Player Matchup

Lancelot
Lancelot
Elldexxx
Lancelot
Level 17
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
NYFAM
Ishtar
Level 70
God Stats
0W - 1L
1,818 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
RisingPhoenix88_
Persephone
Level 102
God Stats
5W - 3L
1,601 SR
Queue Stats
24W - 29L
1,394 Elo+
Solo
Team Averages
Level 63
1,728 SR
1,465 Elo+

VS

Team Averages
Level 115
1,444 SR
1,504 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
cwpcon3
Baron Samedi
Level 159
God Stats
55W - 49L
1,575 SR
Queue Stats
225W - 227L
1,480 Elo+
Solo
Hercules
Hercules
miloyer
Hercules
Level 97
God Stats
2W - 6L
1,258 SR
Queue Stats
247W - 227L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Elldexxx
Lancelot
12
2 / 3 / 1
8,616
783
8,681
10,083
4,190
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
NYFAM
Ishtar
10
1 / 7 / 1
7,712
701
5,818
12,597
4,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
RisingPhoenix88_
Persephone
9
0 / 5 / 3
7,981
726
6,667
8,442
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 2 / 6
9,635
876
8,727
11,990
5,414
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
cwpcon3
Baron Samedi
11
0 / 0 / 7
8,234
749
6,427
5,670
2,596
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
miloyer
Hercules
12
8 / 1 / 6
10,034
912
12,315
14,602
14,679
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
15
15
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
6
5
L
Lancelot
Elldexxx
Lancelot
2
3
1
0.83
L
Ishtar
NYFAM
Ishtar
1
7
1
0.21
L
Persephone
RisingPhoenix88_
Persephone
0
5
3
0.3
W
Baron Samedi
cwpcon3
Baron Samedi
0
0
7
3.5
W
Hercules
miloyer
Hercules
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
27,469
31,122
Taken
32,262
11,710
Mitigated
22,689
3,417
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,727
6,238
0
3,849
11,990
5,414
855
2,301
9,455
0
25,754
L
Lancelot
Elldexxx
Lancelot
8,681
1,719
0
965
10,083
4,190
430
2,432
7,293
0
28,260
L
Ishtar
NYFAM
Ishtar
5,818
3,218
0
1,580
12,597
4,808
420
2,615
9,559
0
19,916
L
Persephone
RisingPhoenix88_
Persephone
6,667
608
0
872
8,442
2,712
0
1,808
6,412
27,826
0
W
Baron Samedi
cwpcon3
Baron Samedi
6,427
781
566
1,705
5,670
2,596
354
1,030
4,592
39,193
0
W
Hercules
miloyer
Hercules
12,315
2,489
0
5,723
14,602
14,679
0
3,168
11,026
0
25,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,309
Gold Earned
27,903
111
Minions Killed
113
0
Camps Cleared
0
662,010
Distance Traveled
673,613
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,635
876
44
4
0
226,199
0
L
Lancelot
8,616
783
39
4
0
264,151
0
L
Ishtar
7,712
701
26
2
0
199,274
0
L
Persephone
7,981
726
46
4
0
198,585
1
W
Baron Samedi
8,234
749
44
4
0
210,618
0
W
Hercules
10,034
912
25
2
0
236,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role