Player Matchup

Thanatos
Thanatos
DANNYG9674
Thanatos
Level 102
God Stats
15W - 9L
1,557 SR
Queue Stats
172W - 163L
1,473 Elo+
Party 1
Athena
Athena
FenrirUNB01
Athena
Level 147
God Stats
3W - 2L
1,463 SR
Queue Stats
208W - 184L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
SDJM
Cu Chulainn
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 193L
1,473 Elo+
Party 1
Freya
Freya
SenseiPanther
Freya
Level 107
God Stats
9W - 5L
1,636 SR
Queue Stats
104W - 103L
1,506 Elo+
Party 1
Neith
Neith
lifarz
Neith
Level 106
God Stats
20W - 17L
1,571 SR
Queue Stats
49W - 48L
1,366 Elo+
Solo
Team Averages
Level 114
1,545 SR
1,459 Elo+

VS

Team Averages
Level 65
1,535 SR
1,419 Elo+
Skadi
Skadi
Zinkkus
Skadi
Level 12
God Stats
1W - 1L
1,710 SR
Queue Stats
5W - 9L
1,367 Elo+
Party 2
Zhong Kui
Zhong Kui
gigaChadNow
Zhong Kui
Level 63
God Stats
8W - 8L
1,597 SR
Queue Stats
244W - 241L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
leonidysik
Morgan Le Fay
Level 125
God Stats
3W - 4L
1,508 SR
Queue Stats
119W - 98L
1,463 Elo+
Solo
Sol
Sol
xAssaultive_
Sol
Level 60
God Stats
1W - 3L
1,256 SR
Queue Stats
198W - 236L
1,364 Elo+
Party 2
Thanatos
Thanatos
xPur OmEgA
Thanatos
Level 64
God Stats
10W - 5L
1,604 SR
Queue Stats
49W - 44L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DANNYG9674
Thanatos
17
12 / 5 / 3
10,485
617
14,115
20,014
9,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
14
2 / 2 / 9
8,862
521
6,551
18,125
19,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
SDJM
Cu Chulainn
16
6 / 3 / 6
10,237
602
12,319
18,394
18,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 8
9,736
573
10,978
17,929
8,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
lifarz
Neith
15
0 / 1 / 1
9,031
531
7,774
8,754
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Zinkkus
Skadi
14
0 / 1 / 1
7,582
446
5,493
11,873
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
gigaChadNow
Zhong Kui
14
8 / 3 / 1
9,637
567
9,687
15,339
18,406
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
leonidysik
Morgan Le Fay
13
3 / 7 / 6
8,370
492
17,227
13,983
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 9 / 1
8,442
497
11,151
18,073
6,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
xPur OmEgA
Thanatos
12
1 / 5 / 4
7,740
455
3,614
13,099
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
25
Kills
14
14
Deaths
25
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DANNYG9674
Thanatos
12
5
3
2.7
W
Athena
2
2
9
3.25
W
Cu Chulainn
SDJM
Cu Chulainn
6
3
6
3
W
5
3
8
3
L
Skadi
Zinkkus
Skadi
0
1
1
0.5
L
Zhong Kui
gigaChadNow
Zhong Kui
8
3
1
2.83
L
Morgan Le Fay
leonidysik
Morgan Le Fay
3
7
6
0.86
W
Neith
lifarz
Neith
0
1
1
0.5
L
2
9
1
0.28
L
Thanatos
xPur OmEgA
Thanatos
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,737
Damage
47,172
83,216
Taken
72,367
59,962
Mitigated
39,648
28,956
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DANNYG9674
Thanatos
14,115
3,161
0
13,355
20,014
9,764
1,328
8,816
11,198
0
82,869
W
Athena
6,551
747
0
1,936
18,125
19,345
0
8,818
9,307
26,115
0
W
Cu Chulainn
SDJM
Cu Chulainn
12,319
2,407
0
1,536
18,394
18,080
58
7,931
10,463
374
75,923
W
10,978
3,159
0
9,130
17,929
8,605
1,450
11,283
6,646
77,708
2,984
L
Skadi
Zinkkus
Skadi
5,493
2,681
0
4,898
11,873
4,632
0
1,293
10,580
0
55,792
L
Zhong Kui
gigaChadNow
Zhong Kui
9,687
1,105
0
1,551
15,339
18,406
0
5,449
9,890
29,269
0
L
Morgan Le Fay
leonidysik
Morgan Le Fay
17,227
2,070
0
1,335
13,983
5,526
0
5,895
8,088
52,937
0
W
Neith
lifarz
Neith
7,774
740
0
2,999
8,754
4,168
1,035
1,217
7,537
0
77,834
L
11,151
4,535
0
3,066
18,073
6,063
1,155
3,512
14,561
54,833
0
L
Thanatos
xPur OmEgA
Thanatos
3,614
1,553
0
7,156
13,099
5,021
0
1,722
11,377
0
53,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,351
Gold Earned
41,771
462
Minions Killed
351
0
Camps Cleared
0
1,616,295
Distance Traveled
1,447,029
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,485
617
111
7
0
361,381
4
W
Athena
8,862
521
38
2
0
361,376
5
W
Cu Chulainn
10,237
602
105
6
0
302,020
1
W
Freya
9,736
573
94
6
0
312,773
0
L
Skadi
7,582
446
87
5
0
279,532
5
L
Zhong Kui
9,637
567
25
1
0
332,457
0
L
Morgan Le Fay
8,370
492
76
4
0
302,483
0
W
Neith
9,031
531
114
7
0
278,745
0
L
Sol
8,442
497
82
5
0
260,512
1
L
Thanatos
7,740
455
81
5
0
272,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role