Player Matchup

Artemis
Artemis
Amasukii
Artemis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 50L
1,739 Elo+
Solo
Cliodhna
Cliodhna
Nezach9-3
Cliodhna
Level 101
God Stats
0W - 6L
1,502 SR
Queue Stats
15W - 27L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
alexismignot
Cthulhu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 20L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
balbes420
Kukulkan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 183L
1,461 Elo+
Party 2
Janus
Janus
Ũllr
Janus
Level 18
God Stats
38W - 42L
1,243 SR
Queue Stats
178W - 181L
1,491 Elo+
Party 2
Team Averages
Level 42
1,449 SR
1,518 Elo+

VS

Team Averages
Level 51
1,580 SR
1,670 Elo+
Ares
Ares
BiggoesDiekkuss
Ares
Level 17
God Stats
4W - 0L
1,891 SR
Queue Stats
59W - 7L
1,756 Elo+
Party 4
Freya
Freya
Majesteea
Freya
Level 104
God Stats
7W - 8L
1,506 SR
Queue Stats
274W - 350L
1,432 Elo+
Party 3
Nu Wa
Nu Wa
RayCst
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 1L
1,898 Elo+
Party 4
Ne Zha
Ne Zha
SpeedNickGer
Ne Zha
Level 6
God Stats
9W - 0L
1,500 SR
Queue Stats
74W - 0L
1,981 Elo+
Party 4
Chiron
Chiron
Вейн
Chiron
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amasukii
Artemis
12
0 / 6 / 0
6,248
625
3,591
9,751
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cliodhna
Nezach9-3
Cliodhna
12
1 / 6 / 2
6,775
678
5,525
12,907
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
alexismignot
Cthulhu
14
2 / 6 / 2
7,647
765
4,157
13,686
8,482
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
balbes420
Kukulkan
13
1 / 5 / 1
7,126
713
5,364
7,582
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Ũllr
Janus
14
2 / 10 / 3
7,730
773
12,007
12,648
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 13
8,577
858
11,878
12,502
13,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Majesteea
Freya
14
2 / 1 / 8
7,900
790
4,567
7,743
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
RayCst
Nu Wa
15
8 / 3 / 13
9,176
918
14,927
11,359
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
17
11 / 1 / 16
9,998
1,000
17,858
12,104
6,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
Вейн
Chiron
16
7 / 0 / 11
8,959
896
5,272
4,050
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
94
6
Kills
33
33
Deaths
7
8
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Artemis
Amasukii
Artemis
0
6
0
0
W
5
2
13
5.75
W
Freya
Majesteea
Freya
2
1
8
6
L
Cliodhna
Nezach9-3
Cliodhna
1
6
2
0.33
W
Nu Wa
RayCst
Nu Wa
8
3
13
4.83
W
Ne Zha
11
1
16
19
L
Cthulhu
alexismignot
Cthulhu
2
6
2
0.5
L
Kukulkan
balbes420
Kukulkan
1
5
1
0.3
L
Janus
Ũllr
Janus
2
10
3
0.35
W
Chiron
Вейн
Chiron
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,644
Damage
54,502
56,574
Taken
47,758
20,932
Mitigated
30,114
1,214
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Amasukii
Artemis
3,591
1,334
0
114
9,751
2,435
0
1,891
7,742
0
9,151
W
11,878
2,176
0
1,680
12,502
13,874
0
4,998
7,376
18,514
0
W
Freya
Majesteea
Freya
4,567
1,276
0
1,302
7,743
3,249
3,267
2,147
5,564
21,102
0
L
Cliodhna
Nezach9-3
Cliodhna
5,525
444
0
1,003
12,907
3,940
0
8,305
4,310
0
11,741
W
Nu Wa
RayCst
Nu Wa
14,927
3,562
0
750
11,359
5,076
65
6,135
5,042
35,734
0
W
Ne Zha
17,858
5,924
0
1,776
12,104
6,345
1,050
5,774
6,172
0
46,493
L
Cthulhu
alexismignot
Cthulhu
4,157
509
93
0
13,686
8,482
0
7,938
5,143
7,272
0
L
Kukulkan
balbes420
Kukulkan
5,364
404
0
0
7,582
2,129
0
4,638
2,782
21,142
0
L
Janus
Ũllr
Janus
12,007
927
0
4
12,648
3,946
0
7,118
5,225
28,899
0
W
Chiron
Вейн
Chiron
5,272
2,477
557
1,399
4,050
1,570
3,686
1,892
2,076
0
22,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
44,610
105
Minions Killed
229
0
Camps Cleared
0
934,618
Distance Traveled
1,230,975
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,248
625
9
1
0
149,907
0
W
Ares
8,577
858
19
2
0
267,737
0
W
Freya
7,900
790
39
4
0
208,773
0
L
Cliodhna
6,775
678
15
2
0
203,862
0
W
Nu Wa
9,176
918
51
5
0
260,939
0
W
Ne Zha
9,998
1,000
62
6
0
267,074
0
L
Cthulhu
7,647
765
5
1
0
171,791
0
L
Kukulkan
7,126
713
37
4
0
212,117
0
L
Janus
7,730
773
39
4
0
196,941
3
W
Chiron
8,959
896
58
6
0
226,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role