Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
ExtraaCaramel
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,474 Elo+
Party 2
Nox
Nox
MainNeutral
Nox
Level 146
God Stats
7W - 11L
1,445 SR
Queue Stats
172W - 167L
1,553 Elo+
Party 1
Shiva
Shiva
SabbathXIII
Shiva
Level 126
God Stats
1W - 2L
1,364 SR
Queue Stats
1,106W - 1,014L
1,519 Elo+
Solo
Geb
Geb
VeryRedMan
Geb
Level 156
God Stats
0W - 1L
1,421 SR
Queue Stats
214W - 194L
1,509 Elo+
Party 1
Team Averages
Level 145
1,446 SR
1,511 Elo+

VS

Team Averages
Level 133
1,626 SR
1,602 Elo+
Anhur
Anhur
MOOSE32
Anhur
Level 153
God Stats
2W - 0L
1,707 SR
Queue Stats
29W - 17L
1,655 Elo+
Solo
Anubis
Anubis
Spearmint_Ninja
Anubis
Level 132
God Stats
13W - 10L
1,700 SR
Queue Stats
422W - 444L
1,486 Elo+
Solo
Bellona
Bellona
TheForever206
Bellona
Level 102
God Stats
3W - 6L
1,409 SR
Queue Stats
59W - 41L
1,608 Elo+
Solo
Aphrodite
Aphrodite
Violent_Princee
Aphrodite
Level 134
God Stats
5W - 5L
1,597 SR
Queue Stats
102W - 105L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
iPhilAmazing
Kuzenbo
Level 145
God Stats
331W - 178L
1,717 SR
Queue Stats
632W - 402L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 4 / 2
7,136
714
9,299
9,368
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 2
6,506
651
3,476
7,603
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 3
7,456
746
4,396
6,315
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 3
6,619
662
8,275
12,845
11,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 0 / 2
7,078
708
8,164
10,680
7,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MOOSE32
Anhur
14
4 / 0 / 5
7,705
771
7,075
7,353
3,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 7
7,452
745
7,925
9,617
6,000
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
15
5 / 0 / 1
8,197
820
9,392
9,817
9,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Violent_Princee
Aphrodite
14
1 / 0 / 4
7,424
742
6,436
8,224
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
iPhilAmazing
Kuzenbo
13
0 / 1 / 9
6,916
692
5,973
7,992
9,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
4
Kills
12
12
Deaths
4
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
2
0.75
L
0
2
2
0.5
W
Anhur
MOOSE32
Anhur
4
0
5
6.5
L
1
1
3
2.5
L
1
5
3
0.5
W
2
3
7
1.83
W
Bellona
5
0
1
5.5
L
0
0
2
1
W
Aphrodite
Violent_Princee
Aphrodite
1
0
4
3
W
Kuzenbo
iPhilAmazing
Kuzenbo
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,610
Damage
36,801
46,811
Taken
43,003
30,951
Mitigated
33,414
11,542
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,299
422
1,236
1,525
9,368
5,162
0
5,321
3,859
25,175
0
L
3,476
1,237
0
982
7,603
3,363
0
3,626
3,810
0
16,676
W
Anhur
MOOSE32
Anhur
7,075
3,928
0
1,811
7,353
3,587
0
4,363
2,990
0
25,151
L
4,396
556
0
1,016
6,315
3,284
0
2,184
4,039
28,956
0
L
8,275
960
0
1,756
12,845
11,347
0
4,540
8,189
0
18,137
W
7,925
268
0
3,781
9,617
6,000
0
6,113
3,504
34,383
0
W
Bellona
9,392
2,404
0
2,327
9,817
9,147
0
2,580
7,237
0
30,350
L
8,164
473
1,497
3,530
10,680
7,795
0
3,968
6,580
18,186
0
W
Aphrodite
Violent_Princee
Aphrodite
6,436
747
3,134
5,491
8,224
4,913
0
4,411
3,813
21,545
0
W
Kuzenbo
iPhilAmazing
Kuzenbo
5,973
1,841
0
1,344
7,992
9,767
34
4,392
3,600
8,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
37,694
195
Minions Killed
219
0
Camps Cleared
0
966,735
Distance Traveled
963,760
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,136
714
45
5
0
188,022
0
L
Anhur
6,506
651
33
3
0
173,633
0
W
Anhur
7,705
771
47
5
0
181,595
0
L
Nox
7,456
746
78
8
0
194,263
0
L
Shiva
6,619
662
22
2
0
193,282
0
W
Anubis
7,452
745
59
6
0
168,923
0
W
Bellona
8,197
820
60
6
0
224,223
0
L
Geb
7,078
708
17
2
0
217,535
0
W
Aphrodite
7,424
742
49
5
0
196,715
0
W
Kuzenbo
6,916
692
4
0
0
192,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role