Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DZAJO
The Morrigan
Level 128
God Stats
0W - 3L
1,197 SR
Queue Stats
190W - 183L
1,383 Elo+
Solo
Tiamat
Tiamat
Dobbin2008
Tiamat
Level 85
God Stats
0W - 2L
1,287 SR
Queue Stats
29W - 31L
1,411 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KikiGoeGaan
Cu Chulainn
Level 125
God Stats
7W - 10L
1,436 SR
Queue Stats
732W - 748L
1,470 Elo+
Solo
Nox
Nox
SjayCulshaw
Nox
Level 133
God Stats
2W - 4L
1,413 SR
Queue Stats
173W - 187L
1,406 Elo+
Party 2
Team Averages
Level 124
1,367 SR
1,434 Elo+

VS

Team Averages
Level 98
1,496 SR
1,416 Elo+
Fafnir
Fafnir
 
Fafnir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Erathium
Pele
Level 126
God Stats
22W - 13L
1,500 SR
Queue Stats
356W - 352L
1,423 Elo+
Party 1
Cerberus
Cerberus
YEMS600
Cerberus
Level 137
God Stats
1W - 1L
1,367 SR
Queue Stats
56W - 103L
1,302 Elo+
Party 1
Chiron
Chiron
blacksanta92
Chiron
Level 110
God Stats
13W - 5L
1,611 SR
Queue Stats
269W - 281L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
dragonxel666
Ah Puch
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 8 / 5
7,367
737
5,439
10,862
3,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
DZAJO
The Morrigan
14
5 / 4 / 1
8,304
830
6,570
4,745
1,927
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Dobbin2008
Tiamat
14
1 / 5 / 5
7,630
763
5,090
10,045
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
KikiGoeGaan
Cu Chulainn
16
3 / 3 / 6
8,048
805
5,207
10,177
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 8
7,877
788
7,069
6,602
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
5 / 3 / 9
8,739
874
4,945
11,593
14,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
16
9 / 4 / 12
9,403
940
13,013
9,120
3,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
YEMS600
Cerberus
13
3 / 4 / 16
8,374
837
6,899
12,805
12,017
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
16
4 / 1 / 16
9,196
920
7,913
6,842
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
dragonxel666
Ah Puch
17
2 / 0 / 13
8,864
886
5,457
6,025
2,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
12
Kills
23
23
Deaths
12
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
8
5
0.44
W
Fafnir
 
Fafnir
5
3
9
3.17
L
The Morrigan
DZAJO
The Morrigan
5
4
1
1.38
L
Tiamat
Dobbin2008
Tiamat
1
5
5
0.7
W
Pele
9
4
12
3.75
L
Cu Chulainn
KikiGoeGaan
Cu Chulainn
3
3
6
2
L
2
3
8
2
W
Cerberus
YEMS600
Cerberus
3
4
16
2.75
W
Chiron
4
1
16
12
W
Ah Puch
dragonxel666
Ah Puch
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,375
Damage
38,227
42,431
Taken
46,385
24,217
Mitigated
35,322
10,596
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,439
1,032
425
2,883
10,862
3,751
0
3,477
7,385
0
7,753
W
Fafnir
 
Fafnir
4,945
1,319
620
2,938
11,593
14,168
46
2,930
8,382
9,984
522
L
The Morrigan
DZAJO
The Morrigan
6,570
384
149
394
4,745
1,927
0
1,867
2,878
12,222
186
L
Tiamat
Dobbin2008
Tiamat
5,090
327
1,146
2,583
10,045
5,521
0
3,077
6,968
17,571
0
W
Pele
13,013
2,288
558
1,540
9,120
3,768
216
4,381
4,552
0
21,701
L
Cu Chulainn
KikiGoeGaan
Cu Chulainn
5,207
806
830
1,843
10,177
9,800
0
3,826
6,351
70
14,721
L
7,069
238
0
343
6,602
3,218
0
4,532
2,070
15,179
0
W
Cerberus
YEMS600
Cerberus
6,899
164
64
2,326
12,805
12,017
0
4,539
7,931
14,125
0
W
Chiron
7,913
1,794
1,425
2,249
6,842
2,799
1,636
4,035
2,807
0
28,162
W
Ah Puch
dragonxel666
Ah Puch
5,457
219
181
1,387
6,025
2,570
224
2,728
3,246
24,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,226
Gold Earned
44,576
101
Minions Killed
130
0
Camps Cleared
0
911,024
Distance Traveled
960,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,367
737
5
1
0
170,922
0
W
Fafnir
8,739
874
6
1
0
166,802
0
L
The Morrigan
8,304
830
13
1
0
188,547
0
L
Tiamat
7,630
763
26
3
0
186,209
0
W
Pele
9,403
940
18
2
0
201,538
0
L
Cu Chulainn
8,048
805
22
2
0
194,554
0
L
Nox
7,877
788
35
4
0
170,792
0
W
Cerberus
8,374
837
22
2
0
203,752
0
W
Chiron
9,196
920
48
5
0
184,313
0
W
Ah Puch
8,864
886
36
4
0
204,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role