Player Matchup

Hel
Hel
ATX_Annime
Hel
Level 33
God Stats
1W - 5L
1,265 SR
Queue Stats
129W - 137L
1,283 Elo+
Party 2
Vulcan
Vulcan
AngelUchiha2
Vulcan
Level 62
God Stats
7W - 3L
1,410 SR
Queue Stats
408W - 427L
1,476 Elo+
Party 4
Ishtar
Ishtar
KingGillgamesh
Ishtar
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 17L
1,123 Elo+
Party 2
Arachne
Arachne
Vasquez623
Arachne
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 89L
1,175 Elo+
Party 2
Sun Wukong
Sun Wukong
joemama111
Sun Wukong
Level 33
God Stats
40W - 32L
1,626 SR
Queue Stats
282W - 308L
1,391 Elo+
Party 4
Team Averages
Level 33
1,460 SR
1,289 Elo+

VS

Team Averages
Level 44
1,429 SR
1,394 Elo+
Amaterasu
Amaterasu
BoomO5
Amaterasu
Level 37
God Stats
7W - 8L
1,577 SR
Queue Stats
51W - 65L
1,400 Elo+
Solo
Yu Huang
Yu Huang
Potatoman1019
Yu Huang
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,452 Elo+
Party 1
Bacchus
Bacchus
eduardoscx6
Bacchus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 73L
1,333 Elo+
Party 3
Danzaburou
Danzaburou
ferdemmi
Danzaburou
Level 66
God Stats
3W - 4L
1,067 SR
Queue Stats
8W - 8L
1,381 Elo+
Party 3
Arachne
Arachne
kickthebucket
Arachne
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 20L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 4
7,339
432
4,160
18,594
6,822
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
13
0 / 4 / 5
8,463
498
12,730
11,579
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 7 / 4
7,290
429
6,107
12,434
3,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Vasquez623
Arachne
15
9 / 4 / 2
9,798
576
10,996
15,647
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
joemama111
Sun Wukong
16
5 / 1 / 2
10,235
602
12,638
15,536
13,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoomO5
Amaterasu
15
2 / 5 / 3
9,409
553
8,978
18,131
13,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Potatoman1019
Yu Huang
16
4 / 1 / 7
9,784
576
16,438
9,945
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
eduardoscx6
Bacchus
13
6 / 1 / 11
9,320
548
9,507
13,750
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ferdemmi
Danzaburou
13
6 / 3 / 4
8,894
523
11,756
10,728
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
15
6 / 4 / 3
8,900
524
7,279
17,764
7,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
14
Kills
24
25
Deaths
14
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
Vulcan
0
4
5
0.63
W
Amaterasu
BoomO5
Amaterasu
2
5
3
0.7
L
0
7
4
0.29
W
Yu Huang
Potatoman1019
Yu Huang
4
1
7
7.5
L
Arachne
Vasquez623
Arachne
9
4
2
2.5
W
Bacchus
eduardoscx6
Bacchus
6
1
11
11.5
W
Danzaburou
ferdemmi
Danzaburou
6
3
4
2.67
L
Sun Wukong
joemama111
Sun Wukong
5
1
2
6
W
Arachne
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,631
Damage
53,958
73,790
Taken
70,318
33,770
Mitigated
45,741
15,937
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,160
566
1,882
6,210
18,594
6,822
0
6,586
12,008
37,842
0
L
Vulcan
12,730
1,842
0
1,629
11,579
3,990
708
5,888
5,691
61,203
0
W
Amaterasu
BoomO5
Amaterasu
8,978
3,336
0
3,994
18,131
13,752
685
1,263
16,868
0
62,240
L
6,107
2,832
0
109
12,434
3,960
340
4,475
7,959
0
42,691
W
Yu Huang
Potatoman1019
Yu Huang
16,438
779
0
1,248
9,945
3,953
1,181
6,249
3,696
75,623
0
L
Arachne
Vasquez623
Arachne
10,996
8,507
182
2,955
15,647
5,862
0
6,043
9,604
0
62,717
W
Bacchus
eduardoscx6
Bacchus
9,507
1,504
0
2,990
13,750
16,164
0
3,015
10,735
37,719
0
W
Danzaburou
ferdemmi
Danzaburou
11,756
4,833
0
1,322
10,728
4,359
4,048
3,065
7,663
0
60,968
L
Sun Wukong
joemama111
Sun Wukong
12,638
4,032
0
2,970
15,536
13,136
130
2,953
12,583
0
78,503
W
Arachne
7,279
4,426
0
3,485
17,764
7,513
0
3,298
14,466
0
69,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,125
Gold Earned
46,307
428
Minions Killed
425
0
Camps Cleared
0
1,644,038
Distance Traveled
1,739,220
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,339
432
58
3
0
305,854
0
L
Vulcan
8,463
498
95
6
0
338,231
1
W
Amaterasu
9,409
553
84
5
0
348,767
2
L
Ishtar
7,290
429
68
4
0
295,443
0
W
Yu Huang
9,784
576
127
7
0
344,066
0
L
Arachne
9,798
576
87
5
0
364,705
0
W
Bacchus
9,320
548
46
3
0
344,325
7
W
Danzaburou
8,894
523
74
4
0
323,415
2
L
Sun Wukong
10,235
602
120
7
0
339,805
0
W
Arachne
8,900
524
94
6
0
378,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role