Player Matchup

Ravana
Ravana
 
Ravana
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Chaosbrain24
Neith
Level 157
God Stats
15W - 16L
1,422 SR
Queue Stats
180W - 212L
1,426 Elo+
Party 1
Hades
Hades
Scalett666
Hades
Level 108
God Stats
13W - 25L
1,600 SR
Queue Stats
142W - 212L
1,412 Elo+
Party 1
Osiris
Osiris
StarFarmer
Osiris
Level 147
God Stats
4W - 3L
1,598 SR
Queue Stats
80W - 76L
1,532 Elo+
Solo
Athena
Athena
peffe89
Athena
Level 192
God Stats
18W - 31L
1,522 SR
Queue Stats
118W - 167L
1,428 Elo+
Party 1
Team Averages
Level 153
1,528 SR
1,460 Elo+

VS

Team Averages
Level 114
1,669 SR
1,491 Elo+
Medusa
Medusa
GlitterHeart
Medusa
Level 47
God Stats
2W - 0L
1,724 SR
Queue Stats
63W - 61L
1,478 Elo+
Party 2
He Bo
He Bo
Rendycor
He Bo
Level 158
God Stats
1W - 2L
1,832 SR
Queue Stats
199W - 196L
1,470 Elo+
Party 2
Janus
Janus
TaeshTRG
Janus
Level 107
God Stats
13W - 8L
1,515 SR
Queue Stats
30W - 27L
1,507 Elo+
Solo
Loki
Loki
guillermito2001
Loki
Level 155
God Stats
1W - 0L
1,722 SR
Queue Stats
82W - 78L
1,559 Elo+
Solo
Hercules
Hercules
rezanya1
Hercules
Level 102
God Stats
12W - 10L
1,554 SR
Queue Stats
67W - 70L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 4 / 2
6,549
595
3,450
9,324
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 2
5,683
517
6,915
6,456
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hades
9
1 / 2 / 0
5,495
500
2,292
6,995
3,105
Osiris
StarFarmer
Osiris
11
2 / 2 / 1
7,109
646
6,299
11,010
11,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
peffe89
Athena
9
1 / 3 / 2
5,322
484
2,778
10,804
8,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 0 / 0
5,695
518
3,659
5,587
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

He Bo
Rendycor
He Bo
12
6 / 3 / 5
7,008
637
9,561
7,584
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
TaeshTRG
Janus
12
4 / 0 / 4
7,005
637
7,694
4,058
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 4
6,169
561
4,783
8,560
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
rezanya1
Hercules
10
1 / 1 / 1
5,992
545
2,414
7,589
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
13
14
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
2
0.5
L
1
3
2
0.67
W
Medusa
2
0
0
2
W
He Bo
Rendycor
He Bo
6
3
5
2.83
L
Hades
1
2
0
0.5
L
Osiris
StarFarmer
Osiris
2
2
1
1.25
W
Janus
TaeshTRG
Janus
4
0
4
6
W
0
2
4
1
L
Athena
peffe89
Athena
1
3
2
0.67
W
Hercules
rezanya1
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,734
Damage
28,111
44,589
Taken
33,378
29,398
Mitigated
14,376
14,656
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,450
709
0
1,373
9,324
4,101
0
3,769
5,415
0
53,501
L
6,915
2,709
0
1,335
6,456
3,065
0
2,855
3,591
0
39,350
W
Medusa
3,659
1,601
0
1,099
5,587
1,783
177
573
5,014
0
31,727
W
He Bo
Rendycor
He Bo
9,561
1,208
0
2,139
7,584
2,448
0
1,374
6,210
51,305
0
L
Hades
2,292
137
938
3,463
6,995
3,105
0
4,336
2,481
30,173
0
L
Osiris
StarFarmer
Osiris
6,299
2,441
0
4,792
11,010
11,085
0
2,189
8,821
0
49,573
W
Janus
TaeshTRG
Janus
7,694
366
0
980
4,058
1,260
647
619
3,439
50,733
0
W
4,783
1,353
0
1,680
8,560
2,990
0
403
8,157
0
48,072
L
Athena
peffe89
Athena
2,778
546
157
2,598
10,804
8,042
0
3,634
7,026
18,704
0
W
Hercules
rezanya1
Hercules
2,414
598
184
3,303
7,589
5,895
0
2,101
5,488
0
19,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
31,869
311
Minions Killed
334
0
Camps Cleared
0
1,065,576
Distance Traveled
1,125,690
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,549
595
78
7
0
232,135
0
L
Neith
5,683
517
54
5
0
196,210
2
W
Medusa
5,695
518
64
6
0
189,277
2
W
He Bo
7,008
637
68
6
0
242,347
0
L
Hades
5,495
500
59
5
0
207,095
4
L
Osiris
7,109
646
89
8
0
197,638
2
W
Janus
7,005
637
100
9
0
243,850
0
W
Loki
6,169
561
78
7
0
236,102
0
L
Athena
5,322
484
31
3
0
232,498
4
W
Hercules
5,992
545
24
2
0
214,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role