Player Matchup

Ao Kuang
Ao Kuang
DarK_TrooperZ
Ao Kuang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 249L
1,445 Elo+
Party 2
Skadi
Skadi
Fiictiion
Skadi
Level 88
God Stats
7W - 5L
1,679 SR
Queue Stats
139W - 138L
1,392 Elo+
Solo
Terra
Terra
Glumigirl
Terra
Level 59
God Stats
0W - 2L
1,303 SR
Queue Stats
28W - 39L
1,400 Elo+
Solo
Hun Batz
Hun Batz
Heisenberg-_55
Hun Batz
Level 85
God Stats
0W - 2L
1,268 SR
Queue Stats
188W - 179L
1,474 Elo+
Party 2
Mercury
Mercury
THAT__GIRLxx
Mercury
Level 68
God Stats
3W - 2L
1,722 SR
Queue Stats
555W - 548L
1,443 Elo+
Solo
Team Averages
Level 69
1,495 SR
1,430 Elo+

VS

Team Averages
Level 36
1,464 SR
1,345 Elo+
Jormungandr
Jormungandr
Nmap_Error
Jormungandr
Level 60
God Stats
1W - 1L
1,305 SR
Queue Stats
20W - 27L
1,399 Elo+
Party 1
Odin
Odin
SeanMusicc
Odin
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
150W - 199L
1,298 Elo+
Party 3
Ra
Ra
mnztheking
Ra
Level 28
God Stats
1W - 0L
1,455 SR
Queue Stats
15W - 20L
1,395 Elo+
Party 1
Bastet
Bastet
p000ty_taang
Bastet
Level 29
God Stats
4W - 4L
1,360 SR
Queue Stats
88W - 129L
1,168 Elo+
Party 3
Cernunnos
Cernunnos
wwWSTALINWww
Cernunnos
Level 37
God Stats
2W - 1L
1,698 SR
Queue Stats
96W - 83L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarK_TrooperZ
Ao Kuang
14
2 / 4 / 4
8,026
803
5,620
11,342
8,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Fiictiion
Skadi
16
2 / 5 / 2
8,762
876
9,592
12,084
5,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Glumigirl
Terra
9
1 / 3 / 0
6,601
660
182
6,204
3,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
15
1 / 4 / 4
7,361
736
9,718
12,575
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
THAT__GIRLxx
Mercury
11
0 / 9 / 4
6,509
651
2,476
11,304
4,321
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nmap_Error
Jormungandr
14
3 / 3 / 16
8,492
849
8,696
10,475
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 19
8,733
873
7,825
5,626
5,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 10
8,463
846
9,580
7,151
2,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bastet
14
5 / 2 / 14
8,853
885
5,540
6,007
2,301
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
wwWSTALINWww
Cernunnos
19
10 / 1 / 13
10,896
1,090
15,578
8,959
5,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
97
6
Kills
25
25
Deaths
8
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DarK_TrooperZ
Ao Kuang
2
4
4
1
L
Skadi
Fiictiion
Skadi
2
5
2
0.6
L
Terra
Glumigirl
Terra
1
3
0
0.33
L
Hun Batz
1
4
4
0.75
W
Jormungandr
Nmap_Error
Jormungandr
3
3
16
3.67
W
3
1
19
12.5
L
Mercury
THAT__GIRLxx
Mercury
0
9
4
0.22
W
4
1
10
9
W
Bastet
5
2
14
6
W
Cernunnos
wwWSTALINWww
Cernunnos
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,588
Damage
47,219
53,509
Taken
38,218
28,804
Mitigated
28,216
9,617
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DarK_TrooperZ
Ao Kuang
5,620
1,739
231
2,990
11,342
8,585
0
4,276
6,814
9,268
0
L
Skadi
Fiictiion
Skadi
9,592
4,212
262
547
12,084
5,455
0
3,437
8,299
0
30,283
L
Terra
Glumigirl
Terra
182
27
891
496
6,204
3,765
0
2,662
3,243
954
0
L
Hun Batz
9,718
466
394
3,515
12,575
6,678
0
4,765
7,410
0
19,545
W
Jormungandr
Nmap_Error
Jormungandr
8,696
1,195
1,103
1,966
10,475
12,573
198
1,031
9,444
15,454
592
W
7,825
1,120
912
1,592
5,626
5,436
439
2,256
3,370
2,031
10,391
L
Mercury
THAT__GIRLxx
Mercury
2,476
781
127
164
11,304
4,321
0
2,671
8,494
0
3,672
W
9,580
1,758
463
1,296
7,151
2,906
577
237
6,914
18,520
0
W
Bastet
5,540
2,381
167
860
6,007
2,301
1,073
1,102
4,905
0
7,756
W
Cernunnos
wwWSTALINWww
Cernunnos
15,578
7,860
661
3,767
8,959
5,000
1,272
1,176
7,783
0
38,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
45,437
87
Minions Killed
107
0
Camps Cleared
0
722,925
Distance Traveled
972,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,026
803
12
1
0
170,372
0
L
Skadi
8,762
876
52
5
0
126,833
0
L
Terra
6,601
660
1
0
0
62,187
0
L
Hun Batz
7,361
736
20
2
0
199,046
0
W
Jormungandr
8,492
849
15
2
0
188,382
0
W
Odin
8,733
873
15
2
0
197,342
0
L
Mercury
6,509
651
2
0
0
164,487
0
W
Ra
8,463
846
17
2
0
192,241
0
W
Bastet
8,853
885
11
1
0
228,682
0
W
Cernunnos
10,896
1,090
49
5
0
166,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role