Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Deathgauntlet666
Jing Wei
Level 107
God Stats
5W - 3L
1,671 SR
Queue Stats
73W - 87L
1,405 Elo+
Solo
Guan Yu
Guan Yu
Jarl Shakz
Guan Yu
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
304W - 319L
1,397 Elo+
Party 1
Charon
Charon
MovesLikeKirin
Charon
Level 107
God Stats
4W - 8L
1,374 SR
Queue Stats
16W - 34L
1,399 Elo+
Solo
Team Averages
Level 109
1,509 SR
1,440 Elo+

VS

Team Averages
Level 92
1,545 SR
1,486 Elo+
Thanatos
Thanatos
Fireflyy121
Thanatos
Level 98
God Stats
19W - 23L
1,530 SR
Queue Stats
142W - 160L
1,437 Elo+
Solo
Anubis
Anubis
Fred10frL
Anubis
Level 128
God Stats
360W - 343L
1,588 SR
Queue Stats
808W - 790L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
GreenRodent
Kuzenbo
Level 51
God Stats
4W - 3L
1,378 SR
Queue Stats
235W - 253L
1,439 Elo+
Solo
Hades
Hades
ManLikeBerry
Hades
Level 83
God Stats
15W - 11L
1,744 SR
Queue Stats
94W - 107L
1,605 Elo+
Solo
Izanami
Izanami
eimoxx
Izanami
Level 98
God Stats
15W - 11L
1,487 SR
Queue Stats
183W - 171L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 1 / 0
5,801
483
4,489
9,253
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
 
Discordia
10
0 / 4 / 0
5,526
461
1,726
5,649
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,138
428
4,298
9,597
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Jarl Shakz
Guan Yu
12
0 / 4 / 1
6,259
522
2,491
12,051
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 0 / 0
5,691
474
5,490
8,514
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fireflyy121
Thanatos
13
3 / 0 / 2
7,524
627
4,592
10,081
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Fred10frL
Anubis
15
4 / 0 / 1
9,172
764
4,081
4,020
2,067
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
GreenRodent
Kuzenbo
11
0 / 0 / 3
6,770
564
3,196
9,470
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 2
8,083
674
7,724
9,589
4,719
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
eimoxx
Izanami
11
3 / 0 / 0
6,821
568
8,312
7,448
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
12
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
L
Discordia
 
Discordia
0
4
0
0
L
0
3
0
0
W
Thanatos
Fireflyy121
Thanatos
3
0
2
4
W
Anubis
Fred10frL
Anubis
4
0
1
4.5
W
Kuzenbo
GreenRodent
Kuzenbo
0
0
3
1.5
L
Guan Yu
Jarl Shakz
Guan Yu
0
4
1
0.13
W
2
2
2
1.5
L
0
0
0
0
W
Izanami
eimoxx
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
27,905
45,064
Taken
40,608
19,048
Mitigated
23,223
9,279
Healing
23,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,489
1,799
0
816
9,253
2,884
0
1,905
7,348
0
35,907
L
Discordia
 
Discordia
1,726
241
0
750
5,649
1,562
0
2,437
3,212
38,988
0
L
4,298
3,145
0
2,183
9,597
3,064
0
1,729
7,868
0
32,704
W
Thanatos
Fireflyy121
Thanatos
4,592
948
18
8,638
10,081
3,833
0
964
9,117
0
60,967
W
Anubis
Fred10frL
Anubis
4,081
88
0
3,386
4,020
2,067
0
1,207
2,813
97,017
0
W
Kuzenbo
GreenRodent
Kuzenbo
3,196
1,305
188
3,700
9,470
9,699
24
2,306
7,164
13,171
0
L
Guan Yu
Jarl Shakz
Guan Yu
2,491
419
40
3,006
12,051
5,884
0
6,741
5,310
0
47,600
W
7,724
1,180
120
5,226
9,589
4,719
58
0
9,589
63,942
0
L
5,490
896
0
2,484
8,514
5,654
0
2,189
6,325
25,510
0
W
Izanami
eimoxx
Izanami
8,312
6,086
0
2,102
7,448
2,905
936
2,739
4,709
0
67,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
38,370
304
Minions Killed
510
0
Camps Cleared
0
1,279,821
Distance Traveled
1,261,290
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,801
483
68
6
0
308,861
4
L
Discordia
5,526
461
65
5
0
240,086
0
L
Jing Wei
5,138
428
57
5
0
227,629
1
W
Thanatos
7,524
627
89
7
0
279,343
0
W
Anubis
9,172
764
165
14
0
247,506
6
W
Kuzenbo
6,770
564
20
2
0
268,248
0
L
Guan Yu
6,259
522
82
7
0
244,395
2
W
Hades
8,083
674
118
10
0
222,667
0
L
Charon
5,691
474
32
3
0
258,850
5
W
Izanami
6,821
568
118
10
0
243,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role