Player Matchup

Thanatos
Thanatos
Hodonius
Thanatos
Level 60
God Stats
2W - 8L
1,140 SR
Queue Stats
138W - 121L
1,545 Elo+
Party 2
Ao Kuang
Ao Kuang
JUMBOMANIAC
Ao Kuang
Level 142
God Stats
5W - 8L
1,505 SR
Queue Stats
64W - 56L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jetechevii
Morgan Le Fay
Level 147
God Stats
0W - 2L
1,231 SR
Queue Stats
28W - 30L
1,458 Elo+
Solo
Medusa
Medusa
Zaid1337
Medusa
Level 25
God Stats
11W - 2L
1,996 SR
Queue Stats
56W - 45L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
shadow10342
Cthulhu
Level 25
God Stats
14W - 11L
1,689 SR
Queue Stats
59W - 52L
1,538 Elo+
Party 2
Team Averages
Level 80
1,512 SR
1,527 Elo+

VS

Team Averages
Level 127
1,678 SR
1,532 Elo+
Athena
Athena
BTDarkDragonDD
Athena
Level 127
God Stats
14W - 9L
1,595 SR
Queue Stats
446W - 449L
1,537 Elo+
Party 3
Mulan
Mulan
BTDarkNinjaDD
Mulan
Level 127
God Stats
1W - 2L
1,549 SR
Queue Stats
245W - 245L
1,532 Elo+
Party 3
Janus
Janus
CHR155YH0W311
Janus
Level 153
God Stats
16W - 16L
1,577 SR
Queue Stats
423W - 398L
1,471 Elo+
Solo
Anhur
Anhur
Seriamx
Anhur
Level 89
God Stats
7W - 3L
1,705 SR
Queue Stats
71W - 46L
1,582 Elo+
Party 1
Loki
Loki
Ungelmann
Loki
Level 138
God Stats
5W - 2L
1,966 SR
Queue Stats
85W - 69L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hodonius
Thanatos
11
1 / 4 / 2
6,371
531
5,014
13,955
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
JUMBOMANIAC
Ao Kuang
13
5 / 2 / 3
7,547
629
6,235
10,514
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Jetechevii
Morgan Le Fay
11
3 / 3 / 3
6,786
566
4,224
6,402
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Zaid1337
Medusa
9
1 / 4 / 1
5,452
454
3,694
7,889
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
shadow10342
Cthulhu
8
0 / 4 / 0
4,611
384
4,516
9,242
3,359
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 10
6,055
505
5,100
7,102
5,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 2 / 0
7,732
644
8,093
9,665
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 3 / 3
7,361
613
4,076
5,743
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Seriamx
Anhur
11
1 / 2 / 6
6,500
542
7,737
7,904
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
9 / 2 / 3
8,037
670
7,487
8,256
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
17
17
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
2
2
0
1
W
4
3
3
1.83
L
Thanatos
Hodonius
Thanatos
1
4
2
0.5
L
Ao Kuang
JUMBOMANIAC
Ao Kuang
5
2
3
3.25
L
Morgan Le Fay
Jetechevii
Morgan Le Fay
3
3
3
1.5
W
Anhur
Seriamx
Anhur
1
2
6
2
W
Loki
9
2
3
5.25
L
Medusa
Zaid1337
Medusa
1
4
1
0.38
L
Cthulhu
shadow10342
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
32,493
48,002
Taken
38,670
16,478
Mitigated
20,030
16,536
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,100
1,278
0
889
7,102
5,880
50
3,486
3,616
19,819
0
W
8,093
997
0
3,774
9,665
4,931
0
1,445
8,220
0
53,282
W
4,076
39
0
500
5,743
2,145
0
3,127
2,616
55,481
0
L
Thanatos
Hodonius
Thanatos
5,014
689
0
9,678
13,955
4,972
0
0
13,955
0
40,905
L
Ao Kuang
JUMBOMANIAC
Ao Kuang
6,235
1,465
0
1,989
10,514
3,682
0
1,821
8,655
60,216
1,208
L
Morgan Le Fay
Jetechevii
Morgan Le Fay
4,224
429
0
1,103
6,402
2,337
0
2,420
3,946
29,880
0
W
Anhur
Seriamx
Anhur
7,737
5,033
0
2,577
7,904
3,134
610
3,439
4,465
0
52,476
W
Loki
7,487
1,772
0
500
8,256
3,940
0
3,304
4,952
0
51,620
L
Medusa
Zaid1337
Medusa
3,694
1,673
0
1,568
7,889
2,128
0
2,136
5,709
0
24,123
L
Cthulhu
shadow10342
Cthulhu
4,516
488
270
1,928
9,242
3,359
0
2,639
6,561
16,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
35,685
286
Minions Killed
378
0
Camps Cleared
0
1,146,208
Distance Traveled
1,225,482
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,055
505
30
3
0
266,818
6
W
Mulan
7,732
644
88
7
0
230,006
2
W
Janus
7,361
613
96
8
0
253,261
0
L
Thanatos
6,371
531
74
6
0
238,086
0
L
Ao Kuang
7,547
629
92
8
0
255,082
0
L
Morgan Le Fay
6,786
566
53
4
0
244,918
1
W
Anhur
6,500
542
79
7
0
203,462
0
W
Loki
8,037
670
85
7
0
271,935
0
L
Medusa
5,452
454
46
4
0
177,545
0
L
Cthulhu
4,611
384
21
2
0
230,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role