Player Matchup

Ao Kuang
Ao Kuang
Brntnf
Ao Kuang
Level 114
God Stats
16W - 17L
1,632 SR
Queue Stats
368W - 378L
1,470 Elo+
Party 3
Artemis
Artemis
MoreMero
Artemis
Level 108
God Stats
20W - 9L
1,782 SR
Queue Stats
376W - 425L
1,509 Elo+
Party 1
Fenrir
Fenrir
SSDivine
Fenrir
Level 148
God Stats
17W - 18L
1,574 SR
Queue Stats
130W - 140L
1,518 Elo+
Solo
Merlin
Merlin
Saint_broseph_
Merlin
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 128L
1,507 Elo+
Party 3
Baba Yaga
Baba Yaga
Solaire927
Baba Yaga
Level 102
God Stats
4W - 6L
1,541 SR
Queue Stats
926W - 949L
1,514 Elo+
Party 1
Team Averages
Level 115
1,606 SR
1,504 Elo+

VS

Team Averages
Level 126
1,481 SR
1,508 Elo+
Athena
Athena
LandedCoot
Athena
Level 135
God Stats
1W - 2L
1,308 SR
Queue Stats
155W - 136L
1,480 Elo+
Solo
Awilix
Awilix
SC00BY_SNACK_Mmm
Awilix
Level 117
God Stats
24W - 13L
1,651 SR
Queue Stats
149W - 142L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
holyr
Sun Wukong
Level 129
God Stats
1W - 2L
1,314 SR
Queue Stats
29W - 33L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
kermit_tha_frogg
Heimdallr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 128L
1,462 Elo+
Party 2
Janus
Janus
lllturtle
Janus
Level 128
God Stats
33W - 34L
1,634 SR
Queue Stats
191W - 173L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brntnf
Ao Kuang
10
3 / 1 / 1
6,461
538
7,856
10,408
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
MoreMero
Artemis
10
1 / 5 / 0
6,004
500
6,008
10,759
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
SSDivine
Fenrir
12
1 / 1 / 1
6,843
570
6,816
10,710
9,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 0
5,894
491
3,014
6,952
3,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Solaire927
Baba Yaga
11
0 / 3 / 1
6,334
528
4,625
9,179
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LandedCoot
Athena
11
1 / 0 / 4
5,917
493
4,461
7,349
6,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 0 / 3
7,448
621
5,031
8,864
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
holyr
Sun Wukong
11
0 / 2 / 1
6,401
533
6,642
12,272
6,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
11
3 / 2 / 5
6,798
567
6,675
8,297
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
lllturtle
Janus
13
5 / 1 / 3
7,977
665
7,704
6,856
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
13
13
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Brntnf
Ao Kuang
3
1
1
3.5
W
Athena
LandedCoot
Athena
1
0
4
3
L
Artemis
MoreMero
Artemis
1
5
0
0.2
W
4
0
3
5.5
L
Fenrir
SSDivine
Fenrir
1
1
1
1.5
L
0
3
0
0
L
Baba Yaga
Solaire927
Baba Yaga
0
3
1
0.17
W
Sun Wukong
holyr
Sun Wukong
0
2
1
0.25
W
Heimdallr
3
2
5
2.75
W
Janus
lllturtle
Janus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,319
Damage
30,513
48,008
Taken
43,638
23,853
Mitigated
22,699
10,790
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Brntnf
Ao Kuang
7,856
2,255
0
1,582
10,408
3,506
0
1,967
8,303
41,027
0
W
Athena
LandedCoot
Athena
4,461
1,310
215
1,372
7,349
6,686
0
2,769
4,580
21,564
0
L
Artemis
MoreMero
Artemis
6,008
2,085
0
1,310
10,759
4,008
0
2,797
7,959
0
40,520
W
5,031
1,538
0
1,072
8,864
3,512
0
2,204
6,660
0
56,902
L
Fenrir
SSDivine
Fenrir
6,816
1,546
0
3,719
10,710
9,009
0
462
10,188
0
42,096
L
3,014
485
1,279
1,482
6,952
3,985
0
1,678
5,177
25,488
0
L
Baba Yaga
Solaire927
Baba Yaga
4,625
0
0
1,418
9,179
3,345
0
4,711
4,213
44,215
0
W
Sun Wukong
holyr
Sun Wukong
6,642
1,341
0
3,856
12,272
6,764
0
2,559
9,713
0
41,041
W
Heimdallr
6,675
2,198
0
3,201
8,297
3,452
0
2,774
5,523
0
40,257
W
Janus
lllturtle
Janus
7,704
404
0
1,190
6,856
2,285
0
5,189
1,667
57,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
34,541
324
Minions Killed
341
0
Camps Cleared
0
1,205,348
Distance Traveled
1,300,422
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,461
538
55
5
0
276,951
0
W
Athena
5,917
493
25
2
0
262,736
2
L
Artemis
6,004
500
75
6
0
252,374
2
W
Awilix
7,448
621
77
6
0
270,781
0
L
Fenrir
6,843
570
72
6
0
196,785
0
L
Merlin
5,894
491
35
3
0
240,903
2
L
Baba Yaga
6,334
528
87
7
0
238,335
2
W
Sun Wukong
6,401
533
58
5
0
256,935
0
W
Heimdallr
6,798
567
66
6
0
227,190
3
W
Janus
7,977
665
115
10
0
282,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role