Player Matchup

Susano
Susano
 
Susano
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Blushboy101_
Ishtar
Level 115
God Stats
73W - 88L
1,428 SR
Queue Stats
762W - 780L
1,431 Elo+
Solo
Sylvanus
Sylvanus
CupidPineapp1e
Sylvanus
Level 129
God Stats
8W - 8L
1,527 SR
Queue Stats
322W - 323L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HanzoGo24
Morgan Le Fay
Level 142
God Stats
6W - 3L
1,503 SR
Queue Stats
106W - 83L
1,545 Elo+
Solo
Lancelot
Lancelot
ItzTerence_
Lancelot
Level 128
God Stats
5W - 9L
1,460 SR
Queue Stats
95W - 93L
1,425 Elo+
Solo
Team Averages
Level 121
1,484 SR
1,494 Elo+

VS

Team Averages
Level 104
1,557 SR
1,463 Elo+
Gilgamesh
Gilgamesh
AliceMp4
Gilgamesh
Level 78
God Stats
3W - 1L
1,536 SR
Queue Stats
143W - 124L
1,453 Elo+
Solo
Atlas
Atlas
Like_A_Sir734
Atlas
Level 89
God Stats
107W - 86L
1,601 SR
Queue Stats
279W - 270L
1,546 Elo+
Solo
Aphrodite
Aphrodite
StarStuff
Aphrodite
Level 160
God Stats
2W - 0L
1,508 SR
Queue Stats
165W - 166L
1,411 Elo+
Solo
Ishtar
Ishtar
ashesoflife
Ishtar
Level 125
God Stats
27W - 21L
1,656 SR
Queue Stats
242W - 220L
1,512 Elo+
Solo
Mulan
Mulan
glalvanic_smoke4
Mulan
Level 67
God Stats
139W - 121L
1,486 SR
Queue Stats
341W - 365L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
6 / 3 / 0
8,249
589
5,555
12,387
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
7
0 / 2 / 1
5,258
376
2,999
5,082
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
11
0 / 2 / 3
6,977
498
5,191
14,263
12,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
HanzoGo24
Morgan Le Fay
12
1 / 5 / 0
7,330
524
10,542
11,563
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
ItzTerence_
Lancelot
14
0 / 0 / 1
8,200
586
6,147
13,037
8,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AliceMp4
Gilgamesh
12
3 / 2 / 2
7,876
563
7,964
12,518
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 3
7,515
537
5,303
11,426
7,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
StarStuff
Aphrodite
14
3 / 0 / 4
8,855
633
7,559
7,410
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ishtar
14
5 / 1 / 3
8,795
628
10,190
10,575
4,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 0
7,653
547
7,422
11,250
10,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
12
12
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
3
0
2
W
Gilgamesh
AliceMp4
Gilgamesh
3
2
2
2
L
Ishtar
0
2
1
0.25
L
Sylvanus
0
2
3
0.75
L
Morgan Le Fay
HanzoGo24
Morgan Le Fay
1
5
0
0.2
L
Lancelot
ItzTerence_
Lancelot
0
0
1
0.5
W
1
2
3
1.25
W
Aphrodite
StarStuff
Aphrodite
3
0
4
5
W
Ishtar
5
1
3
6.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,434
Damage
38,438
56,332
Taken
53,179
33,055
Mitigated
30,846
15,080
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,555
913
0
1,160
12,387
5,337
0
1,125
11,262
0
60,445
W
Gilgamesh
AliceMp4
Gilgamesh
7,964
2,598
0
1,466
12,518
5,522
0
3,023
9,333
0
62,641
L
Ishtar
2,999
1,876
0
955
5,082
1,806
0
1,481
3,601
0
21,817
L
Sylvanus
5,191
1,249
851
5,551
14,263
12,116
0
4,043
10,220
28,719
0
L
Morgan Le Fay
HanzoGo24
Morgan Le Fay
10,542
2,006
0
881
11,563
5,027
0
6,213
5,350
54,824
0
L
Lancelot
ItzTerence_
Lancelot
6,147
1,462
0
5,682
13,037
8,769
0
0
13,037
0
66,427
W
5,303
2,455
1,408
969
11,426
7,643
0
3,887
7,539
30,212
0
W
Aphrodite
StarStuff
Aphrodite
7,559
1,728
2,802
6,518
7,410
3,132
200
4,744
2,434
64,931
0
W
Ishtar
10,190
7,319
0
3,879
10,575
4,317
248
4,332
6,143
0
74,675
W
7,422
1,517
0
1,409
11,250
10,232
0
0
11,250
0
58,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
40,694
371
Minions Killed
471
0
Camps Cleared
0
1,290,316
Distance Traveled
1,385,218
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,249
589
80
6
0
318,204
0
W
Gilgamesh
7,876
563
75
5
0
311,336
3
L
Ishtar
5,258
376
44
3
0
151,083
0
L
Sylvanus
6,977
498
36
3
0
286,311
5
L
Morgan Le Fay
7,330
524
99
7
0
244,541
2
L
Lancelot
8,200
586
112
8
0
290,177
2
W
Atlas
7,515
537
43
3
0
272,669
1
W
Aphrodite
8,855
633
120
9
0
267,267
2
W
Ishtar
8,795
628
128
9
0
262,656
2
W
Mulan
7,653
547
105
8
0
271,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role