Player Matchup

Baron Samedi
Baron Samedi
codyhiltgen
Baron Samedi
Level 176
God Stats
3W - 3L
1,595 SR
Queue Stats
93W - 106L
1,546 Elo+
Party 1
Ymir
Ymir
kissofdeath1
Ymir
Level 107
God Stats
4W - 5L
1,577 SR
Queue Stats
115W - 141L
1,518 Elo+
Party 1
Martichoras
Martichoras
shadowfred
Martichoras
Level 162
God Stats
10W - 10L
1,508 SR
Queue Stats
99W - 94L
1,536 Elo+
Party 1
Team Averages
Level 148
1,560 SR
1,534 Elo+

VS

Team Averages
Level 145
1,623 SR
1,530 Elo+
King Arthur
King Arthur
JusLeave-
King Arthur
Level 148
God Stats
1W - 5L
1,495 SR
Queue Stats
47W - 50L
1,450 Elo+
Party 2
Hades
Hades
Master_jiraiya
Hades
Level 140
God Stats
0W - 1L
1,683 SR
Queue Stats
22W - 31L
1,505 Elo+
Party 2
Martichoras
Martichoras
Odiesan
Martichoras
Level 148
God Stats
0W - 2L
1,692 SR
Queue Stats
23W - 21L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
codyhiltgen
Baron Samedi
14
3 / 0 / 11
10,685
822
17,122
9,298
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 7
9,750
750
7,017
12,348
9,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Martichoras
shadowfred
Martichoras
14
8 / 3 / 6
11,271
867
13,967
12,209
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JusLeave-
King Arthur
11
0 / 4 / 7
8,802
677
4,974
16,137
17,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 7 / 6
8,964
690
6,172
15,566
7,423
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Odiesan
Martichoras
14
7 / 5 / 0
11,552
889
13,234
13,142
5,966
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
7
7
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JusLeave-
King Arthur
0
4
7
0.88
L
0
7
6
0.43
L
Martichoras
Odiesan
Martichoras
7
5
0
1.4
W
Baron Samedi
codyhiltgen
Baron Samedi
3
0
11
8.5
W
4
4
7
1.88
W
Martichoras
shadowfred
Martichoras
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,106
Damage
24,380
33,855
Taken
44,845
20,941
Mitigated
31,384
10,939
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JusLeave-
King Arthur
4,974
419
0
3,632
16,137
17,995
0
7,412
7,870
0
16,881
L
6,172
580
20
1,604
15,566
7,423
0
8,723
6,184
28,353
0
L
Martichoras
Odiesan
Martichoras
13,234
4,351
0
610
13,142
5,966
0
6,626
6,144
0
49,433
W
Baron Samedi
codyhiltgen
Baron Samedi
17,122
471
2,221
4,187
9,298
5,175
378
1,509
7,789
45,180
0
W
7,017
1,949
158
898
12,348
9,288
274
2,709
9,639
15,536
0
W
Martichoras
shadowfred
Martichoras
13,967
6,928
0
3,475
12,209
6,478
891
2,141
10,068
0
53,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
29,318
142
Minions Killed
121
0
Camps Cleared
0
648,146
Distance Traveled
614,155
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,802
677
16
1
0
232,336
0
L
Hades
8,964
690
39
3
0
190,041
0
L
Martichoras
11,552
889
66
5
0
191,778
0
W
Baron Samedi
10,685
822
45
3
0
245,439
0
W
Ymir
9,750
750
18
1
0
195,998
1
W
Martichoras
11,271
867
79
6
0
206,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role