
1
0.5
W
Achilles
L0YALXZ
Achilles
0
0
1
0.5
L
0
0
2
1
L
Susano
Sinemetsu
Susano
0
0
2
1
L
0
1
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,339
Damage
8,652
11,888
Taken
16,103
6,214
Mitigated
6,798
2,402
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,112
591
0
47
1,431
403
0
22
1,409
0
4,284
L
Anhur
 
Anhur
1,327
351
0
599
3,074
1,069
0
1,736
1,219
0
12,145
L
Amaterasu
Errour
Amaterasu
2,125
629
194
1,668
3,888
1,867
0
1,326
2,266
0
9,193
W
Baron Samedi
Jiggy9
Baron Samedi
1,683
268
77
511
3,029
1,248
0
60
2,969
14,887
0
W
3,820
147
0
0
1,463
471
0
44
1,419
16,266
0
W
Achilles
L0YALXZ
Achilles
1,443
108
0
570
2,419
1,367
0
270
2,149
0
5,842
L
1,611
529
0
1,182
4,132
2,341
0
2,535
1,523
153
5,312
L
Susano
Sinemetsu
Susano
3,259
583
0
1,300
4,229
1,365
0
1,722
2,270
0
11,444
L
330
0
0
30
780
156
0
39
741
330
0
W
2,281
157
0
1,197
3,546
2,725
0
16
3,530
7,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,272
Gold Earned
21,527
101
Minions Killed
84
0
Camps Cleared
0
569,018
Distance Traveled
515,472
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,094
819
6
1
0
119,148
0
L
Anhur
4,821
964
32
6
0
116,789
0
L
Amaterasu
4,752
950
17
3
0
136,438
2
W
Baron Samedi
4,406
881
34
7
0
96,815
0
W
Janus
4,174
835
34
7
0
114,750
2
W
Achilles
4,047
809
14
3
0
123,629
0
L
Surtr
4,022
804
11
2
0
111,990
0
L
Susano
4,229
846
24
5
0
121,084
0
L
Eset
3,703
741
0
0
0
29,171
0
W
Ares
4,551
910
13
3
0
114,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role