Player Matchup

Neith
Neith
BagelQueen
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Terra
Terra
Benchmoon
Terra
Level 15
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
Howesy
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ares
Ares
MickWasTaken
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
Valrea
Poseidon
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 15
1,444 SR
1,500 Elo+

VS

Team Averages
Level 121
1,523 SR
1,438 Elo+
Baron Samedi
Baron Samedi
BIOHAZARD_V-X
Baron Samedi
Level 142
God Stats
14W - 21L
1,371 SR
Queue Stats
216W - 232L
1,423 Elo+
Party 2
Apollo
Apollo
Degorian
Apollo
Level 108
God Stats
3W - 1L
1,733 SR
Queue Stats
33W - 31L
1,448 Elo+
Solo
Pele
Pele
McKinstryy
Pele
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 184L
1,428 Elo+
Party 2
Horus
Horus
Mythical-VKR
Horus
Level 97
God Stats
4W - 4L
1,415 SR
Queue Stats
147W - 172L
1,410 Elo+
Party 2
Freya
Freya
hbglk
Freya
Level 149
God Stats
40W - 27L
1,596 SR
Queue Stats
232W - 228L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 5 / 0
5,363
413
3,758
8,797
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
Benchmoon
Terra
8
0 / 3 / 1
4,775
367
3,040
9,946
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
Howesy
Thor
9
1 / 2 / 1
5,987
461
2,917
8,884
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 2
4,986
384
1,714
9,088
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Valrea
Poseidon
10
0 / 3 / 1
5,841
449
6,376
7,042
1,956
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIOHAZARD_V-X
Baron Samedi
13
5 / 1 / 7
8,738
672
7,400
6,342
4,227
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Degorian
Apollo
13
2 / 0 / 2
8,008
616
3,356
6,077
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 7
8,867
682
9,335
11,958
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 0 / 6
7,785
599
1,928
5,449
4,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Freya
hbglk
Freya
13
2 / 0 / 4
7,667
590
10,287
7,433
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
2
Kills
19
19
Deaths
2
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIOHAZARD_V-X
Baron Samedi
5
1
7
8.5
L
Neith
1
5
0
0.2
L
Terra
Benchmoon
Terra
0
3
1
0.17
W
Apollo
Degorian
Apollo
2
0
2
3
L
Thor
Howesy
Thor
1
2
1
0.75
W
8
1
7
11.5
L
0
6
2
0.17
W
2
0
6
5
L
Poseidon
Valrea
Poseidon
0
3
1
0.17
W
Freya
hbglk
Freya
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
32,306
43,757
Taken
37,259
21,175
Mitigated
18,565
1,989
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIOHAZARD_V-X
Baron Samedi
7,400
419
625
3,613
6,342
4,227
0
2,554
3,733
51,883
0
L
Neith
3,758
1,894
0
640
8,797
2,710
0
3,878
4,646
0
23,197
L
Terra
Benchmoon
Terra
3,040
383
90
418
9,946
5,486
0
4,914
4,655
7,907
175
W
Apollo
Degorian
Apollo
3,356
600
0
3,681
6,077
2,369
2,355
1,684
4,351
0
59,043
L
Thor
Howesy
Thor
2,917
612
0
250
8,884
2,849
0
2,016
6,806
0
25,355
W
9,335
2,100
0
2,066
11,958
5,055
0
2,751
9,105
0
82,000
L
1,714
424
0
304
9,088
8,174
0
4,536
4,526
10,669
0
W
1,928
1,076
240
1,818
5,449
4,033
218
975
4,402
0
22,990
L
Poseidon
Valrea
Poseidon
6,376
1,191
0
287
7,042
1,956
0
1,555
5,437
44,389
0
W
Freya
hbglk
Freya
10,287
2,882
0
4,258
7,433
2,881
644
2,502
4,713
58,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
41,065
170
Minions Killed
447
0
Camps Cleared
0
1,274,553
Distance Traveled
1,312,827
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,738
672
87
7
0
232,935
2
L
Neith
5,363
413
31
2
0
227,405
0
L
Terra
4,775
367
17
1
0
245,471
1
W
Apollo
8,008
616
110
8
0
261,568
1
L
Thor
5,987
461
48
4
0
304,806
0
W
Pele
8,867
682
113
9
0
309,721
0
L
Ares
4,986
384
12
1
0
219,927
0
W
Horus
7,785
599
38
3
0
253,767
0
L
Poseidon
5,841
449
62
5
0
276,944
2
W
Freya
7,667
590
99
8
0
254,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role