Player Matchup

Mercury
Mercury
DeathMaskTR
Mercury
Level 86
God Stats
7W - 2L
1,758 SR
Queue Stats
132W - 123L
1,485 Elo+
Party 2
Rama
Rama
LeutnantRaziel
Rama
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 146L
1,473 Elo+
Party 2
Bacchus
Bacchus
Liedshel
Bacchus
Level 88
God Stats
9W - 10L
1,447 SR
Queue Stats
169W - 157L
1,475 Elo+
Party 2
Lancelot
Lancelot
MiguXDDDDD
Lancelot
Level 61
God Stats
1W - 2L
1,247 SR
Queue Stats
32W - 26L
1,526 Elo+
Party 1
Chronos
Chronos
raxpu
Chronos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,454 Elo+
Party 1
Team Averages
Level 77
1,490 SR
1,483 Elo+

VS

Team Averages
Level 89
1,446 SR
1,506 Elo+
Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Argonable
Janus
Level 105
God Stats
0W - 1L
1,250 SR
Queue Stats
40W - 15L
1,605 Elo+
Solo
Sobek
Sobek
NOKHOL
Sobek
Level 140
God Stats
4W - 2L
1,502 SR
Queue Stats
505W - 533L
1,465 Elo+
Party 3
Susano
Susano
RedHell3
Susano
Level 69
God Stats
10W - 14L
1,476 SR
Queue Stats
300W - 341L
1,443 Elo+
Party 3
Charybdis
Charybdis
adamelhuracan
Charybdis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 97L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DeathMaskTR
Mercury
13
2 / 1 / 6
7,858
561
7,649
11,385
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 2 / 5
8,183
585
9,322
9,891
3,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
Liedshel
Bacchus
12
6 / 0 / 4
7,874
562
6,302
9,327
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lancelot
MiguXDDDDD
Lancelot
13
0 / 2 / 1
7,512
537
5,007
9,020
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
raxpu
Chronos
12
2 / 3 / 2
7,043
503
6,939
7,995
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 0 / 2
7,824
559
4,341
7,782
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Argonable
Janus
13
2 / 1 / 2
7,966
569
7,478
9,669
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
NOKHOL
Sobek
9
0 / 3 / 2
6,269
448
3,541
10,586
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
RedHell3
Susano
12
4 / 5 / 1
7,476
534
5,162
11,302
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
adamelhuracan
Charybdis
10
1 / 7 / 0
6,139
439
7,141
13,718
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
8
8
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
0
2
2
L
Janus
Argonable
Janus
2
1
2
3
W
Mercury
DeathMaskTR
Mercury
2
1
6
5
W
5
2
5
3.75
W
Bacchus
Liedshel
Bacchus
6
0
4
8
W
Lancelot
MiguXDDDDD
Lancelot
0
2
1
0.25
L
Sobek
NOKHOL
Sobek
0
3
2
0.33
L
Susano
RedHell3
Susano
4
5
1
0.9
L
Charybdis
adamelhuracan
Charybdis
1
7
0
0.14
W
Chronos
raxpu
Chronos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,219
Damage
27,663
47,618
Taken
53,057
24,521
Mitigated
24,498
13,966
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,341
740
0
2,521
7,782
3,348
235
0
7,782
0
55,598
L
Janus
Argonable
Janus
7,478
274
0
2,451
9,669
3,273
51
4,801
4,868
68,039
0
W
Mercury
DeathMaskTR
Mercury
7,649
4,671
0
625
11,385
4,225
0
1,766
9,619
0
69,238
W
9,322
7,674
0
5,358
9,891
3,631
1,837
1,176
8,715
0
56,625
W
Bacchus
Liedshel
Bacchus
6,302
1,231
466
3,623
9,327
9,963
93
2,645
6,682
23,042
0
W
Lancelot
MiguXDDDDD
Lancelot
5,007
941
0
2,507
9,020
3,556
0
192
8,828
0
53,589
L
Sobek
NOKHOL
Sobek
3,541
190
0
2,720
10,586
9,127
0
3,554
7,032
14,997
0
L
Susano
RedHell3
Susano
5,162
669
0
3,246
11,302
4,328
0
2,369
8,933
0
49,317
L
Charybdis
adamelhuracan
Charybdis
7,141
3,377
0
3,366
13,718
4,422
0
2,517
11,201
0
46,986
W
Chronos
raxpu
Chronos
6,939
1,333
0
1,387
7,995
3,146
240
5,240
2,755
43,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
35,674
385
Minions Killed
370
0
Camps Cleared
0
1,464,906
Distance Traveled
1,322,115
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,824
559
94
7
0
246,268
1
L
Janus
7,966
569
116
8
0
267,954
3
W
Mercury
7,858
561
92
7
0
372,820
0
W
Rama
8,183
585
100
7
0
263,751
2
W
Bacchus
7,874
562
18
1
0
278,489
5
W
Lancelot
7,512
537
106
8
0
295,870
0
L
Sobek
6,269
448
19
1
0
269,928
4
L
Susano
7,476
534
71
5
0
302,433
0
L
Charybdis
6,139
439
70
5
0
235,532
0
W
Chronos
7,043
503
69
5
0
253,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role