Player Matchup

Xbalanque
Xbalanque
Silver I
Dipndrip
Xbalanque
Silver I
Level 56
God Stats
5W - 2L
1,548 SR
Queue Stats
25W - 27L
1,579 MMR
Party 2
Chang'e
Chang'e
Gold I
JonasErGud
Chang'e
Gold I
Level 103
God Stats
8W - 3L
1,724 SR
Queue Stats
145W - 174L
1,551 MMR
Party 2
Athena
Athena
Silver III
paulusus58
Athena
Silver III
Level 109
God Stats
1W - 0L
1,365 SR
Queue Stats
11W - 10L
1,429 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,546 SR
1,520 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 92
1,596 SR
1,427 MMR
Scylla
Scylla
Gold III
Aztec_JK
Scylla
Gold III
Level 109
God Stats
1W - 1L
1,507 SR
Queue Stats
106W - 92L
1,370 MMR
Party 1
Ganesha
Ganesha
Gold IV
NajjacaKonjina
Ganesha
Gold IV
Level 100
God Stats
4W - 2L
1,752 SR
Queue Stats
98W - 84L
1,363 MMR
Party 1
Rama
Rama
Gold I
krrrle
Rama
Gold I
Level 68
God Stats
8W - 11L
1,529 SR
Queue Stats
150W - 126L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dipndrip
Xbalanque
14
9 / 0 / 10
11,291
941
13,956
9,691
4,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
JonasErGud
Chang'e
15
8 / 3 / 10
11,670
973
15,844
14,016
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
paulusus58
Athena
12
3 / 2 / 10
9,916
826
3,983
12,895
13,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ThothAo KuangDiscordiaCharonKuzenbo

VS

Bans
AchillesBacchusGebAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aztec_JK
Scylla
13
1 / 5 / 4
9,523
794
8,971
7,680
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 5 / 4
8,602
717
6,465
13,909
16,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
krrrle
Rama
9
3 / 10 / 1
8,607
717
10,418
14,622
5,226
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
5
5
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aztec_JK
Scylla
1
5
4
0.6
W
Xbalanque
Dipndrip
Xbalanque
9
0
10
14
W
Chang'e
JonasErGud
Chang'e
8
3
10
4.33
L
1
5
4
0.6
L
Rama
krrrle
Rama
3
10
1
0.35
W
Athena
paulusus58
Athena
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,783
Damage
25,854
36,602
Taken
36,211
23,466
Mitigated
24,041
10,288
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aztec_JK
Scylla
8,971
800
0
1,303
7,680
2,733
0
4,618
3,062
49,445
0
W
Xbalanque
Dipndrip
Xbalanque
13,956
10,096
0
3,244
9,691
4,132
2,679
4,790
4,901
0
49,463
W
Chang'e
JonasErGud
Chang'e
15,844
1,371
1,912
4,065
14,016
5,889
155
4,280
9,736
68,211
0
L
6,465
733
0
1,323
13,909
16,082
0
6,445
7,464
16,356
484
L
Rama
krrrle
Rama
10,418
8,804
0
1,347
14,622
5,226
0
8,462
6,160
0
26,559
W
Athena
paulusus58
Athena
3,983
942
0
1,067
12,895
13,445
0
6,136
6,759
11,292
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
26,732
149
Minions Killed
122
0
Camps Cleared
0
716,523
Distance Traveled
625,753
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,523
794
89
7
0
216,170
0
W
Xbalanque
11,291
941
65
5
0
231,506
0
W
Chang'e
11,670
973
70
6
0
237,351
0
L
Ganesha
8,602
717
2
0
0
224,412
1
L
Rama
8,607
717
31
3
0
185,171
2
W
Athena
9,916
826
14
1
0
247,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role