Player Matchup

Sobek
Sobek
El_Bory-_-
Sobek
Level 118
God Stats
0W - 1L
1,361 SR
Queue Stats
56W - 47L
1,463 Elo+
Party 2
Neith
Neith
Gandalf_blanco_0
Neith
Level 109
God Stats
0W - 1L
1,287 SR
Queue Stats
60W - 66L
1,392 Elo+
Solo
Hera
Hera
QueenOfTheBlaze
Hera
Level 111
God Stats
7W - 1L
1,799 SR
Queue Stats
212W - 226L
1,461 Elo+
Party 2
Hercules
Hercules
YnR_Legendzz
Hercules
Level 108
God Stats
8W - 5L
1,474 SR
Queue Stats
230W - 219L
1,478 Elo+
Party 2
Horus
Horus
tanakill
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Solo
Team Averages
Level 92
1,484 SR
1,417 Elo+

VS

Team Averages
Level 81
1,499 SR
1,425 Elo+
Kuzenbo
Kuzenbo
Chakkal_271
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,468 Elo+
Solo
Ra
Ra
ChoppedUpCookie
Ra
Level 99
God Stats
2W - 2L
1,497 SR
Queue Stats
176W - 175L
1,449 Elo+
Party 1
Persephone
Persephone
Declan Dont
Persephone
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,385 Elo+
Party 1
Pele
Pele
MatthewH17
Pele
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 227L
1,497 Elo+
Solo
Ah Puch
Ah Puch
SRT_W5
Ah Puch
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
2 / 7 / 9
8,230
633
8,313
18,854
26,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
4 / 3 / 7
9,068
698
9,364
12,750
6,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

5
0 / 2 / 0
6,270
482
162
1,856
548
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
YnR_Legendzz
Hercules
17
7 / 3 / 5
9,079
698
13,590
17,482
23,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
tanakill
Horus
13
1 / 7 / 8
7,911
609
7,337
16,146
16,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chakkal_271
Kuzenbo
16
1 / 3 / 12
10,082
776
6,111
16,797
20,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
10 / 0 / 10
12,268
944
12,600
7,271
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Declan Dont
Persephone
17
3 / 2 / 12
10,482
806
11,797
10,180
4,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 11
10,210
785
16,257
15,942
9,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
SRT_W5
Ah Puch
16
3 / 4 / 13
9,830
756
11,869
10,620
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
14
Kills
22
22
Deaths
14
29
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Chakkal_271
Kuzenbo
1
3
12
2.33
W
10
0
10
15
W
Persephone
Declan Dont
Persephone
3
2
12
4.5
L
Sobek
2
7
9
0.93
L
4
3
7
2.5
W
5
5
11
2.1
L
0
2
0
0
W
Ah Puch
SRT_W5
Ah Puch
3
4
13
2.38
L
Hercules
YnR_Legendzz
Hercules
7
3
5
3.17
L
Horus
tanakill
Horus
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,766
Damage
58,634
67,088
Taken
60,810
73,089
Mitigated
45,399
21,795
Healing
23,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Chakkal_271
Kuzenbo
6,111
2,293
2,330
2,091
16,797
20,070
579
1,871
14,556
9,203
0
W
12,600
1,650
4,803
3,693
7,271
5,533
2,277
1,196
5,937
43,451
0
W
Persephone
Declan Dont
Persephone
11,797
1,113
439
1,996
10,180
4,866
1,868
1,110
9,012
27,960
0
L
Sobek
8,313
253
702
2,207
18,854
26,157
0
11,835
6,905
17,115
0
L
9,364
3,997
477
5,148
12,750
6,334
225
8,402
4,250
0
28,666
W
16,257
2,799
1,384
3,819
15,942
9,703
1,791
2,108
13,509
0
27,492
L
162
0
0
0
1,856
548
0
912
944
1,642
0
W
Ah Puch
SRT_W5
Ah Puch
11,869
877
1,065
1,384
10,620
5,227
1,115
1,265
9,117
20,286
0
L
Hercules
YnR_Legendzz
Hercules
13,590
3,221
1,273
7,783
17,482
23,310
0
11,343
6,139
0
23,550
L
Horus
tanakill
Horus
7,337
3,098
2,022
2,183
16,146
16,740
0
9,609
6,473
0
13,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,558
Gold Earned
52,872
103
Minions Killed
142
0
Camps Cleared
0
820,598
Distance Traveled
1,252,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,082
776
2
0
0
252,891
0
W
Ra
12,268
944
79
6
0
249,823
0
W
Persephone
10,482
806
33
3
0
272,442
0
L
Sobek
8,230
633
26
2
0
186,721
0
L
Neith
9,068
698
43
3
0
213,157
0
W
Pele
10,210
785
16
1
0
246,690
0
L
Hera
6,270
482
5
0
0
24,997
0
W
Ah Puch
9,830
756
12
1
0
230,204
0
L
Hercules
9,079
698
24
2
0
187,063
0
L
Horus
7,911
609
5
0
0
208,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role