Player Matchup

Cernunnos
Cernunnos
AlphaKennnyOne
Cernunnos
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,462 Elo+
Party 2
Serqet
Serqet
GatorNation
Serqet
Level 123
God Stats
0W - 1L
1,555 SR
Queue Stats
27W - 30L
1,535 Elo+
Party 2
Artio
Artio
Skyphall
Artio
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 154L
1,502 Elo+
Party 2
Team Averages
Level 112
1,518 SR
1,500 Elo+

VS

Team Averages
Level 146
1,646 SR
1,593 Elo+
Ah Puch
Ah Puch
Esdeath_Sama7
Ah Puch
Level 126
God Stats
4W - 2L
1,581 SR
Queue Stats
120W - 111L
1,515 Elo+
Solo
Fenrir
Fenrir
GriffinSlayer32
Fenrir
Level 153
God Stats
3W - 2L
1,513 SR
Queue Stats
30W - 24L
1,640 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hookemhorns158
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,845 SR
Queue Stats
32W - 28L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlphaKennnyOne
Cernunnos
10
1 / 4 / 2
6,590
732
3,010
9,648
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
7
1 / 4 / 2
6,162
685
3,026
7,074
5,411
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Skyphall
Artio
8
1 / 5 / 2
6,060
673
2,756
12,141
11,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
1 / 0 / 10
7,317
813
7,329
2,655
930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 3 / 7
7,924
880
5,062
7,100
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
hookemhorns158
Morgan Le Fay
12
7 / 0 / 6
8,578
953
11,793
3,948
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlphaKennnyOne
Cernunnos
1
4
2
0.5
W
Ah Puch
1
0
10
6
L
Serqet
1
4
2
0.5
W
5
3
7
2.83
L
Artio
Skyphall
Artio
1
5
2
0.4
W
Morgan Le Fay
hookemhorns158
Morgan Le Fay
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,792
Damage
24,184
28,863
Taken
13,703
20,125
Mitigated
7,511
3,441
Healing
1,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlphaKennnyOne
Cernunnos
3,010
1,467
0
1,259
9,648
3,488
0
6,973
2,509
0
29,717
W
Ah Puch
7,329
280
0
67
2,655
930
586
404
2,048
43,806
0
L
Serqet
3,026
367
0
558
7,074
5,411
0
4,628
2,402
93
6,400
W
5,062
1,871
0
660
7,100
5,010
124
1,441
5,072
0
12,141
L
Artio
Skyphall
Artio
2,756
149
280
1,344
12,141
11,226
0
7,648
4,254
9,151
80
W
Morgan Le Fay
hookemhorns158
Morgan Le Fay
11,793
1,380
0
1,028
3,948
1,571
605
957
2,797
30,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,812
Gold Earned
23,819
63
Minions Killed
117
0
Camps Cleared
0
425,388
Distance Traveled
492,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,590
732
49
5
0
128,737
0
W
Ah Puch
7,317
813
54
6
0
168,389
0
L
Serqet
6,162
685
9
1
0
150,910
0
W
Fenrir
7,924
880
11
1
0
158,774
0
L
Artio
6,060
673
5
1
0
145,741
0
W
Morgan Le Fay
8,578
953
52
6
0
164,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role