Player Matchup

Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
IJustPlayHere
King Arthur
Level 66
God Stats
56W - 61L
1,526 SR
Queue Stats
247W - 239L
1,514 Elo+
Solo
Ix Chel
Ix Chel
Jesusnerd
Ix Chel
Level 125
God Stats
5W - 8L
1,540 SR
Queue Stats
157W - 154L
1,530 Elo+
Solo
Danzaburou
Danzaburou
NightFLASH6O3
Danzaburou
Level 88
God Stats
19W - 14L
1,551 SR
Queue Stats
308W - 304L
1,473 Elo+
Party 2
Ymir
Ymir
PoisonCountr
Ymir
Level 122
God Stats
8W - 7L
1,560 SR
Queue Stats
260W - 269L
1,477 Elo+
Party 2
Team Averages
Level 105
1,535 SR
1,499 Elo+

VS

Team Averages
Level 107
1,640 SR
1,495 Elo+
Olorun
Olorun
Kenriic
Olorun
Level 108
God Stats
5W - 0L
1,903 SR
Queue Stats
128W - 106L
1,538 Elo+
Solo
Merlin
Merlin
Kruzaidar
Merlin
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 125L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheThane87
Tsukuyomi
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 84L
1,468 Elo+
Party 1
Vamana
Vamana
Trapkrampus45
Vamana
Level 86
God Stats
10W - 6L
1,721 SR
Queue Stats
290W - 283L
1,535 Elo+
Solo
Horus
Horus
babybear754
Horus
Level 128
God Stats
8W - 3L
1,573 SR
Queue Stats
75W - 80L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
0 / 1 / 0
2,993
599
741
3,224
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
IJustPlayHere
King Arthur
7
1 / 1 / 0
3,894
779
2,745
4,358
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Jesusnerd
Ix Chel
6
0 / 1 / 0
3,553
711
1,290
2,654
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
NightFLASH6O3
Danzaburou
5
0 / 0 / 0
3,026
605
1,529
3,071
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 0
2,664
533
420
1,518
559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kenriic
Olorun
6
1 / 0 / 0
3,859
772
2,342
1,906
635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Kruzaidar
Merlin
6
1 / 0 / 0
3,586
717
1,588
1,816
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TheThane87
Tsukuyomi
6
1 / 0 / 1
3,581
716
1,430
3,451
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 1
3,350
670
1,335
3,834
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 1
3,364
673
1,234
2,780
1,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
0
0
L
King Arthur
IJustPlayHere
King Arthur
1
1
0
1
L
Ix Chel
Jesusnerd
Ix Chel
0
1
0
0
W
Olorun
Kenriic
Olorun
1
0
0
1
W
Merlin
Kruzaidar
Merlin
1
0
0
1
L
Danzaburou
NightFLASH6O3
Danzaburou
0
0
0
0
L
0
0
0
0
W
Tsukuyomi
TheThane87
Tsukuyomi
1
0
1
1.5
W
0
1
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,725
Damage
7,929
14,825
Taken
13,787
6,302
Mitigated
5,592
4,659
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
741
549
298
759
3,224
1,511
0
1,795
1,429
5,034
1,271
L
King Arthur
IJustPlayHere
King Arthur
2,745
384
0
1,000
4,358
2,553
0
0
4,358
0
22,949
L
Ix Chel
Jesusnerd
Ix Chel
1,290
40
100
1,069
2,654
828
0
1,247
1,407
20,678
0
W
Olorun
Kenriic
Olorun
2,342
1,615
180
1,095
1,906
635
0
354
1,552
23,538
0
W
Merlin
Kruzaidar
Merlin
1,588
84
0
500
1,816
566
0
1,101
715
19,400
0
L
Danzaburou
NightFLASH6O3
Danzaburou
1,529
418
0
1,058
3,071
851
0
547
2,524
0
16,402
L
420
308
0
375
1,518
559
0
341
1,177
2,679
0
W
Tsukuyomi
TheThane87
Tsukuyomi
1,430
481
0
2,296
3,451
1,030
0
609
2,842
0
15,175
W
1,335
838
0
1,032
3,834
2,148
0
0
3,834
0
14,834
W
1,234
592
200
1,482
2,780
1,213
0
260
2,520
0
5,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,130
Gold Earned
17,740
124
Minions Killed
157
0
Camps Cleared
0
423,966
Distance Traveled
502,631
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
2,993
599
18
4
0
104,200
0
L
King Arthur
3,894
779
31
6
0
101,278
1
L
Ix Chel
3,553
711
42
8
0
99,458
0
W
Olorun
3,859
772
48
10
0
87,517
0
W
Merlin
3,586
717
41
8
0
91,538
0
L
Danzaburou
3,026
605
25
5
0
76,671
0
L
Ymir
2,664
533
8
2
0
42,359
0
W
Tsukuyomi
3,581
716
33
7
0
109,839
0
W
Vamana
3,350
670
23
5
0
105,865
0
W
Horus
3,364
673
12
2
0
107,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role