Player Matchup

Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
Bioshocker8926
Rama
Silver II
Level 149
God Stats
18W - 11L
1,617 SR
Queue Stats
76W - 87L
1,094 MMR
Solo
Kukulkan
Kukulkan
Silver I
Camakaziiiii
Kukulkan
Silver I
Level 129
God Stats
2W - 3L
1,374 SR
Queue Stats
144W - 152L
1,182 MMR
Solo
Horus
Horus
Silver III
FREYZZERSXXX
Horus
Silver III
Level 120
God Stats
11W - 11L
1,514 SR
Queue Stats
472W - 499L
996 MMR
Party 1
Loki
Loki
Silver I
RageTime04
Loki
Silver I
Level 61
God Stats
9W - 10L
1,572 SR
Queue Stats
59W - 66L
1,276 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,516 SR
1,210 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,428 SR
1,169 MMR
Poseidon
Poseidon
Silver I
EYRC17
Poseidon
Silver I
Level 98
God Stats
0W - 2L
1,497 SR
Queue Stats
316W - 319L
1,130 MMR
Solo
King Arthur
King Arthur
Silver I
Trap_Mansion
King Arthur
Silver I
Level 175
God Stats
18W - 23L
1,467 SR
Queue Stats
524W - 561L
1,178 MMR
Solo
Sylvanus
Sylvanus
Silver V
bobzombie4
Sylvanus
Silver V
Level 134
God Stats
1W - 5L
1,299 SR
Queue Stats
54W - 88L
1,093 MMR
Solo
Agni
Agni
Silver I
mellamanpakman
Agni
Silver I
Level 87
God Stats
8W - 13L
1,530 SR
Queue Stats
334W - 355L
1,217 MMR
Solo
Apollo
Apollo
Silver III
ottawacolom
Apollo
Silver III
Level 66
God Stats
0W - 2L
1,347 SR
Queue Stats
8W - 18L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 1 / 0
9,885
618
4,984
5,635
2,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 3 / 2
8,292
518
8,454
12,173
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Camakaziiiii
Kukulkan
16
4 / 2 / 1
9,527
595
14,000
11,195
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 3
7,810
488
5,475
18,436
14,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 0
8,069
504
2,881
7,158
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ao KuangAnhurGaneshaSun WukongBastet

VS

Bans
PeleThanatosKaliThorRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EYRC17
Poseidon
11
1 / 0 / 2
6,975
436
3,295
7,695
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Trap_Mansion
King Arthur
10
1 / 3 / 2
6,421
401
3,556
8,715
4,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
bobzombie4
Sylvanus
11
0 / 0 / 4
7,399
462
7,370
15,794
10,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 2
8,209
513
11,259
12,225
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
14
4 / 2 / 1
8,983
561
10,885
14,313
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
9
9
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
0
2
W
0
3
2
0.33
W
Kukulkan
Camakaziiiii
Kukulkan
4
2
1
2.25
L
Poseidon
EYRC17
Poseidon
1
0
2
2
W
0
2
3
0.75
W
2
1
0
2
L
King Arthur
Trap_Mansion
King Arthur
1
3
2
0.67
L
Sylvanus
bobzombie4
Sylvanus
0
0
4
2
L
3
3
2
1.33
L
Apollo
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,794
Damage
36,365
54,597
Taken
58,742
30,177
Mitigated
27,836
19,792
Healing
21,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,984
308
0
3,524
5,635
2,867
2,579
1,971
3,664
85,511
0
W
8,454
6,235
0
3,708
12,173
5,105
0
2,266
9,907
0
76,896
W
Kukulkan
Camakaziiiii
Kukulkan
14,000
1,577
0
487
11,195
5,203
490
8,012
3,183
83,588
0
L
Poseidon
EYRC17
Poseidon
3,295
556
0
4,880
7,695
2,298
31
2,000
5,695
52,275
857
W
5,475
2,609
4,041
5,680
18,436
14,326
85
8,921
9,515
0
17,473
W
2,881
721
0
2,352
7,158
2,676
870
581
6,577
0
40,825
L
King Arthur
Trap_Mansion
King Arthur
3,556
558
0
1,410
8,715
4,997
0
2,693
6,022
0
36,921
L
Sylvanus
bobzombie4
Sylvanus
7,370
2,768
3,256
6,098
15,794
10,450
34
6,039
9,755
34,015
0
L
11,259
979
0
908
12,225
4,641
212
6,968
5,257
69,900
0
L
Apollo
10,885
7,247
0
5,442
14,313
5,450
190
1,284
13,029
0
81,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
37,987
492
Minions Killed
439
0
Camps Cleared
0
1,415,490
Distance Traveled
1,307,432
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,885
618
152
10
0
274,932
4
W
Rama
8,292
518
114
7
0
289,051
4
W
Kukulkan
9,527
595
144
9
0
318,375
0
L
Poseidon
6,975
436
75
5
0
266,742
0
W
Horus
7,810
488
23
1
0
345,047
6
W
Loki
8,069
504
59
4
0
188,085
0
L
King Arthur
6,421
401
51
3
0
179,701
0
L
Sylvanus
7,399
462
48
3
0
268,214
0
L
Agni
8,209
513
121
8
0
302,785
1
L
Apollo
8,983
561
144
9
0
289,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role