Player Matchup

Thanatos
Thanatos
ALEKZRM20
Thanatos
Level 126
God Stats
5W - 2L
1,437 SR
Queue Stats
114W - 112L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
Lagartijin
Sylvanus
Level 126
God Stats
17W - 18L
1,494 SR
Queue Stats
251W - 260L
1,522 Elo+
Party 1
Discordia
Discordia
Necrofilico69
Discordia
Level 124
God Stats
17W - 21L
1,441 SR
Queue Stats
194W - 196L
1,564 Elo+
Party 1
Team Averages
Level 125
1,458 SR
1,561 Elo+

VS

Team Averages
Level 106
1,468 SR
1,557 Elo+
Chernobog
Chernobog
Akuma310
Chernobog
Level 129
God Stats
3W - 5L
1,362 SR
Queue Stats
155W - 151L
1,628 Elo+
Party 2
Loki
Loki
Horuge_Kun
Loki
Level 65
God Stats
22W - 26L
1,448 SR
Queue Stats
51W - 66L
1,413 Elo+
Solo
He Bo
He Bo
renzo310
He Bo
Level 124
God Stats
40W - 43L
1,594 SR
Queue Stats
105W - 103L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALEKZRM20
Thanatos
15
12 / 1 / 4
12,487
892
17,992
12,821
6,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Lagartijin
Sylvanus
14
0 / 2 / 14
10,567
755
6,532
12,521
14,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
Necrofilico69
Discordia
15
5 / 0 / 7
11,442
817
10,459
6,443
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akuma310
Chernobog
12
1 / 6 / 2
9,696
693
9,699
14,053
3,480
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 8 / 2
8,649
618
3,452
14,338
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
renzo310
He Bo
13
2 / 3 / 0
10,037
717
6,687
11,471
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
3
3
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ALEKZRM20
Thanatos
12
1
4
14
L
Chernobog
Akuma310
Chernobog
1
6
2
0.33
L
0
8
2
0.13
W
Sylvanus
Lagartijin
Sylvanus
0
2
14
3.5
W
Discordia
Necrofilico69
Discordia
5
0
7
8.5
L
He Bo
renzo310
He Bo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,983
Damage
19,838
31,785
Taken
39,862
24,511
Mitigated
10,622
19,228
Healing
1,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ALEKZRM20
Thanatos
17,992
6,773
0
10,421
12,821
6,503
1,636
2,421
10,400
0
42,130
L
Chernobog
Akuma310
Chernobog
9,699
5,198
0
750
14,053
3,480
0
5,313
8,740
0
36,959
L
3,452
158
0
18
14,338
3,833
0
7,521
6,817
0
27,700
W
Sylvanus
Lagartijin
Sylvanus
6,532
1,216
4,470
4,337
12,521
14,973
488
2,763
9,758
23,683
0
W
Discordia
Necrofilico69
Discordia
10,459
706
0
0
6,443
3,035
898
1,727
4,716
63,799
0
L
He Bo
renzo310
He Bo
6,687
348
0
375
11,471
3,309
0
4,295
7,176
42,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
28,382
165
Minions Killed
160
0
Camps Cleared
0
752,494
Distance Traveled
717,701
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,487
892
46
3
0
281,071
1
L
Chernobog
9,696
693
49
4
0
223,968
0
L
Loki
8,649
618
40
3
0
225,577
0
W
Sylvanus
10,567
755
34
2
0
221,345
2
W
Discordia
11,442
817
85
6
0
250,078
2
L
He Bo
10,037
717
71
5
0
268,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role