Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Pantouflette
Ix Chel
Level 85
God Stats
3W - 5L
1,496 SR
Queue Stats
148W - 169L
1,460 Elo+
Solo
Hercules
Hercules
ThisIsRealJohnny
Hercules
Level 123
God Stats
1W - 1L
1,702 SR
Queue Stats
48W - 43L
1,451 Elo+
Party 1
Susano
Susano
jhosep602
Susano
Level 155
God Stats
2W - 2L
1,674 SR
Queue Stats
42W - 28L
1,577 Elo+
Party 1
Team Averages
Level 120
1,575 SR
1,497 Elo+

VS

Team Averages
Level 114
1,392 SR
1,549 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FORGISDELUXE
Zhong Kui
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
LaruxGG
Sun Wukong
Level 86
God Stats
2W - 2L
1,169 SR
Queue Stats
8W - 4L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
Suuzpearly
Sylvanus
Level 117
God Stats
33W - 21L
1,538 SR
Queue Stats
125W - 66L
1,676 Elo+
Solo
Baron Samedi
Baron Samedi
Xx_FinalD_xX
Baron Samedi
Level 80
God Stats
1W - 3L
1,255 SR
Queue Stats
18W - 12L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 0
7,500
750
7,426
10,750
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
13
0 / 3 / 4
6,813
681
6,462
8,451
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Pantouflette
Ix Chel
13
1 / 2 / 2
7,128
713
3,165
5,720
1,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 4 / 2
7,000
700
5,115
13,572
11,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
jhosep602
Susano
13
2 / 5 / 4
7,126
713
8,737
12,515
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 2 / 6
7,774
777
10,458
9,357
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
FORGISDELUXE
Zhong Kui
15
6 / 1 / 8
8,455
846
12,491
8,383
6,945
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
LaruxGG
Sun Wukong
15
4 / 2 / 8
8,328
833
8,655
10,735
8,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Suuzpearly
Sylvanus
14
1 / 0 / 11
8,188
819
2,428
7,056
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Xx_FinalD_xX
Baron Samedi
15
5 / 1 / 8
8,573
857
9,383
7,016
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
6
Kills
19
19
Deaths
6
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
0
0.4
L
Hel
 
Hel
0
3
4
0.67
W
Xbalanque
 
Xbalanque
3
2
6
3
W
Zhong Kui
FORGISDELUXE
Zhong Kui
6
1
8
10
W
Sun Wukong
LaruxGG
Sun Wukong
4
2
8
4
L
Ix Chel
Pantouflette
Ix Chel
1
2
2
1
W
Sylvanus
Suuzpearly
Sylvanus
1
0
11
6.5
L
1
4
2
0.5
W
Baron Samedi
Xx_FinalD_xX
Baron Samedi
5
1
8
9
L
Susano
jhosep602
Susano
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
43,415
51,008
Taken
42,547
25,732
Mitigated
30,429
10,953
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,426
2,328
0
250
10,750
4,000
388
4,694
5,881
0
31,082
L
Hel
 
Hel
6,462
73
1,934
2,718
8,451
3,337
0
4,139
4,191
24,370
0
W
Xbalanque
 
Xbalanque
10,458
1,640
0
2,178
9,357
4,984
545
1,066
8,150
0
27,233
W
Zhong Kui
FORGISDELUXE
Zhong Kui
12,491
3,122
0
2,314
8,383
6,945
629
2,539
5,667
30,720
768
W
Sun Wukong
LaruxGG
Sun Wukong
8,655
1,706
0
2,159
10,735
8,014
331
3,009
7,425
0
31,930
L
Ix Chel
Pantouflette
Ix Chel
3,165
302
643
1,247
5,720
1,979
62
2,267
3,329
21,641
0
W
Sylvanus
Suuzpearly
Sylvanus
2,428
467
3,064
3,325
7,056
7,022
137
1,629
5,305
10,040
0
L
5,115
616
0
2,242
13,572
11,359
0
7,772
5,547
0
14,093
W
Baron Samedi
Xx_FinalD_xX
Baron Samedi
9,383
477
1,807
1,407
7,016
3,464
1,046
919
5,886
29,388
0
L
Susano
jhosep602
Susano
8,737
1,696
0
1,919
12,515
5,057
0
5,413
6,867
0
19,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
41,318
215
Minions Killed
217
0
Camps Cleared
0
983,341
Distance Traveled
1,041,678
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,500
750
59
6
0
198,879
0
L
Hel
6,813
681
59
6
0
175,593
1
W
Xbalanque
7,774
777
41
4
0
203,638
0
W
Zhong Kui
8,455
846
39
4
0
198,895
0
W
Sun Wukong
8,328
833
68
7
0
248,579
0
L
Ix Chel
7,128
713
49
5
0
191,866
3
W
Sylvanus
8,188
819
17
2
0
189,393
2
L
Hercules
7,000
700
29
3
0
204,604
0
W
Baron Samedi
8,573
857
52
5
0
201,173
0
L
Susano
7,126
713
19
2
0
212,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role