Player Matchup

Ymir
Ymir
RoyalArthur
Ymir
Level 5
God Stats
4W - 2L
1,817 SR
Queue Stats
4W - 4L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
SystematicLuck
Cernunnos
Level 145
God Stats
0W - 1L
1,315 SR
Queue Stats
4W - 4L
1,403 Elo+
Party 2
Raijin
Raijin
iNota
Raijin
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,918 Elo+
Party 2
Team Averages
Level 52
1,544 SR
1,575 Elo+

VS

Team Averages
Level 95
1,650 SR
1,469 Elo+
Jormungandr
Jormungandr
RayJender
Jormungandr
Level 68
God Stats
7W - 5L
1,462 SR
Queue Stats
144W - 149L
1,444 Elo+
Solo
Poseidon
Poseidon
akacary
Poseidon
Level 124
God Stats
7W - 5L
1,808 SR
Queue Stats
24W - 28L
1,500 Elo+
Party 1
Nemesis
Nemesis
iiShadowz
Nemesis
Level 94
God Stats
16W - 13L
1,681 SR
Queue Stats
46W - 43L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
7,802
709
2,583
14,496
9,706
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
SystematicLuck
Cernunnos
11
1 / 6 / 4
7,939
722
8,001
11,292
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
iNota
Raijin
11
4 / 10 / 2
8,869
806
7,941
12,925
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RayJender
Jormungandr
13
5 / 2 / 11
9,773
888
7,720
10,592
9,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
akacary
Poseidon
14
7 / 3 / 10
10,320
938
13,480
6,823
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
iiShadowz
Nemesis
13
10 / 1 / 9
10,537
958
13,237
9,041
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
22
22
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
RayJender
Jormungandr
5
2
11
5.25
L
1
6
3
0.42
L
Cernunnos
SystematicLuck
Cernunnos
1
6
4
0.5
W
Poseidon
akacary
Poseidon
7
3
10
4
L
Raijin
iNota
Raijin
4
10
2
0.5
W
Nemesis
iiShadowz
Nemesis
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,525
Damage
34,437
38,713
Taken
26,456
16,989
Mitigated
16,959
1,478
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
RayJender
Jormungandr
7,720
2,335
0
750
10,592
9,289
297
4,159
6,433
25,788
227
L
2,583
928
0
0
14,496
9,706
0
8,431
5,926
8,558
0
L
Cernunnos
SystematicLuck
Cernunnos
8,001
4,096
0
1,368
11,292
3,455
0
5,679
5,365
0
26,431
W
Poseidon
akacary
Poseidon
13,480
1,649
0
634
6,823
2,438
628
2,755
4,068
48,933
0
L
Raijin
iNota
Raijin
7,941
1,407
0
110
12,925
3,828
0
7,031
5,613
26,464
0
W
Nemesis
iiShadowz
Nemesis
13,237
6,109
0
3,641
9,041
5,232
629
3,729
5,312
0
30,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,610
Gold Earned
30,630
89
Minions Killed
127
0
Camps Cleared
0
463,836
Distance Traveled
609,791
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,773
888
32
3
0
191,724
0
L
Ymir
7,802
709
24
2
0
152,679
0
L
Cernunnos
7,939
722
28
3
0
167,372
0
W
Poseidon
10,320
938
71
6
0
189,213
0
L
Raijin
8,869
806
37
3
0
143,785
0
W
Nemesis
10,537
958
24
2
0
228,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role