Player Matchup

Mercury
Mercury
ForesterPL
Mercury
Level 107
God Stats
0W - 2L
1,272 SR
Queue Stats
165W - 213L
1,411 Elo+
Party 1
Janus
Janus
Sytrysia
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 220L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
Tommmy06
Danzaburou
Level 6
God Stats
2W - 17L
1,154 SR
Queue Stats
3W - 30L
1,000 Elo+
Party 1
Ymir
Ymir
iXaatu
Ymir
Level 8
God Stats
0W - 2L
1,308 SR
Queue Stats
24W - 52L
1,263 Elo+
Party 1
Mulan
Mulan
juszi
Mulan
Level 25
God Stats
1W - 7L
1,402 SR
Queue Stats
80W - 124L
1,348 Elo+
Party 1
Team Averages
Level 51
1,327 SR
1,287 Elo+

VS

Team Averages
Level 95
1,566 SR
1,462 Elo+
Loki
Loki
Addictedd
Loki
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 41L
1,485 Elo+
Solo
Nu Wa
Nu Wa
RanaMosh
Nu Wa
Level 157
God Stats
25W - 19L
1,542 SR
Queue Stats
480W - 450L
1,432 Elo+
Solo
Anubis
Anubis
raulux007
Anubis
Level 86
God Stats
7W - 4L
1,666 SR
Queue Stats
155W - 134L
1,470 Elo+
Solo
Surtr
Surtr
snowkoala04
Surtr
Level 88
God Stats
4W - 1L
1,605 SR
Queue Stats
110W - 108L
1,450 Elo+
Solo
Neith
Neith
zipzeroproblems2
Neith
Level 82
God Stats
5W - 7L
1,515 SR
Queue Stats
250W - 237L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ForesterPL
Mercury
9
0 / 1 / 1
5,005
455
2,707
9,332
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Sytrysia
Janus
9
1 / 5 / 0
5,356
487
3,052
8,826
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tommmy06
Danzaburou
7
0 / 3 / 1
4,816
438
582
7,782
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
iXaatu
Ymir
7
0 / 2 / 0
4,811
437
704
9,090
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
juszi
Mulan
10
0 / 3 / 1
5,720
520
1,504
7,920
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
5 / 3 / 6
7,001
636
7,268
9,435
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
RanaMosh
Nu Wa
12
1 / 0 / 2
6,788
617
6,976
3,414
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
raulux007
Anubis
9
0 / 0 / 1
6,210
565
2,304
3,009
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 0 / 0
7,440
676
3,167
7,365
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 0 / 4
6,683
608
5,313
4,816
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
13
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
5
3
6
2.67
L
Mercury
ForesterPL
Mercury
0
1
1
0.5
W
Nu Wa
RanaMosh
Nu Wa
1
0
2
2
L
Janus
Sytrysia
Janus
1
5
0
0.2
L
Danzaburou
Tommmy06
Danzaburou
0
3
1
0.17
L
Ymir
iXaatu
Ymir
0
2
0
0
L
Mulan
juszi
Mulan
0
3
1
0.17
W
Anubis
raulux007
Anubis
0
0
1
0.5
W
5
0
0
5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,549
Damage
25,028
42,950
Taken
28,039
18,302
Mitigated
13,356
3,882
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,268
2,567
0
2,926
9,435
3,055
182
1,406
8,029
0
39,665
L
Mercury
ForesterPL
Mercury
2,707
692
0
712
9,332
2,992
0
3,076
6,256
0
29,474
W
Nu Wa
RanaMosh
Nu Wa
6,976
1,249
90
709
3,414
1,045
500
502
2,912
55,702
0
L
Janus
Sytrysia
Janus
3,052
376
0
370
8,826
2,640
0
3,237
5,589
32,936
0
L
Danzaburou
Tommmy06
Danzaburou
582
272
0
1,213
7,782
2,466
0
1,266
6,516
0
24,945
L
Ymir
iXaatu
Ymir
704
165
0
776
9,090
5,327
0
2,505
6,585
10,937
0
L
Mulan
juszi
Mulan
1,504
567
0
811
7,920
4,877
0
570
7,350
0
29,653
W
Anubis
raulux007
Anubis
2,304
153
0
1,889
3,009
1,622
102
671
2,338
28,920
0
W
3,167
1,339
0
1,276
7,365
5,793
430
151
7,214
535
40,856
W
5,313
1,771
0
1,485
4,816
1,841
165
1,026
3,790
0
41,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
34,122
206
Minions Killed
329
0
Camps Cleared
0
1,042,086
Distance Traveled
1,022,250
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,001
636
57
5
0
264,275
0
L
Mercury
5,005
455
38
3
0
269,509
0
W
Nu Wa
6,788
617
80
7
0
200,466
0
L
Janus
5,356
487
60
5
0
193,006
1
L
Danzaburou
4,816
438
52
5
0
202,216
0
L
Ymir
4,811
437
16
1
0
194,533
0
L
Mulan
5,720
520
40
4
0
182,822
0
W
Anubis
6,210
565
48
4
0
172,696
2
W
Surtr
7,440
676
72
7
0
204,109
1
W
Neith
6,683
608
72
7
0
180,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role