Player Matchup

Hera
Hera
Jesuze
Hera
Level 138
God Stats
1W - 0L
1,713 SR
Queue Stats
317W - 305L
1,526 Elo+
Solo
Bacchus
Bacchus
MageOrDC
Bacchus
Level 116
God Stats
1W - 0L
1,312 SR
Queue Stats
182W - 151L
1,545 Elo+
Party 2
Surtr
Surtr
MiniPluto2x
Surtr
Level 121
God Stats
6W - 8L
1,431 SR
Queue Stats
42W - 45L
1,504 Elo+
Solo
Medusa
Medusa
alan13569
Medusa
Level 100
God Stats
4W - 2L
1,581 SR
Queue Stats
213W - 197L
1,474 Elo+
Solo
Mulan
Mulan
clutchbatman
Mulan
Level 64
God Stats
62W - 42L
1,609 SR
Queue Stats
193W - 179L
1,545 Elo+
Party 2
Team Averages
Level 108
1,529 SR
1,519 Elo+

VS

Team Averages
Level 120
1,482 SR
1,493 Elo+
Ares
Ares
Pulse1999
Ares
Level 186
God Stats
17W - 11L
1,712 SR
Queue Stats
486W - 444L
1,641 Elo+
Party 1
Anubis
Anubis
PurpleHaZe-1312
Anubis
Level 119
God Stats
6W - 7L
1,476 SR
Queue Stats
46W - 53L
1,444 Elo+
Party 3
Anhur
Anhur
arnoldops
Anhur
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
mYaaaa66
Arachne
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 5L
1,349 Elo+
Party 3
King Arthur
King Arthur
shadowproud
King Arthur
Level 125
God Stats
13W - 17L
1,440 SR
Queue Stats
404W - 371L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jesuze
Hera
12
7 / 0 / 6
7,801
709
7,438
5,906
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
MageOrDC
Bacchus
12
8 / 1 / 8
7,467
679
8,084
8,258
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 8
5,421
493
4,664
9,398
4,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
alan13569
Medusa
9
1 / 1 / 8
5,831
530
4,303
5,746
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 0
8,122
738
6,121
6,658
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 4 / 0
5,967
542
5,281
10,781
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

9
0 / 5 / 2
5,040
458
4,237
8,704
4,225
Anhur
arnoldops
Anhur
9
1 / 4 / 1
5,428
493
4,137
7,024
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
mYaaaa66
Arachne
9
1 / 4 / 1
5,139
467
2,849
9,844
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
shadowproud
King Arthur
10
0 / 5 / 0
5,700
518
2,971
9,311
8,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
22
Kills
4
4
Deaths
22
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
Jesuze
Hera
7
0
6
10
W
Bacchus
MageOrDC
Bacchus
8
1
8
12
W
1
2
8
2.5
L
Ares
2
4
0
0.5
L
0
5
2
0.2
W
Medusa
alan13569
Medusa
1
1
8
5
L
Anhur
arnoldops
Anhur
1
4
1
0.38
W
5
0
0
5
L
Arachne
mYaaaa66
Arachne
1
4
1
0.38
L
King Arthur
shadowproud
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,610
Damage
19,475
35,966
Taken
45,664
19,351
Mitigated
27,707
10,434
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Jesuze
Hera
7,438
1,313
0
1,070
5,906
2,134
383
2,481
3,425
50,946
0
W
Bacchus
MageOrDC
Bacchus
8,084
1,019
0
2,508
8,258
4,515
0
3,335
4,923
45,167
705
W
4,664
1,089
161
1,253
9,398
4,978
7
3,277
6,121
178
18,505
L
Ares
5,281
717
0
1,264
10,781
9,066
0
4,557
6,224
16,845
0
L
4,237
0
0
2,077
8,704
4,225
0
5,728
2,976
36,524
0
W
Medusa
alan13569
Medusa
4,303
1,939
0
2,339
5,746
1,566
0
1,661
4,085
0
34,139
L
Anhur
arnoldops
Anhur
4,137
2,244
0
1,664
7,024
2,340
0
1,318
5,706
0
28,361
W
6,121
1,469
0
3,103
6,658
6,158
651
455
6,203
0
62,824
L
Arachne
mYaaaa66
Arachne
2,849
2,005
0
583
9,844
3,674
0
3,339
6,505
0
34,949
L
King Arthur
shadowproud
King Arthur
2,971
527
0
470
9,311
8,402
0
340
8,971
800
40,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
27,274
343
Minions Killed
254
0
Camps Cleared
0
1,067,868
Distance Traveled
997,092
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,801
709
105
10
0
221,671
0
W
Bacchus
7,467
679
64
6
0
235,798
0
W
Surtr
5,421
493
20
2
0
223,103
2
L
Ares
5,967
542
11
1
0
197,044
2
L
Anubis
5,040
458
54
5
0
191,629
4
W
Medusa
5,831
530
39
4
0
195,672
0
L
Anhur
5,428
493
55
5
0
196,695
0
W
Mulan
8,122
738
115
10
0
191,624
0
L
Arachne
5,139
467
57
5
0
215,444
0
L
King Arthur
5,700
518
77
7
0
196,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role