Player Matchup

Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Kevioss
Athena
Level 55
God Stats
4W - 2L
1,244 SR
Queue Stats
128W - 116L
1,259 Elo+
Solo
Pele
Pele
xDivintyx
Pele
Level 75
God Stats
25W - 10L
1,549 SR
Queue Stats
225W - 240L
1,294 Elo+
Solo
Team Averages
Level 79
1,431 SR
1,351 Elo+

VS

Team Averages
Level 58
1,391 SR
1,291 Elo+
Vamana
Vamana
cake-superior206
Vamana
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 286L
1,318 Elo+
Solo
Sylvanus
Sylvanus
heenasaurus
Sylvanus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 72L
1,274 Elo+
Solo
Sol
Sol
matthieu971
Sol
Level 88
God Stats
2W - 9L
1,172 SR
Queue Stats
801W - 887L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 1 / 9
8,500
773
10,373
7,400
4,878
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
Kevioss
Athena
12
3 / 0 / 7
8,658
787
7,444
9,153
9,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
12
7 / 1 / 2
9,459
860
10,914
9,320
4,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,806
619
5,650
11,170
10,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
heenasaurus
Sylvanus
9
0 / 6 / 2
7,030
639
3,661
13,737
9,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 0
7,838
713
8,317
8,369
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
9
5.5
W
Athena
Kevioss
Athena
3
0
7
6.5
L
0
2
1
0.25
L
Sylvanus
heenasaurus
Sylvanus
0
6
2
0.17
L
2
3
0
0.67
W
Pele
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
17,628
25,873
Taken
33,276
18,618
Mitigated
22,329
7,694
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,373
782
707
3,024
7,400
4,878
355
3,830
3,570
43,253
0
W
Athena
Kevioss
Athena
7,444
1,532
0
251
9,153
9,298
38
3,812
5,341
20,687
0
L
5,650
3,388
225
719
11,170
10,405
0
5,627
5,543
0
15,304
L
Sylvanus
heenasaurus
Sylvanus
3,661
1,631
1,478
3,771
13,737
9,101
0
7,946
5,791
9,364
1,545
L
8,317
3,672
0
1,652
8,369
2,823
0
4,244
4,125
30,987
4,338
W
Pele
10,914
3,505
0
3,712
9,320
4,442
0
3,738
5,582
0
43,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
21,674
137
Minions Killed
91
0
Camps Cleared
0
588,900
Distance Traveled
474,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,500
773
67
6
0
190,666
0
W
Athena
8,658
787
36
3
0
207,897
0
L
Vamana
6,806
619
16
1
0
190,160
0
L
Sylvanus
7,030
639
22
2
0
127,629
0
L
Sol
7,838
713
53
5
0
156,421
0
W
Pele
9,459
860
34
3
0
190,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role