Player Matchup

Merlin
Merlin
REAL_DARKSIDE3
Merlin
Level 62
God Stats
3W - 3L
1,839 SR
Queue Stats
107W - 95L
1,391 Elo+
Solo
Zeus
Zeus
T4ctualC1rcl321
Zeus
Level 18
God Stats
4W - 9L
1,419 SR
Queue Stats
58W - 94L
1,281 Elo+
Party 1
Thanatos
Thanatos
TBoNE5443
Thanatos
Level 57
God Stats
6W - 8L
1,440 SR
Queue Stats
66W - 74L
1,372 Elo+
Party 1
Team Averages
Level 46
1,566 SR
1,348 Elo+

VS

Team Averages
Level 41
1,597 SR
1,479 Elo+
Jormungandr
Jormungandr
Sebasious
Jormungandr
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,378 Elo+
Solo
Surtr
Surtr
VendrickXV
Surtr
Level 35
God Stats
5W - 4L
1,712 SR
Queue Stats
13W - 7L
1,543 Elo+
Party 2
Nox
Nox
darthinsidous
Nox
Level 51
God Stats
5W - 3L
1,580 SR
Queue Stats
11W - 7L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
10,029
771
18,101
11,638
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 6 / 5
10,168
782
14,037
12,364
4,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
TBoNE5443
Thanatos
11
1 / 6 / 5
8,774
675
4,344
12,008
5,835
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sebasious
Jormungandr
13
4 / 5 / 7
10,306
793
9,349
16,721
8,998
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
15
11 / 2 / 5
11,995
923
14,296
17,639
15,080
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 9
9,807
754
8,481
9,049
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
16
16
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Jormungandr
Sebasious
Jormungandr
4
5
7
1.5
L
4
6
5
1.08
L
Thanatos
TBoNE5443
Thanatos
1
6
5
0.58
W
Surtr
11
2
5
6.75
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,482
Damage
32,126
36,010
Taken
43,409
14,808
Mitigated
27,825
7,781
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,101
2,499
0
2,796
11,638
4,253
0
6,300
5,338
51,217
0
W
Jormungandr
Sebasious
Jormungandr
9,349
3,091
81
439
16,721
8,998
378
11,323
4,822
37,987
329
L
14,037
1,763
0
2,740
12,364
4,720
0
6,904
5,460
41,065
0
L
Thanatos
TBoNE5443
Thanatos
4,344
1,758
0
2,245
12,008
5,835
0
4,989
7,019
0
22,895
W
Surtr
14,296
4,701
0
3,039
17,639
15,080
347
12,239
4,605
371
32,274
W
8,481
1,085
0
1,838
9,049
3,747
357
7,397
1,312
28,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
32,108
166
Minions Killed
113
0
Camps Cleared
0
670,159
Distance Traveled
713,006
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,029
771
75
6
0
214,066
0
W
Jormungandr
10,306
793
53
4
0
216,190
0
L
Zeus
10,168
782
60
5
0
211,103
3
L
Thanatos
8,774
675
31
2
0
244,990
3
W
Surtr
11,995
923
31
2
0
257,592
0
W
Nox
9,807
754
29
2
0
239,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role