Player Matchup

Bacchus
Bacchus
Alberho
Bacchus
Level 98
God Stats
1W - 2L
1,468 SR
Queue Stats
94W - 110L
1,423 Elo+
Solo
Janus
Janus
Almitise
Janus
Level 132
God Stats
0W - 4L
1,500 SR
Queue Stats
71W - 76L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
CommandrCorn
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,687 Elo+
Party 1
Anubis
Anubis
Helio101
Anubis
Level 100
God Stats
3W - 3L
1,539 SR
Queue Stats
66W - 44L
1,536 Elo+
Solo
Cupid
Cupid
The BLENDER 53
Cupid
Level 88
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Team Averages
Level 101
1,492 SR
1,537 Elo+

VS

Team Averages
Level 84
1,497 SR
1,437 Elo+
Zeus
Zeus
ByTast-y
Zeus
Level 82
God Stats
14W - 22L
1,489 SR
Queue Stats
174W - 175L
1,481 Elo+
Party 2
Achilles
Achilles
Frisky-1k
Achilles
Level 85
God Stats
3W - 5L
1,563 SR
Queue Stats
271W - 223L
1,500 Elo+
Party 3
Neith
Neith
GUACCONCHIPS
Neith
Level 30
God Stats
8W - 6L
1,184 SR
Queue Stats
24W - 25L
1,240 Elo+
Party 3
Aphrodite
Aphrodite
Talnoy79
Aphrodite
Level 138
God Stats
61W - 50L
1,579 SR
Queue Stats
411W - 394L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
xSmil07
Ao Kuang
Level 87
God Stats
50W - 37L
1,672 SR
Queue Stats
234W - 227L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alberho
Bacchus
12
5 / 2 / 3
7,113
593
10,968
11,428
7,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Almitise
Janus
9
1 / 0 / 1
6,068
506
1,406
2,876
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
CommandrCorn
Kumbhakarna
9
0 / 2 / 1
5,719
477
2,515
8,557
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Helio101
Anubis
13
3 / 2 / 3
7,998
667
7,120
8,050
4,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 3
5,781
482
5,720
6,686
2,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 1 / 1
7,110
593
4,962
3,785
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Frisky-1k
Achilles
11
2 / 3 / 3
6,648
554
3,668
10,729
8,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 4
5,855
488
4,268
7,352
2,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Aphrodite
Talnoy79
Aphrodite
10
0 / 0 / 7
6,627
552
4,166
10,478
4,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
xSmil07
Ao Kuang
12
3 / 3 / 2
7,087
591
5,339
13,130
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
10
Kills
9
10
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alberho
Bacchus
5
2
3
3.25
L
Janus
Almitise
Janus
1
0
1
1.5
W
Zeus
2
1
1
2.5
L
Kumbhakarna
CommandrCorn
Kumbhakarna
0
2
1
0.25
W
Achilles
Frisky-1k
Achilles
2
3
3
1.17
W
2
3
4
1.33
L
Anubis
Helio101
Anubis
3
2
3
2.25
W
Aphrodite
Talnoy79
Aphrodite
0
0
7
3.5
L
1
4
3
0.63
W
Ao Kuang
xSmil07
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
22,403
37,597
Taken
45,474
22,251
Mitigated
21,616
11,133
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alberho
Bacchus
10,968
1,744
0
1,689
11,428
7,612
132
4,097
7,331
46,256
0
L
Janus
Almitise
Janus
1,406
0
0
375
2,876
925
0
1,340
1,536
28,992
0
W
Zeus
4,962
475
0
393
3,785
1,130
637
1,628
2,139
44,640
0
L
Kumbhakarna
CommandrCorn
Kumbhakarna
2,515
34
0
2,658
8,557
6,934
0
2,876
5,681
18,496
0
W
Achilles
Frisky-1k
Achilles
3,668
275
0
1,230
10,729
8,571
0
5,772
4,957
0
37,986
W
4,268
1,687
0
321
7,352
2,396
0
4,698
2,654
0
25,178
L
Anubis
Helio101
Anubis
7,120
325
0
4,623
8,050
4,389
315
2,493
5,557
60,684
0
W
Aphrodite
Talnoy79
Aphrodite
4,166
772
3,122
6,980
10,478
4,513
0
4,633
5,845
34,563
0
L
5,720
2,060
360
1,428
6,686
2,391
0
3,661
3,025
0
34,853
W
Ao Kuang
xSmil07
Ao Kuang
5,339
1,225
0
2,458
13,130
5,006
0
5,681
7,351
54,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
33,327
286
Minions Killed
302
0
Camps Cleared
0
1,116,641
Distance Traveled
1,134,119
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,113
593
56
5
0
277,106
0
L
Janus
6,068
506
68
6
0
157,397
2
W
Zeus
7,110
593
76
6
0
233,160
4
L
Kumbhakarna
5,719
477
29
2
0
234,723
0
W
Achilles
6,648
554
56
5
0
227,801
0
W
Neith
5,855
488
37
3
0
218,529
0
L
Anubis
7,998
667
94
8
0
220,910
0
W
Aphrodite
6,627
552
54
5
0
210,276
0
L
Cupid
5,781
482
39
3
0
226,505
1
W
Ao Kuang
7,087
591
79
7
0
244,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role