Player Matchup

Mulan
Mulan
Gold III
BlackFNNino
Mulan
Gold III
Level 68
God Stats
0W - 2L
1,622 SR
Queue Stats
19W - 16L
1,673 MMR
Party 1
Merlin
Merlin
Silver I
Projectkilljr
Merlin
Silver I
Level 181
God Stats
2W - 4L
1,615 SR
Queue Stats
151W - 156L
1,332 MMR
Party 1
Loki
Loki
Silver II
SmiteBanBot
Loki
Silver II
Level 43
God Stats
0W - 2L
1,403 SR
Queue Stats
44W - 43L
1,554 MMR
Solo
Apollo
Apollo
Gold II
eBawl YT
Apollo
Gold II
Level 196
God Stats
2W - 8L
1,500 SR
Queue Stats
178W - 186L
1,524 MMR
Solo
Cabrakan
Cabrakan
Gold I
kingofdarkness7
Cabrakan
Gold I
Level 158
God Stats
3W - 3L
1,557 SR
Queue Stats
54W - 54L
1,462 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,539 SR
1,509 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,568 SR
1,506 MMR
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
Juffzz
Sylvanus
Gold I
Level 224
God Stats
1W - 0L
1,500 SR
Queue Stats
592W - 582L
1,455 MMR
Solo
Nu Wa
Nu Wa
Gold IV
MK-_-1122
Nu Wa
Gold IV
Level 123
God Stats
2W - 1L
1,792 SR
Queue Stats
251W - 266L
1,520 MMR
Solo
Chernobog
Chernobog
Gold III
Robjoss2214
Chernobog
Gold III
Level 163
God Stats
3W - 3L
1,548 SR
Queue Stats
339W - 347L
1,531 MMR
Solo
King Arthur
King Arthur
Gold III
xMicahTrash
King Arthur
Gold III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,741
583
14,415
19,563
14,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 1
7,991
533
6,537
6,448
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 3
6,657
444
6,223
9,952
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
eBawl YT
Apollo
12
0 / 1 / 0
6,866
458
2,467
7,559
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
9
0 / 1 / 2
6,439
429
3,335
11,343
10,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
Sun WukongThothSusanoAmaterasu

VS

Bans
ArachnePeleBastetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 3 / 2
7,402
493
5,355
14,389
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Juffzz
Sylvanus
11
0 / 0 / 2
7,394
493
5,341
9,381
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
MK-_-1122
Nu Wa
14
2 / 0 / 1
8,314
554
8,838
5,767
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Robjoss2214
Chernobog
15
1 / 0 / 0
8,501
567
5,400
5,883
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
xMicahTrash
King Arthur
14
2 / 4 / 1
8,022
535
13,424
18,838
19,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
8
8
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
2
1.33
L
4
2
1
2.25
W
Sylvanus
Juffzz
Sylvanus
0
0
2
1
W
Nu Wa
MK-_-1122
Nu Wa
2
0
1
2.5
L
2
2
1
1.25
W
Chernobog
Robjoss2214
Chernobog
1
0
0
1
L
1
2
3
1.25
L
Apollo
eBawl YT
Apollo
0
1
0
0
L
Cabrakan
0
1
2
1
W
King Arthur
xMicahTrash
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,977
Damage
38,358
54,865
Taken
54,258
32,645
Mitigated
37,435
18,845
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,355
2,378
0
3,490
14,389
4,908
0
2,437
11,952
0
52,828
L
14,415
1,353
0
9,834
19,563
14,453
0
2,188
17,375
0
65,539
W
Sylvanus
Juffzz
Sylvanus
5,341
2,070
1,832
5,963
9,381
7,905
240
2,556
6,825
24,944
0
W
Nu Wa
MK-_-1122
Nu Wa
8,838
1,597
0
1,482
5,767
2,238
320
3,124
2,643
79,880
0
L
6,537
90
0
1,162
6,448
2,175
0
3,883
2,565
71,732
0
W
Chernobog
Robjoss2214
Chernobog
5,400
3,395
0
2,930
5,883
2,426
109
732
5,151
0
81,633
L
6,223
1,611
0
4,237
9,952
3,248
0
2,173
7,779
0
43,482
L
Apollo
eBawl YT
Apollo
2,467
1,796
0
2,025
7,559
2,544
0
2,237
5,322
0
45,203
L
Cabrakan
3,335
419
0
1,587
11,343
10,225
0
4,094
7,249
17,954
0
W
King Arthur
xMicahTrash
King Arthur
13,424
1,465
0
3,780
18,838
19,958
0
1,023
17,815
794
64,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
39,633
415
Minions Killed
481
0
Camps Cleared
0
1,492,250
Distance Traveled
1,464,441
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,402
493
80
5
0
330,383
0
L
Mulan
8,741
583
112
7
0
292,029
0
W
Sylvanus
7,394
493
26
2
0
267,023
4
W
Nu Wa
8,314
554
140
9
0
309,014
1
L
Merlin
7,991
533
129
9
0
295,810
2
W
Chernobog
8,501
567
154
10
0
288,224
2
L
Loki
6,657
444
71
5
0
309,858
3
L
Apollo
6,866
458
91
6
0
259,862
0
L
Cabrakan
6,439
429
12
1
0
334,691
10
W
King Arthur
8,022
535
81
5
0
269,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role