Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CHEBYRATOR3000
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,459 Elo+
Party 2
Janus
Janus
MätiëBall
Janus
Level 138
God Stats
38W - 28L
1,570 SR
Queue Stats
187W - 176L
1,473 Elo+
Party 2
Anubis
Anubis
ReCane
Anubis
Level 198
God Stats
2W - 1L
1,402 SR
Queue Stats
225W - 236L
1,498 Elo+
Solo
Awilix
Awilix
sl666zh
Awilix
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 194L
1,500 Elo+
Party 2
Team Averages
Level 124
1,494 SR
1,486 Elo+

VS

Team Averages
Level 99
1,533 SR
1,514 Elo+
King Arthur
King Arthur
 
King Arthur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
FudgeSupreme---
Hachiman
Level 80
God Stats
11W - 12L
1,464 SR
Queue Stats
175W - 210L
1,394 Elo+
Party 1
Tyr
Tyr
aleixcc
Tyr
Level 125
God Stats
4W - 0L
1,656 SR
Queue Stats
36W - 12L
1,746 Elo+
Solo
Zhong Kui
Zhong Kui
ferryzenda
Zhong Kui
Level 125
God Stats
41W - 46L
1,547 SR
Queue Stats
624W - 680L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 5 / 0
6,024
463
4,064
13,756
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
CHEBYRATOR3000
Cernunnos
10
0 / 3 / 0
6,707
516
4,418
7,918
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 4 / 0
6,578
506
5,251
10,270
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ReCane
Anubis
12
1 / 6 / 0
7,509
578
7,982
12,044
6,363
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
sl666zh
Awilix
12
0 / 2 / 0
6,670
513
3,685
11,704
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 1 / 1
8,431
649
5,713
12,453
8,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
 
Ix Chel
12
3 / 0 / 3
7,199
554
9,133
7,408
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
13
2 / 0 / 3
7,620
586
6,719
7,557
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tyr
14
7 / 0 / 3
7,967
613
10,936
12,605
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ferryzenda
Zhong Kui
12
4 / 0 / 3
7,677
591
5,565
8,758
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
20
20
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
0
0
W
King Arthur
 
King Arthur
4
1
1
4.5
W
Ix Chel
 
Ix Chel
3
0
3
4.5
L
Cernunnos
CHEBYRATOR3000
Cernunnos
0
3
0
0
W
Hachiman
2
0
3
3.5
L
0
4
0
0
L
Anubis
ReCane
Anubis
1
6
0
0.17
W
Tyr
7
0
3
8.5
W
Zhong Kui
ferryzenda
Zhong Kui
4
0
3
5.5
L
Awilix
sl666zh
Awilix
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,400
Damage
38,066
55,692
Taken
48,781
28,040
Mitigated
29,733
12,638
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,064
402
0
3,293
13,756
9,550
0
4,202
9,554
18,104
0
W
King Arthur
 
King Arthur
5,713
486
0
3,157
12,453
8,543
0
5,166
7,265
0
59,126
W
Ix Chel
 
Ix Chel
9,133
1,453
1,333
3,153
7,408
2,890
314
3,055
4,227
54,219
0
L
Cernunnos
CHEBYRATOR3000
Cernunnos
4,418
1,938
0
2,566
7,918
2,998
693
409
7,509
0
46,964
W
Hachiman
6,719
4,205
0
3,642
7,557
2,634
146
1,234
6,323
0
54,128
L
5,251
229
0
1,468
10,270
4,262
0
5,376
4,894
51,389
0
L
Anubis
ReCane
Anubis
7,982
701
0
4,256
12,044
6,363
0
2,375
9,669
60,614
0
W
Tyr
10,936
1,885
0
3,849
12,605
5,963
0
3,835
8,698
0
66,232
W
Zhong Kui
ferryzenda
Zhong Kui
5,565
591
0
2,804
8,758
9,703
315
3,661
4,971
23,395
0
L
Awilix
sl666zh
Awilix
3,685
1,032
0
1,055
11,704
4,867
0
2,336
9,368
0
57,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
38,894
380
Minions Killed
404
0
Camps Cleared
0
1,297,868
Distance Traveled
1,384,315
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,024
463
22
2
0
263,269
0
W
King Arthur
8,431
649
104
8
0
288,699
3
W
Ix Chel
7,199
554
84
6
0
249,145
3
L
Cernunnos
6,707
516
79
6
0
214,817
0
W
Hachiman
7,620
586
88
7
0
247,655
0
L
Janus
6,578
506
95
7
0
267,852
0
L
Anubis
7,509
578
101
8
0
212,687
0
W
Tyr
7,967
613
88
7
0
324,140
0
W
Zhong Kui
7,677
591
40
3
0
274,676
0
L
Awilix
6,670
513
83
6
0
339,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role