Player Matchup

Ares
Ares
Bananasplitt04
Ares
Level 97
God Stats
19W - 13L
1,641 SR
Queue Stats
211W - 193L
1,537 Elo+
Party 1
Ix Chel
Ix Chel
CuttyRankss
Ix Chel
Level 134
God Stats
14W - 13L
1,619 SR
Queue Stats
650W - 634L
1,513 Elo+
Solo
Mercury
Mercury
LaGsTeP
Mercury
Level 98
God Stats
7W - 3L
1,683 SR
Queue Stats
147W - 114L
1,575 Elo+
Party 1
Bakasura
Bakasura
Shyrano22
Bakasura
Level 117
God Stats
2W - 1L
1,601 SR
Queue Stats
198W - 182L
1,546 Elo+
Party 1
Apollo
Apollo
skullduggerylrd
Apollo
Level 63
God Stats
2W - 0L
1,700 SR
Queue Stats
52W - 47L
1,473 Elo+
Solo
Team Averages
Level 102
1,649 SR
1,529 Elo+

VS

Team Averages
Level 84
1,389 SR
1,566 Elo+
Chaac
Chaac
BarracuddaBR
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 19L
1,661 Elo+
Party 2
Ao Kuang
Ao Kuang
CertouMiseravi
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,537 Elo+
Party 2
Jing Wei
Jing Wei
KarolPLAYHARD
Jing Wei
Level 122
God Stats
12W - 15L
1,424 SR
Queue Stats
83W - 65L
1,569 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sheherazade
Morgan Le Fay
Level 163
God Stats
5W - 6L
1,210 SR
Queue Stats
274W - 232L
1,632 Elo+
Solo
Charybdis
Charybdis
blackbear94
Charybdis
Level 53
God Stats
3W - 3L
1,313 SR
Queue Stats
127W - 157L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,191
512
6,904
12,490
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
CuttyRankss
Ix Chel
15
1 / 0 / 3
9,041
565
6,913
8,445
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
LaGsTeP
Mercury
16
5 / 2 / 1
9,570
598
9,005
13,659
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Shyrano22
Bakasura
15
2 / 2 / 2
9,813
613
10,076
16,465
9,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 3
8,296
519
8,142
11,578
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,414
463
8,926
13,612
7,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
11
2 / 2 / 2
7,172
448
5,997
13,484
8,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
KarolPLAYHARD
Jing Wei
14
0 / 4 / 1
8,123
508
5,989
13,348
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Sheherazade
Morgan Le Fay
14
2 / 0 / 1
8,341
521
10,083
7,686
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
blackbear94
Charybdis
13
0 / 3 / 0
7,511
469
8,254
12,652
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
5
5
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
1
2
3
1.25
L
Ao Kuang
2
2
2
1.5
W
Ix Chel
CuttyRankss
Ix Chel
1
0
3
2.5
L
Jing Wei
KarolPLAYHARD
Jing Wei
0
4
1
0.13
W
Mercury
LaGsTeP
Mercury
5
2
1
2.75
L
Morgan Le Fay
Sheherazade
Morgan Le Fay
2
0
1
2.5
W
Bakasura
Shyrano22
Bakasura
2
2
2
1.5
L
Charybdis
blackbear94
Charybdis
0
3
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,040
Damage
39,249
62,637
Taken
60,782
35,762
Mitigated
29,352
25,986
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,904
887
0
4,078
12,490
11,689
0
5,080
7,154
30,566
0
L
8,926
2,065
0
3,250
13,612
7,811
24
3,133
10,060
0
69,321
L
Ao Kuang
5,997
982
1,204
2,421
13,484
8,790
0
3,555
9,745
16,374
0
W
Ix Chel
CuttyRankss
Ix Chel
6,913
559
1,070
2,966
8,445
3,921
0
4,857
3,360
75,503
0
L
Jing Wei
KarolPLAYHARD
Jing Wei
5,989
4,048
0
2,176
13,348
4,508
0
787
10,853
0
69,629
W
Mercury
LaGsTeP
Mercury
9,005
5,530
0
2,466
13,659
6,130
622
2,612
10,947
0
86,133
L
Morgan Le Fay
Sheherazade
Morgan Le Fay
10,083
259
0
1,074
7,686
3,297
112
4,243
3,229
72,313
0
W
Bakasura
Shyrano22
Bakasura
10,076
7,332
0
9,254
16,465
9,108
1,688
1,931
14,452
0
54,671
L
Charybdis
blackbear94
Charybdis
8,254
3,908
0
5,309
12,652
4,946
364
1,624
11,028
0
66,375
W
8,142
3,946
0
6,152
11,578
4,914
728
934
10,644
0
64,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,911
Gold Earned
38,561
522
Minions Killed
464
0
Camps Cleared
0
1,728,439
Distance Traveled
1,661,267
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,191
512
39
2
0
345,484
7
L
Chaac
7,414
463
101
6
0
378,074
0
L
Ao Kuang
7,172
448
29
2
0
359,714
2
W
Ix Chel
9,041
565
140
9
0
323,608
0
L
Jing Wei
8,123
508
115
7
0
307,423
3
W
Mercury
9,570
598
118
7
0
409,633
1
L
Morgan Le Fay
8,341
521
114
7
0
342,785
0
W
Bakasura
9,813
613
132
8
0
350,124
0
L
Charybdis
7,511
469
105
7
0
273,271
4
W
Apollo
8,296
519
93
6
0
299,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role