Player Matchup

Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
FG Flopz
Yu Huang
Level 86
God Stats
2W - 3L
1,577 SR
Queue Stats
48W - 63L
1,393 Elo+
Solo
Hun Batz
Hun Batz
FunOrpheus61232
Hun Batz
Level 82
God Stats
5W - 3L
1,476 SR
Queue Stats
173W - 156L
1,432 Elo+
Party 1
Athena
Athena
TlKHO
Athena
Level 93
God Stats
8W - 14L
1,367 SR
Queue Stats
154W - 162L
1,429 Elo+
Solo
Danzaburou
Danzaburou
franciscomald631
Danzaburou
Level 40
God Stats
7W - 0L
1,762 SR
Queue Stats
24W - 30L
1,302 Elo+
Party 1
Team Averages
Level 74
1,536 SR
1,411 Elo+

VS

Team Averages
Level 81
1,503 SR
1,436 Elo+
Xing Tian
Xing Tian
MysticClover260
Xing Tian
Level 107
God Stats
2W - 1L
1,722 SR
Queue Stats
169W - 200L
1,384 Elo+
Solo
Aphrodite
Aphrodite
Nhungerpains
Aphrodite
Level 63
God Stats
39W - 50L
1,436 SR
Queue Stats
159W - 203L
1,475 Elo+
Solo
Anubis
Anubis
ToastedWAFL
Anubis
Level 84
God Stats
60W - 61L
1,557 SR
Queue Stats
171W - 170L
1,472 Elo+
Solo
Bellona
Bellona
ToxicWildHog
Bellona
Level 65
God Stats
2W - 5L
1,239 SR
Queue Stats
21W - 24L
1,403 Elo+
Solo
Arachne
Arachne
lBrokenDreamsl
Arachne
Level 87
God Stats
1W - 2L
1,559 SR
Queue Stats
45W - 50L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 2 / 1
7,808
651
8,933
10,851
7,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
FG Flopz
Yu Huang
12
4 / 1 / 3
7,231
603
8,031
6,286
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
10
0 / 1 / 6
6,114
510
4,672
9,159
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
TlKHO
Athena
10
8 / 0 / 3
7,435
620
5,659
9,647
6,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
franciscomald631
Danzaburou
10
2 / 1 / 6
6,467
539
7,969
6,620
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MysticClover260
Xing Tian
7
0 / 4 / 1
5,120
427
2,438
11,614
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Nhungerpains
Aphrodite
10
1 / 4 / 1
5,454
455
4,083
8,606
3,973
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
1 / 3 / 0
6,326
527
6,650
10,938
5,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
ToxicWildHog
Bellona
8
1 / 4 / 1
5,231
436
4,606
11,914
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 2
5,834
486
6,690
12,151
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
5
5
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
1
2.25
W
Yu Huang
FG Flopz
Yu Huang
4
1
3
5.5
W
Hun Batz
0
1
6
3
L
Xing Tian
MysticClover260
Xing Tian
0
4
1
0.13
L
Aphrodite
Nhungerpains
Aphrodite
1
4
1
0.38
W
Athena
TlKHO
Athena
8
0
3
9.5
L
Anubis
1
3
0
0.33
L
Bellona
ToxicWildHog
Bellona
1
4
1
0.38
W
Danzaburou
franciscomald631
Danzaburou
2
1
6
5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,264
Damage
24,467
42,563
Taken
55,223
22,007
Mitigated
26,338
16,613
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,933
1,378
88
3,933
10,851
7,687
0
1,224
9,627
0
52,820
W
Yu Huang
FG Flopz
Yu Huang
8,031
677
0
1,198
6,286
1,786
77
4,214
2,072
49,662
0
W
Hun Batz
4,672
1,389
0
4,288
9,159
3,189
203
1,062
8,097
0
29,641
L
Xing Tian
MysticClover260
Xing Tian
2,438
592
0
930
11,614
6,337
0
1,818
9,796
21,866
0
L
Aphrodite
Nhungerpains
Aphrodite
4,083
1,631
1,111
2,678
8,606
3,973
0
2,931
5,675
28,951
0
W
Athena
TlKHO
Athena
5,659
1,226
1,475
3,462
9,647
6,963
150
4,255
5,392
20,178
140
L
Anubis
6,650
187
0
4,525
10,938
5,054
476
6,188
4,750
54,023
0
L
Bellona
ToxicWildHog
Bellona
4,606
2,344
0
2,148
11,914
6,480
0
1,063
10,851
0
19,355
W
Danzaburou
franciscomald631
Danzaburou
7,969
4,293
0
2,169
6,620
2,382
364
2,416
4,204
0
36,827
L
6,690
4,527
0
2,916
12,151
4,494
0
1,550
10,601
0
36,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,055
Gold Earned
27,965
282
Minions Killed
234
0
Camps Cleared
0
1,257,889
Distance Traveled
1,139,094
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,808
651
91
8
0
244,817
1
W
Yu Huang
7,231
603
79
7
0
236,847
1
W
Hun Batz
6,114
510
53
4
0
268,631
0
L
Xing Tian
5,120
427
32
3
0
219,173
0
L
Aphrodite
5,454
455
50
4
0
186,817
0
W
Athena
7,435
620
14
1
0
278,844
9
L
Anubis
6,326
527
82
7
0
210,909
3
L
Bellona
5,231
436
23
2
0
242,775
2
W
Danzaburou
6,467
539
45
4
0
228,750
0
L
Arachne
5,834
486
47
4
0
279,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role