Player Matchup

Chernobog
Chernobog
El_Yodito
Chernobog
Level 77
God Stats
2W - 4L
1,537 SR
Queue Stats
73W - 71L
1,474 Elo+
Party 2
Athena
Athena
Sbutler95-
Athena
Level 134
God Stats
1W - 4L
1,229 SR
Queue Stats
225W - 231L
1,464 Elo+
Solo
Ares
Ares
Syltari
Ares
Level 124
God Stats
4W - 4L
1,580 SR
Queue Stats
77W - 74L
1,476 Elo+
Party 2
Sol
Sol
googlesmite
Sol
Level 127
God Stats
20W - 20L
1,309 SR
Queue Stats
180W - 175L
1,587 Elo+
Party 1
Pele
Pele
grimbarnaby
Pele
Level 107
God Stats
18W - 19L
1,600 SR
Queue Stats
192W - 197L
1,511 Elo+
Party 1
Team Averages
Level 114
1,451 SR
1,503 Elo+

VS

Team Averages
Level 119
1,443 SR
1,489 Elo+
Raijin
Raijin
Aceen
Raijin
Level 134
God Stats
3W - 2L
1,404 SR
Queue Stats
188W - 166L
1,519 Elo+
Solo
Ymir
Ymir
Bombylove
Ymir
Level 119
God Stats
30W - 29L
1,576 SR
Queue Stats
358W - 343L
1,481 Elo+
Solo
Arachne
Arachne
CallMeJon
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,415 Elo+
Solo
Medusa
Medusa
Cuccipooch
Medusa
Level 123
God Stats
1W - 2L
1,236 SR
Queue Stats
82W - 91L
1,540 Elo+
Solo
Olorun
Olorun
rdjuh
Olorun
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
511W - 495L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
El_Yodito
Chernobog
6
1 / 1 / 2
3,571
595
3,442
3,258
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Sbutler95-
Athena
2
0 / 1 / 0
2,773
462
68
1,555
711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Syltari
Ares
6
2 / 1 / 1
4,156
693
1,907
5,119
2,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
3,988
665
1,900
3,086
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
3,559
593
1,697
4,231
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aceen
Raijin
8
2 / 1 / 0
4,498
750
1,754
3,469
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
6
0 / 1 / 2
3,844
641
1,976
4,087
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
CallMeJon
Arachne
6
2 / 0 / 1
4,189
698
2,123
4,922
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
Cuccipooch
Medusa
6
0 / 2 / 0
3,469
578
1,882
4,024
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
rdjuh
Olorun
8
1 / 0 / 0
5,077
846
1,703
1,475
463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
5
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
Aceen
Raijin
2
1
0
2
W
Ymir
0
1
2
1
W
Arachne
CallMeJon
Arachne
2
0
1
2.5
W
Medusa
Cuccipooch
Medusa
0
2
0
0
L
Chernobog
El_Yodito
Chernobog
1
1
2
2
L
Athena
Sbutler95-
Athena
0
1
0
0
L
Ares
Syltari
Ares
2
1
1
2.5
L
0
1
0
0
L
0
1
0
0
W
Olorun
rdjuh
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,014
Damage
9,438
17,249
Taken
17,977
6,755
Mitigated
7,235
5,433
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Aceen
Raijin
1,754
262
0
1,298
3,469
1,055
0
1,591
1,752
31,087
0
W
Ymir
1,976
795
140
1,150
4,087
2,860
0
729
3,358
12,283
0
W
Arachne
CallMeJon
Arachne
2,123
1,655
0
1,754
4,922
1,347
0
263
4,659
0
19,953
W
Medusa
Cuccipooch
Medusa
1,882
1,052
0
652
4,024
1,510
0
1,098
2,926
0
17,027
L
Chernobog
El_Yodito
Chernobog
3,442
2,231
0
620
3,258
1,091
0
987
2,271
0
19,725
L
Athena
Sbutler95-
Athena
68
0
0
607
1,555
711
0
881
674
3,032
0
L
Ares
Syltari
Ares
1,907
368
560
1,583
5,119
2,880
0
989
4,130
13,060
0
L
1,900
692
0
1,655
3,086
822
0
1,117
1,783
27,912
0
L
1,697
686
0
408
4,231
1,251
0
1,243
2,958
0
18,898
W
Olorun
rdjuh
Olorun
1,703
808
0
954
1,475
463
0
35
1,407
33,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,047
Gold Earned
21,077
141
Minions Killed
190
0
Camps Cleared
0
511,256
Distance Traveled
544,741
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,498
750
60
10
0
112,002
2
W
Ymir
3,844
641
17
3
0
115,777
4
W
Arachne
4,189
698
28
5
0
113,387
0
W
Medusa
3,469
578
25
4
0
104,741
0
L
Chernobog
3,571
595
27
5
0
107,457
2
L
Athena
2,773
462
3
1
0
34,898
0
L
Ares
4,156
693
21
4
0
107,674
1
L
Sol
3,988
665
54
9
0
110,842
0
L
Pele
3,559
593
36
6
0
150,385
0
W
Olorun
5,077
846
60
10
0
98,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role