Player Matchup

Charon
Charon
MysticDragon172
Charon
Level 58
God Stats
0W - 1L
1,462 SR
Queue Stats
28W - 46L
1,357 Elo+
Party 3
Baron Samedi
Baron Samedi
RA1N2392
Baron Samedi
Level 35
God Stats
1W - 1L
1,737 SR
Queue Stats
7W - 14L
1,293 Elo+
Party 3
Ne Zha
Ne Zha
RS Lotus
Ne Zha
Level 46
God Stats
16W - 30L
1,439 SR
Queue Stats
34W - 50L
1,351 Elo+
Party 3
Heimdallr
Heimdallr
Un1verz3x
Heimdallr
Level 68
God Stats
4W - 5L
1,519 SR
Queue Stats
47W - 56L
1,414 Elo+
Party 3
Osiris
Osiris
colby6666666
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,366 Elo+
Party 3
Team Averages
Level 55
1,532 SR
1,356 Elo+

VS

Team Averages
Level 76
1,602 SR
1,497 Elo+
Horus
Horus
Chuy DH
Horus
Level 141
God Stats
7W - 7L
1,654 SR
Queue Stats
365W - 335L
1,523 Elo+
Solo
Anubis
Anubis
Ferb0
Anubis
Level 114
God Stats
4W - 0L
1,689 SR
Queue Stats
103W - 89L
1,546 Elo+
Party 1
Chang'e
Chang'e
eduardoscx6
Chang'e
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 73L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
ferdemmi
Danzaburou
Level 66
God Stats
3W - 4L
1,390 SR
Queue Stats
8W - 8L
1,448 Elo+
Party 2
Pele
Pele
shauneasoraus
Pele
Level 29
God Stats
7W - 7L
1,777 SR
Queue Stats
88W - 78L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,889
578
2,256
3,153
1,903
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
RA1N2392
Baron Samedi
6
1 / 2 / 0
3,490
698
1,088
3,054
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
RS Lotus
Ne Zha
1
0 / 0 / 0
2,514
503
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
Un1verz3x
Heimdallr
5
0 / 2 / 0
2,951
590
1,857
3,845
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Osiris
5
0 / 2 / 1
3,056
611
1,392
3,803
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chuy DH
Horus
5
1 / 0 / 1
3,766
753
1,745
4,498
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Ferb0
Anubis
7
2 / 1 / 0
4,186
837
2,564
3,625
1,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
eduardoscx6
Chang'e
6
2 / 0 / 0
3,718
744
1,075
1,559
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ferdemmi
Danzaburou
6
2 / 0 / 1
3,779
756
2,695
3,271
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 1 / 0
3,577
715
588
4,304
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
7
7
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
Chuy DH
Horus
1
0
1
1.5
W
Anubis
Ferb0
Anubis
2
1
0
2
L
0
1
0
0
L
Baron Samedi
RA1N2392
Baron Samedi
1
2
0
0.5
L
Ne Zha
RS Lotus
Ne Zha
0
0
0
0
L
Heimdallr
Un1verz3x
Heimdallr
0
2
0
0
L
Osiris
0
2
1
0.25
W
Chang'e
eduardoscx6
Chang'e
2
0
0
2
W
Danzaburou
ferdemmi
Danzaburou
2
0
1
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,593
Damage
8,667
13,855
Taken
17,257
5,714
Mitigated
6,873
2,861
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Chuy DH
Horus
1,745
1,140
240
1,785
4,498
2,788
0
1,097
3,401
0
10,054
W
Anubis
Ferb0
Anubis
2,564
689
0
2,158
3,625
1,361
0
0
3,625
25,116
0
L
2,256
615
14
467
3,153
1,903
0
0
3,153
9,991
0
L
Baron Samedi
RA1N2392
Baron Samedi
1,088
130
0
935
3,054
941
0
898
1,979
16,257
0
L
Ne Zha
RS Lotus
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Un1verz3x
Heimdallr
1,857
1,099
0
791
3,845
1,169
0
0
3,845
0
10,957
L
Osiris
1,392
26
0
654
3,803
1,701
0
2,564
1,239
0
6,845
W
Chang'e
eduardoscx6
Chang'e
1,075
0
40
640
1,559
445
0
631
928
13,639
0
W
Danzaburou
ferdemmi
Danzaburou
2,695
1,318
0
674
3,271
1,063
48
1,159
2,112
0
15,550
W
588
156
0
2,322
4,304
1,216
0
457
3,847
0
21,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,900
Gold Earned
19,026
56
Minions Killed
151
0
Camps Cleared
0
409,622
Distance Traveled
518,339
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,766
753
15
3
0
114,077
0
W
Anubis
4,186
837
42
8
0
107,914
0
L
Charon
2,889
578
14
3
0
92,287
0
L
Baron Samedi
3,490
698
24
5
0
90,025
0
L
Ne Zha
2,514
503
0
0
0
0
0
L
Heimdallr
2,951
590
7
1
0
106,942
0
L
Osiris
3,056
611
11
2
0
120,368
0
W
Chang'e
3,718
744
39
8
0
73,085
0
W
Danzaburou
3,779
756
17
3
0
116,259
1
W
Pele
3,577
715
38
8
0
107,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role