Player Matchup

Ares
Ares
BlackRat8923
Ares
Level 69
God Stats
6W - 6L
1,380 SR
Queue Stats
174W - 176L
1,459 Elo+
Solo
Hades
Hades
Malaboou
Hades
Level 65
God Stats
9W - 6L
1,570 SR
Queue Stats
300W - 259L
1,606 Elo+
Party 2
Chernobog
Chernobog
SuspícíousMEAT
Chernobog
Level 150
God Stats
4W - 4L
1,717 SR
Queue Stats
199W - 186L
1,586 Elo+
Party 1
Thanatos
Thanatos
aQuinn67
Thanatos
Level 43
God Stats
6W - 2L
1,296 SR
Queue Stats
78W - 71L
1,568 Elo+
Party 2
Thoth
Thoth
lazyboy708
Thoth
Level 149
God Stats
4W - 5L
1,570 SR
Queue Stats
99W - 89L
1,552 Elo+
Party 1
Team Averages
Level 95
1,507 SR
1,554 Elo+

VS

Team Averages
Level 47
1,595 SR
1,629 Elo+
Arachne
Arachne
MariaQuQ
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,893 Elo+
Party 3
Maui
Maui
Redminion3
Maui
Level 124
God Stats
0W - 2L
1,333 SR
Queue Stats
35W - 37L
1,559 Elo+
Party 3
Neith
Neith
TheBirdGuy
Neith
Level 35
God Stats
5W - 2L
1,824 SR
Queue Stats
91W - 94L
1,474 Elo+
Party 3
Anhur
Anhur
UllrOn1yFans
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,717 Elo+
Party 3
Chronos
Chronos
eXpertbucket29
Chronos
Level 56
God Stats
1W - 2L
1,817 SR
Queue Stats
97W - 129L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,771
555
4,411
12,937
12,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Malaboou
Hades
15
1 / 0 / 0
9,281
663
8,822
10,641
4,820
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
15
4 / 0 / 4
8,970
641
10,831
6,591
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
aQuinn67
Thanatos
15
5 / 1 / 3
8,614
615
10,164
12,416
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
15
2 / 0 / 4
8,427
602
7,112
5,193
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MariaQuQ
Arachne
10
0 / 3 / 0
6,258
447
4,179
12,770
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
0 / 4 / 1
6,221
444
2,974
11,701
10,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
12
0 / 2 / 0
7,232
517
4,853
7,957
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 0
7,413
530
5,003
12,624
4,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 0
6,977
498
6,293
11,971
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
1
2
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Hades
Malaboou
Hades
1
0
0
1
L
Arachne
MariaQuQ
Arachne
0
3
0
0
L
0
4
1
0.13
W
Chernobog
4
0
4
6
L
Neith
0
2
0
0
L
1
4
0
0.25
W
Thanatos
aQuinn67
Thanatos
5
1
3
6.5
L
0
2
0
0
W
Thoth
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,340
Damage
23,302
47,778
Taken
57,023
26,579
Mitigated
26,989
26,201
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,411
665
105
2,866
12,937
12,271
44
1,940
10,997
27,175
0
W
Hades
Malaboou
Hades
8,822
1,310
135
7,540
10,641
4,820
0
6,045
4,170
83,356
0
L
Arachne
MariaQuQ
Arachne
4,179
2,684
0
3,536
12,770
3,988
0
2,160
10,610
0
46,579
L
2,974
713
0
1,162
11,701
10,546
0
3,409
8,292
19,620
0
W
Chernobog
10,831
7,278
0
2,958
6,591
2,577
719
653
5,938
0
90,454
L
Neith
4,853
698
0
2,175
7,957
2,655
0
3,508
4,449
0
67,527
L
5,003
3,654
0
2,582
12,624
4,321
0
2,689
9,935
0
60,864
W
Thanatos
aQuinn67
Thanatos
10,164
2,902
0
11,847
12,416
5,155
0
203
12,213
0
90,397
L
6,293
1,411
0
2,353
11,971
5,479
0
8,579
3,392
61,129
0
W
Thoth
7,112
122
0
750
5,193
1,756
462
0
5,193
79,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
34,101
612
Minions Killed
419
0
Camps Cleared
0
1,435,308
Distance Traveled
1,461,137
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,771
555
23
2
0
304,022
0
W
Hades
9,281
663
158
11
0
245,362
1
L
Arachne
6,258
447
68
5
0
356,864
3
L
Maui
6,221
444
18
1
0
295,878
0
W
Chernobog
8,970
641
152
11
0
269,818
2
L
Neith
7,232
517
120
9
0
277,431
2
L
Anhur
7,413
530
119
9
0
257,502
2
W
Thanatos
8,614
615
132
9
0
323,557
0
L
Chronos
6,977
498
94
7
0
273,462
3
W
Thoth
8,427
602
147
11
0
292,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role