Player Matchup

Thanatos
Thanatos
SirBuckingtn
Thanatos
Level 115
God Stats
1W - 1L
1,806 SR
Queue Stats
15W - 19L
1,335 Elo+
Solo
Anubis
Anubis
Wh1tErAiN89
Anubis
Level 122
God Stats
32W - 23L
1,529 SR
Queue Stats
89W - 83L
1,407 Elo+
Party 2
Charybdis
Charybdis
WithoutSoul0318
Charybdis
Level 64
God Stats
0W - 1L
1,406 SR
Queue Stats
112W - 103L
1,470 Elo+
Party 3
Bellona
Bellona
richie91587
Bellona
Level 152
God Stats
2W - 2L
1,525 SR
Queue Stats
218W - 207L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
zerochimera94
Cthulhu
Level 155
God Stats
2W - 4L
1,188 SR
Queue Stats
115W - 115L
1,463 Elo+
Party 3
Team Averages
Level 122
1,491 SR
1,428 Elo+

VS

Team Averages
Level 125
1,503 SR
1,489 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ITSDEWW
Anubis
Level 133
God Stats
9W - 6L
1,578 SR
Queue Stats
181W - 160L
1,473 Elo+
Party 1
Baba Yaga
Baba Yaga
Taters n Steak
Baba Yaga
Level 128
God Stats
63W - 80L
1,435 SR
Queue Stats
428W - 424L
1,482 Elo+
Solo
Hou Yi
Hou Yi
WIx SCHLITZ x68
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
379W - 367L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SirBuckingtn
Thanatos
12
2 / 6 / 0
6,550
504
3,952
15,049
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
13
3 / 1 / 1
7,649
588
3,367
6,483
2,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
WithoutSoul0318
Charybdis
11
0 / 2 / 3
6,552
504
3,810
7,757
2,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
richie91587
Bellona
11
1 / 3 / 2
7,022
540
6,395
17,165
16,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
10
2 / 4 / 2
6,367
490
6,219
9,785
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 2 / 2
8,117
624
12,317
12,823
13,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
 
Scylla
12
0 / 2 / 1
6,993
538
2,110
4,976
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ITSDEWW
Anubis
14
9 / 1 / 1
8,791
676
10,015
6,992
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Taters n Steak
Baba Yaga
12
4 / 2 / 3
7,652
589
7,658
9,088
4,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 1 / 2
6,276
483
2,089
6,948
2,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
16
16
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
2
2
W
Scylla
 
Scylla
0
2
1
0.25
W
Anubis
ITSDEWW
Anubis
9
1
1
9.5
L
Thanatos
SirBuckingtn
Thanatos
2
6
0
0.33
W
Baba Yaga
Taters n Steak
Baba Yaga
4
2
3
2.75
W
0
1
2
1
L
Anubis
3
1
1
3.5
L
Charybdis
WithoutSoul0318
Charybdis
0
2
3
0.75
L
Bellona
richie91587
Bellona
1
3
2
0.67
L
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,743
Damage
34,189
56,239
Taken
40,827
34,943
Mitigated
24,562
20,036
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,317
1,595
0
3,149
12,823
13,129
0
765
12,020
1,209
61,949
W
Scylla
 
Scylla
2,110
140
0
900
4,976
1,300
110
2,577
2,319
45,140
0
W
Anubis
ITSDEWW
Anubis
10,015
695
0
4,590
6,992
3,460
0
1,862
5,047
67,084
0
L
Thanatos
SirBuckingtn
Thanatos
3,952
834
0
7,302
15,049
5,283
0
4,792
10,147
0
51,129
W
Baba Yaga
Taters n Steak
Baba Yaga
7,658
116
0
1,377
9,088
4,444
0
1,953
6,735
48,487
0
W
2,089
1,398
0
2,519
6,948
2,229
650
1,516
5,120
0
35,892
L
Anubis
3,367
0
0
3,443
6,483
2,653
0
3,985
2,498
59,061
0
L
Charybdis
WithoutSoul0318
Charybdis
3,810
1,894
0
2,383
7,757
2,882
0
4,376
3,187
0
42,550
L
Bellona
richie91587
Bellona
6,395
2,205
0
5,359
17,165
16,714
0
2,439
14,726
0
43,767
L
Cthulhu
6,219
0
156
1,393
9,785
7,411
0
4,358
5,297
19,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
37,829
351
Minions Killed
418
0
Camps Cleared
0
1,301,519
Distance Traveled
1,280,877
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,117
624
99
8
0
259,737
4
W
Scylla
6,993
538
94
7
0
217,200
0
W
Anubis
8,791
676
101
8
0
299,429
0
L
Thanatos
6,550
504
68
5
0
270,321
0
W
Baba Yaga
7,652
589
61
5
0
279,679
0
W
Hou Yi
6,276
483
63
5
0
224,832
0
L
Anubis
7,649
588
106
8
0
256,699
2
L
Charybdis
6,552
504
72
6
0
241,362
2
L
Bellona
7,022
540
81
6
0
260,404
2
L
Cthulhu
6,367
490
24
2
0
272,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role