Player Matchup

Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
PHANTOMSRISE-_-
Scylla
Level 89
God Stats
14W - 24L
1,408 SR
Queue Stats
489W - 535L
1,388 Elo+
Party 3
Serqet
Serqet
PHANTOM_GREG4231
Serqet
Level 87
God Stats
4W - 3L
1,514 SR
Queue Stats
351W - 400L
1,415 Elo+
Party 3
Set
Set
RustyTacoCat5
Set
Level 35
God Stats
1W - 2L
1,745 SR
Queue Stats
13W - 18L
1,299 Elo+
Solo
Neith
Neith
chefbreezy-_-
Neith
Level 48
God Stats
2W - 3L
1,208 SR
Queue Stats
225W - 314L
1,351 Elo+
Party 3
Team Averages
Level 62
1,475 SR
1,391 Elo+

VS

Team Averages
Level 115
1,594 SR
1,438 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
KekuCAI93
Bastet
Level 109
God Stats
10W - 2L
1,770 SR
Queue Stats
141W - 148L
1,346 Elo+
Party 1
Discordia
Discordia
MontelTho
Discordia
Level 143
God Stats
31W - 9L
1,684 SR
Queue Stats
286W - 301L
1,434 Elo+
Party 2
Merlin
Merlin
briandre9
Merlin
Level 108
God Stats
8W - 4L
1,477 SR
Queue Stats
557W - 593L
1,478 Elo+
Party 2
Erlang Shen
Erlang Shen
mxgerrta
Erlang Shen
Level 105
God Stats
12W - 12L
1,537 SR
Queue Stats
441W - 477L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 1 / 1
5,937
495
5,984
9,693
10,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 0
6,054
505
4,423
8,161
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 0
5,746
479
2,208
8,509
6,243
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 0
5,923
494
4,673
11,624
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 0
5,204
434
2,465
6,484
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 1 / 1
6,230
519
6,049
5,497
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
KekuCAI93
Bastet
13
4 / 0 / 1
7,660
638
4,483
8,076
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
MontelTho
Discordia
13
2 / 0 / 3
7,315
610
7,438
5,989
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
briandre9
Merlin
10
1 / 0 / 2
6,371
531
4,524
4,789
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
mxgerrta
Erlang Shen
12
0 / 2 / 1
7,237
603
5,825
11,435
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
1
1.5
W
Baron Samedi
 
Baron Samedi
2
1
1
2.5
W
Bastet
KekuCAI93
Bastet
4
0
1
4.5
W
Discordia
MontelTho
Discordia
2
0
3
3.5
L
0
5
0
0
L
0
1
0
0
L
2
2
0
1
W
Merlin
briandre9
Merlin
1
0
2
2
L
0
0
0
0
W
Erlang Shen
mxgerrta
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,753
Damage
28,319
44,471
Taken
35,786
27,598
Mitigated
18,258
11,268
Healing
17,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,984
1,789
0
3,371
9,693
10,506
0
0
9,693
0
35,829
W
Baron Samedi
 
Baron Samedi
6,049
604
611
2,529
5,497
2,462
414
0
5,371
38,392
0
W
Bastet
KekuCAI93
Bastet
4,483
910
0
5,789
8,076
2,850
0
885
7,191
0
48,559
W
Discordia
MontelTho
Discordia
7,438
266
0
1,997
5,989
1,803
384
3,538
2,451
54,878
0
L
4,423
258
0
172
8,161
3,255
0
5,940
2,221
43,965
0
L
2,208
345
0
2,488
8,509
6,243
0
4,306
4,203
0
18,685
L
4,673
2,346
0
3,051
11,624
5,193
0
3,423
8,201
0
37,496
W
Merlin
briandre9
Merlin
4,524
684
221
1,856
4,789
3,540
341
0
4,699
26,022
0
L
2,465
397
0
2,186
6,484
2,401
0
4,342
2,142
0
32,942
W
Erlang Shen
mxgerrta
Erlang Shen
5,825
3,329
0
4,590
11,435
7,603
0
0
11,435
0
50,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
34,813
258
Minions Killed
350
0
Camps Cleared
0
1,155,247
Distance Traveled
1,211,364
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,937
495
37
3
0
192,987
0
W
Baron Samedi
6,230
519
67
6
0
224,899
3
W
Bastet
7,660
638
78
7
0
296,250
0
W
Discordia
7,315
610
88
7
0
222,107
2
L
Scylla
6,054
505
78
7
0
212,609
0
L
Serqet
5,746
479
33
3
0
257,555
0
L
Set
5,923
494
51
4
0
264,018
1
W
Merlin
6,371
531
38
3
0
212,010
5
L
Neith
5,204
434
59
5
0
228,078
0
W
Erlang Shen
7,237
603
79
7
0
256,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role