Player Matchup

Fafnir
Fafnir
Ace Tripod Fish
Fafnir
Level 128
God Stats
3W - 2L
1,468 SR
Queue Stats
345W - 300L
1,473 Elo+
Solo
Charon
Charon
FaithAway96
Charon
Level 149
God Stats
11W - 13L
1,558 SR
Queue Stats
139W - 133L
1,491 Elo+
Solo
Nemesis
Nemesis
PCN_TICK
Nemesis
Level 117
God Stats
2W - 2L
1,398 SR
Queue Stats
126W - 134L
1,448 Elo+
Solo
Tiamat
Tiamat
PRIMORDIAL1855
Tiamat
Level 123
God Stats
4W - 5L
1,421 SR
Queue Stats
63W - 78L
1,429 Elo+
Solo
Hachiman
Hachiman
knwnwomnrespectr
Hachiman
Level 114
God Stats
11W - 9L
1,565 SR
Queue Stats
145W - 142L
1,442 Elo+
Solo
Team Averages
Level 126
1,482 SR
1,457 Elo+

VS

Team Averages
Level 83
1,572 SR
1,471 Elo+
Izanami
Izanami
DeadXed
Izanami
Level 69
God Stats
4W - 6L
1,699 SR
Queue Stats
60W - 51L
1,478 Elo+
Solo
Thanatos
Thanatos
EntombedArc
Thanatos
Level 70
God Stats
0W - 1L
1,225 SR
Queue Stats
7W - 4L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
ProtecG
Cu Chulainn
Level 69
God Stats
5W - 9L
1,529 SR
Queue Stats
229W - 229L
1,428 Elo+
Solo
Atlas
Atlas
WeeRyan324
Atlas
Level 64
God Stats
1W - 2L
1,702 SR
Queue Stats
68W - 80L
1,455 Elo+
Solo
Hera
Hera
X_-Ochoa-_X
Hera
Level 142
God Stats
19W - 13L
1,707 SR
Queue Stats
293W - 307L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,384
626
961
3,483
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
9
1 / 0 / 0
5,439
777
3,642
6,040
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
PCN_TICK
Nemesis
8
0 / 1 / 0
4,419
631
1,701
5,093
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 1 / 0
4,681
669
1,989
3,897
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
4,463
638
709
2,884
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadXed
Izanami
8
0 / 0 / 1
4,468
638
1,736
2,456
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
EntombedArc
Thanatos
8
1 / 0 / 0
4,165
595
1,390
3,653
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ProtecG
Cu Chulainn
8
1 / 1 / 0
4,520
646
4,053
6,374
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
1
0 / 0 / 0
3,075
439
0
1,093
459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,484
641
3,216
3,827
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Izanami
DeadXed
Izanami
0
0
1
0.5
L
Thanatos
EntombedArc
Thanatos
1
0
0
1
W
Charon
1
0
0
1
W
Nemesis
PCN_TICK
Nemesis
0
1
0
0
W
1
1
0
1
L
Cu Chulainn
ProtecG
Cu Chulainn
1
1
0
1
L
Atlas
0
0
0
0
L
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,002
Damage
10,395
21,397
Taken
17,403
9,349
Mitigated
7,885
7,298
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
961
123
98
1,212
3,483
2,967
208
730
2,711
12,194
0
L
Izanami
DeadXed
Izanami
1,736
1,132
0
1,237
2,456
615
0
320
2,034
0
28,911
L
Thanatos
EntombedArc
Thanatos
1,390
141
0
2,445
3,653
1,183
0
309
3,305
0
20,391
W
Charon
3,642
743
0
3,151
6,040
2,468
0
0
5,449
31,987
0
W
Nemesis
PCN_TICK
Nemesis
1,701
637
0
755
5,093
1,591
0
416
4,634
0
28,224
W
1,989
50
0
957
3,897
1,492
0
2,070
1,827
27,056
0
L
Cu Chulainn
ProtecG
Cu Chulainn
4,053
766
0
2,304
6,374
4,334
0
3,527
2,808
0
25,993
L
Atlas
0
0
0
108
1,093
459
0
0
1,093
47
0
L
3,216
1,013
0
680
3,827
1,294
0
2,217
1,571
28,283
0
W
709
429
0
1,125
2,884
831
642
0
2,884
0
28,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,386
Gold Earned
20,712
229
Minions Killed
189
0
Camps Cleared
0
751,203
Distance Traveled
633,724
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,384
626
19
3
0
150,473
2
L
Izanami
4,468
638
64
9
0
147,904
1
L
Thanatos
4,165
595
36
5
0
182,187
3
W
Charon
5,439
777
54
8
0
133,129
2
W
Nemesis
4,419
631
52
7
0
180,555
0
W
Tiamat
4,681
669
53
8
0
133,045
0
L
Cu Chulainn
4,520
646
37
5
0
159,539
0
L
Atlas
3,075
439
0
0
0
21,673
0
L
Hera
4,484
641
52
7
0
122,421
0
W
Hachiman
4,463
638
51
7
0
154,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role