Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
TomHoward
Discordia
Level 15
God Stats
1W - 0L
1,605 SR
Queue Stats
2W - 0L
1,710 Elo+
Party 1
Pele
Pele
groovie-DX
Pele
Level 145
God Stats
1W - 3L
1,556 SR
Queue Stats
236W - 214L
1,507 Elo+
Party 1
Ao Kuang
Ao Kuang
human111
Ao Kuang
Level 122
God Stats
38W - 32L
1,679 SR
Queue Stats
690W - 641L
1,568 Elo+
Solo
Jormungandr
Jormungandr
nmlkeno
Jormungandr
Level 64
God Stats
34W - 20L
1,670 SR
Queue Stats
204W - 181L
1,543 Elo+
Solo
Team Averages
Level 82
1,602 SR
1,566 Elo+

VS

Team Averages
Level 60
1,553 SR
1,494 Elo+
Sol
Sol
DaddyGotLoud
Sol
Level 25
God Stats
23W - 32L
1,685 SR
Queue Stats
60W - 90L
1,504 Elo+
Party 2
Nox
Nox
EvilPixie
Nox
Level 69
God Stats
16W - 20L
1,512 SR
Queue Stats
275W - 233L
1,455 Elo+
Party 3
Loki
Loki
LittleJungleBoi
Loki
Level 126
God Stats
0W - 3L
1,751 SR
Queue Stats
261W - 310L
1,532 Elo+
Party 2
Hachiman
Hachiman
RealmDaddy
Hachiman
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,511 Elo+
Solo
Jormungandr
Jormungandr
Zeronthe
Jormungandr
Level 42
God Stats
16W - 19L
1,318 SR
Queue Stats
254W - 216L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
4 / 0 / 4
10,402
650
9,347
9,882
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
TomHoward
Discordia
16
6 / 1 / 4
9,777
611
15,428
9,854
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 2 / 6
8,822
551
11,836
13,074
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
human111
Ao Kuang
15
3 / 1 / 0
9,391
587
12,984
16,953
15,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
nmlkeno
Jormungandr
12
0 / 4 / 6
7,922
495
5,184
16,763
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,217
514
9,303
14,666
6,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 4 / 2
7,028
439
3,760
14,412
11,048
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 1
8,332
521
6,753
15,115
5,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
RealmDaddy
Hachiman
14
4 / 2 / 1
9,045
565
14,819
13,102
5,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Zeronthe
Jormungandr
13
0 / 3 / 0
8,013
501
8,454
16,964
13,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
8
8
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
4
6
L
1
6
2
0.33
L
0
4
2
0.25
L
3
3
1
1.17
L
Hachiman
RealmDaddy
Hachiman
4
2
1
2.25
W
Discordia
TomHoward
Discordia
6
1
4
8
L
Jormungandr
Zeronthe
Jormungandr
0
3
0
0
W
5
2
6
4
W
Ao Kuang
human111
Ao Kuang
3
1
0
3
W
Jormungandr
nmlkeno
Jormungandr
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,779
Damage
43,089
66,526
Taken
74,259
45,298
Mitigated
41,371
25,623
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,347
4,981
0
8,228
9,882
4,797
3,825
5,092
4,790
0
89,948
L
9,303
4,077
0
4,682
14,666
6,033
0
1,774
12,892
55,851
9,092
L
3,760
761
462
2,240
14,412
11,048
0
8,187
6,225
21,486
0
L
6,753
937
0
2,128
15,115
5,805
0
5,689
9,426
0
67,441
L
Hachiman
RealmDaddy
Hachiman
14,819
8,267
0
1,860
13,102
5,132
0
7,478
5,624
0
75,480
W
Discordia
TomHoward
Discordia
15,428
431
0
3,283
9,854
3,822
26
963
8,891
82,665
0
L
Jormungandr
Zeronthe
Jormungandr
8,454
2,846
0
4,195
16,964
13,353
0
9,712
7,252
66,978
0
W
11,836
1,837
0
3,064
13,074
5,672
386
3,430
9,644
0
69,597
W
Ao Kuang
human111
Ao Kuang
12,984
1,868
0
8,366
16,953
15,256
738
5,972
10,981
67,805
756
W
Jormungandr
nmlkeno
Jormungandr
5,184
1,033
0
2,682
16,763
15,751
276
5,321
11,442
33,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
40,635
524
Minions Killed
475
0
Camps Cleared
0
1,657,845
Distance Traveled
1,619,435
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,402
650
141
9
0
289,617
5
L
Sol
8,217
514
116
7
0
273,679
2
L
Nox
7,028
439
29
2
0
330,722
4
L
Loki
8,332
521
95
6
0
379,735
0
L
Hachiman
9,045
565
128
8
0
314,161
4
W
Discordia
9,777
611
142
9
0
345,051
0
L
Jormungandr
8,013
501
107
7
0
321,138
0
W
Pele
8,822
551
82
5
0
393,004
2
W
Ao Kuang
9,391
587
119
7
0
308,315
3
W
Jormungandr
7,922
495
40
3
0
321,858
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role