Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
PlastiK V10
Artemis
Level 172
God Stats
0W - 4L
1,263 SR
Queue Stats
793W - 751L
1,487 Elo+
Solo
Freya
Freya
Skuname
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 130L
1,528 Elo+
Solo
Arachne
Arachne
joker153
Arachne
Level 126
God Stats
2W - 3L
1,567 SR
Queue Stats
303W - 272L
1,435 Elo+
Solo
Team Averages
Level 139
1,466 SR
1,490 Elo+

VS

Team Averages
Level 130
1,653 SR
1,541 Elo+
Aphrodite
Aphrodite
ItzShanaynay
Aphrodite
Level 107
God Stats
14W - 4L
1,842 SR
Queue Stats
43W - 24L
1,589 Elo+
Party 1
Neith
Neith
MaadeInHeaven
Neith
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 38L
1,348 Elo+
Solo
Chang'e
Chang'e
Requiper
Chang'e
Level 108
God Stats
3W - 1L
1,797 SR
Queue Stats
26W - 12L
1,622 Elo+
Party 1
Anubis
Anubis
TheDocthoor
Anubis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,583 Elo+
Solo
Cliodhna
Cliodhna
mynameisLazar666
Cliodhna
Level 122
God Stats
8W - 2L
1,624 SR
Queue Stats
42W - 30L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 0 / 1
8,313
520
6,015
12,687
9,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
 
Ganesha
12
0 / 2 / 5
7,471
467
5,024
15,830
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
PlastiK V10
Artemis
12
0 / 4 / 2
7,210
451
7,729
13,493
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Freya
Skuname
Freya
14
3 / 4 / 2
8,075
505
13,849
16,625
7,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
joker153
Arachne
14
6 / 2 / 3
8,598
537
13,609
18,792
8,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ItzShanaynay
Aphrodite
13
3 / 3 / 6
8,674
542
9,861
14,044
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 0 / 4
8,877
555
11,599
8,286
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Requiper
Chang'e
14
2 / 2 / 5
8,702
544
12,590
14,981
6,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
16
1 / 2 / 0
10,300
644
8,453
12,891
6,874
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 3 / 6
8,698
544
15,114
18,421
7,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
10
Kills
12
12
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Ganesha
 
Ganesha
0
2
5
1.25
W
Aphrodite
ItzShanaynay
Aphrodite
3
3
6
2
W
3
0
4
5
L
Artemis
PlastiK V10
Artemis
0
4
2
0.25
W
Chang'e
Requiper
Chang'e
2
2
5
2.25
L
Freya
Skuname
Freya
3
4
2
1
W
Anubis
1
2
0
0.5
L
Arachne
joker153
Arachne
6
2
3
3.75
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,226
Damage
57,617
77,427
Taken
68,623
45,436
Mitigated
32,125
23,806
Healing
41,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,015
654
0
4,067
12,687
9,678
0
6,986
5,701
0
65,172
L
Ganesha
 
Ganesha
5,024
536
0
3,153
15,830
14,663
0
6,797
9,033
24,216
0
W
Aphrodite
ItzShanaynay
Aphrodite
9,861
677
5,987
7,048
14,044
7,853
167
4,713
9,331
27,689
0
W
11,599
5,109
0
2,276
8,286
3,265
2,033
826
7,460
0
75,651
L
Artemis
PlastiK V10
Artemis
7,729
2,647
0
4,476
13,493
5,086
0
4,631
8,862
0
62,477
W
Chang'e
Requiper
Chang'e
12,590
857
3,211
7,166
14,981
6,204
1,756
7,738
7,243
67,171
0
L
Freya
Skuname
Freya
13,849
3,849
0
5,607
16,625
7,614
0
7,266
9,359
67,019
3,196
W
Anubis
8,453
688
0
8,244
12,891
6,874
453
0
12,891
97,592
0
L
Arachne
joker153
Arachne
13,609
8,979
0
6,503
18,792
8,395
0
5,224
13,568
0
71,606
W
15,114
1,696
0
8,033
18,421
7,929
0
5,326
13,095
0
74,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,667
Gold Earned
45,251
428
Minions Killed
549
0
Camps Cleared
0
1,486,223
Distance Traveled
1,617,666
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,313
520
122
8
0
312,039
0
L
Ganesha
7,471
467
7
0
0
293,231
3
W
Aphrodite
8,674
542
30
2
0
341,919
0
W
Neith
8,877
555
138
9
0
291,431
3
L
Artemis
7,210
451
97
6
0
268,880
0
W
Chang'e
8,702
544
107
7
0
325,795
0
L
Freya
8,075
505
109
7
0
263,182
2
W
Anubis
10,300
644
168
11
0
273,830
2
L
Arachne
8,598
537
93
6
0
348,891
0
W
Cliodhna
8,698
544
106
7
0
384,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role